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BlockEntry.cs
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Sector Info panel now shows how many sidedefs highlighted sector has.
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2013-09-09 14:03:02 +00:00 |
BlockMap.cs
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Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter.
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2014-02-21 14:42:12 +00:00 |
GroupInfo.cs
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Selection groups are now stored in the map's .dbs file.
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2014-07-16 09:45:04 +00:00 |
Linedef.cs
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Classic modes: you can now hold ALT key while dragging map items to lock movement to grid increments relative to initial position.
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2014-07-11 10:46:10 +00:00 |
MapElement.cs
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Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter.
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2014-02-21 14:42:12 +00:00 |
MapElementCollection.cs
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Removed a metric ton of unused "using" directives from Core.
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2013-04-11 11:04:16 +00:00 |
MapOptions.cs
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Selection groups are now stored in the map's .dbs file.
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2014-07-16 09:45:04 +00:00 |
MapSet.cs
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Selection groups are now stored in the map's .dbs file.
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2014-07-16 09:45:04 +00:00 |
Sector.cs
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Linedef Edit Form, Sector Edit Form: when several map elements with different textures are selected, the "texture stack" icon is shown in the texture selectors instead of the "missing texture" icon.
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2014-03-05 09:21:28 +00:00 |
SelectableElement.cs
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Selection groups are now stored in the map's .dbs file.
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2014-07-16 09:45:04 +00:00 |
SelectionType.cs
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Removed a metric ton of unused "using" directives from Core.
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2013-04-11 11:04:16 +00:00 |
Sidedef.cs
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"File -> Export -> Selection as Wavefront .obj" menu command was not working.
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2014-03-19 13:03:47 +00:00 |
SidedefPart.cs
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Removed a metric ton of unused "using" directives from Core.
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2013-04-11 11:04:16 +00:00 |
SplitLineBehavior.cs
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"File -> Export -> Selection as Wavefront .obj" menu command was not working.
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2014-03-19 13:03:47 +00:00 |
Thing.cs
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Model rendering (all modes): UDMF scale, pitch and roll are now displayed.
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2014-04-30 10:01:22 +00:00 |
UniFields.cs
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Manual linedef splitting: UDMF texture coordinates were incorrectly interpolated in some cases.
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2013-09-05 13:03:17 +00:00 |
UniValue.cs
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Thing Info panel: thing action is no longer shown in Doom map format.
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2013-12-17 08:19:40 +00:00 |
Vertex.cs
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Sector Edit form and Linedef Edit form now support float texture offsets.
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2013-07-08 13:13:28 +00:00 |