UltimateZoneBuilder/Source/Core/General
2012-06-02 20:25:46 +00:00
..
BinaryHeap.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Clock.cs Fixed a potential timing issue on speed-stepping CPUs. 2011-12-02 23:35:55 +00:00
CRC.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ErrorItem.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ErrorLogger.cs Added GLDEFS and (Z)MAPINFO parsers. 2012-06-01 10:17:47 +00:00
General.cs Doom-style walls shading is now disabled for light levels 253 and above (as in GZDoom r1400) 2012-06-02 20:25:46 +00:00
Launcher.cs Added a video device reset after testing the map, in the hope that this fixes some rendering issues that some people have after testing using hardware accelerated engines. 2010-08-12 21:18:29 +00:00
MapManager.cs GZDoom Builder 1.07 2012-06-01 19:53:14 +00:00
SavePurpose.cs @ Added OnMapSaveBegin and OnMapSaveEnd events for plugins 2009-08-23 13:55:49 +00:00
StepsList.cs Added up/down buttons to numeric input controls 2009-07-10 19:15:22 +00:00