UltimateZoneBuilder/Source/Core
MaxED 4c54ed8cce GZDoom Builder 1.07a:
Updated to Doom Builder 2 SVN rev. 1554
Updated ZDoom ACC to SVN rev. 3428, updated ZDoom_ACS.cfg and Game configs accordingly.
2012-06-03 01:10:29 +00:00
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Actions Linked with the latest SlimDX (September 2011) 2011-12-02 19:49:09 +00:00
Compilers Changed when/how the scripts are compiled and errors are shown 2009-05-10 19:04:47 +00:00
Config GZDoom Builder 1.07 2012-06-01 19:53:14 +00:00
Controls GZDoom Builder 1.07 2012-06-01 19:53:14 +00:00
Data GZDoom Builder 1.07 2012-06-01 19:53:14 +00:00
Editing Fixed some problems with copy/paste in modes where it can't be used. 2011-12-03 14:49:53 +00:00
General Doom-style walls shading is now disabled for light levels 253 and above (as in GZDoom r1400) 2012-06-02 20:25:46 +00:00
Geometry GZDoomBuilder 1.03: 2012-04-23 21:35:48 +00:00
GZBuilder GZDoom Builder 1.07 2012-06-01 19:53:14 +00:00
IO GZDoom Builder 1.07 2012-06-01 19:53:14 +00:00
Map GZDoom Builder 1.07 2012-06-01 19:53:14 +00:00
Plugins GZDoomBuilder 1.05: 2012-05-11 12:28:20 +00:00
Properties GZDoom Builder 1.07a: 2012-06-03 01:10:29 +00:00
Rendering Doom-style walls shading is now disabled for light levels 253 and above (as in GZDoom r1400) 2012-06-02 20:25:46 +00:00
Resources GZDoom Builder 1.07 2012-06-01 19:53:14 +00:00
Types Exposed more DECORATE information to plugins and Things now have an Actor property (ActorStructure) when they are loaded from DECORATE 2010-08-22 11:36:09 +00:00
VisualModes GZDoom Builder 1.07 2012-06-01 19:53:14 +00:00
Windows GZDoom Builder 1.07 2012-06-01 19:53:14 +00:00
ZDoom Added GLDEFS and (Z)MAPINFO parsers. 2012-06-01 10:17:47 +00:00
Builder.csproj GZDoom Builder 1.07 2012-06-01 19:53:14 +00:00
Builder.sln GZDoom Builder 1.07 2012-06-01 19:53:14 +00:00