UltimateZoneBuilder/Source/Core
2014-07-16 09:47:23 +00:00
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Actions A r1959 change in ImageSelectorControl prevented inherited classes from showing properly in Visual Studio's designer. 2014-05-20 09:09:28 +00:00
Compilers A r1959 change in ImageSelectorControl prevented inherited classes from showing properly in Visual Studio's designer. 2014-05-20 09:09:28 +00:00
Config Fixed a crash introduced in r1972 when trying to add second patch with the same name to a texture. 2014-07-15 08:08:57 +00:00
Controls Script Editor: functions are now shown in the script selector drop-down. 2014-07-16 09:47:23 +00:00
Data Fixed a crash introduced in r1972 when trying to add second patch with the same name to a texture. 2014-07-15 08:08:57 +00:00
Editing A r1959 change in ImageSelectorControl prevented inherited classes from showing properly in Visual Studio's designer. 2014-05-20 09:09:28 +00:00
General Selection groups are now stored in the map's .dbs file. 2014-07-16 09:45:04 +00:00
Geometry Linedefs Mode: "Flip Sidedefs" action will no longer flip one-sided lines. 2014-07-07 14:17:49 +00:00
GZBuilder Script Editor: functions are now shown in the script selector drop-down. 2014-07-16 09:47:23 +00:00
IO A r1959 change in ImageSelectorControl prevented inherited classes from showing properly in Visual Studio's designer. 2014-05-20 09:09:28 +00:00
Map Selection groups are now stored in the map's .dbs file. 2014-07-16 09:45:04 +00:00
Plugins Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter. 2014-02-21 14:42:12 +00:00
Properties Script Editor: added Visual Studio-like snippet expanding (type the name of a snippet, then press the Tab key to expand it). 2014-05-13 14:41:51 +00:00
Rendering A r1959 change in ImageSelectorControl prevented inherited classes from showing properly in Visual Studio's designer. 2014-05-20 09:09:28 +00:00
Resources Selection groups are now stored in the map's .dbs file. 2014-07-16 09:45:04 +00:00
Types Added "Allman-style bracing in snippets" setting (located in Preferences -> Appearance -> Script Editor). 2014-05-15 08:32:08 +00:00
VisualModes A r1959 change in ImageSelectorControl prevented inherited classes from showing properly in Visual Studio's designer. 2014-05-20 09:09:28 +00:00
Windows Selection groups are now stored in the map's .dbs file. 2014-07-16 09:45:04 +00:00
ZDoom UDMF map format: increased maximum supported texture name length to 2048. 2014-05-19 13:33:38 +00:00
Builder.csproj Script type can now be chosen when creating a new map and changed in Map Options form. 2014-07-11 10:13:26 +00:00
Builder.sln Removed UDMFControls plugin. 2013-08-10 11:28:51 +00:00