..
About.png
Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported.
2015-08-27 20:46:49 +00:00
Actions.cfg
Added Rendering toolbar items to the View menu.
2016-09-07 15:15:07 +00:00
Add.png
Added multiple engine support for any game configuration.
2012-11-02 23:11:38 +00:00
Angle.png
Exposed more DECORATE information to plugins and Things now have an Actor property (ActorStructure) when they are loaded from DECORATE
2010-08-22 11:36:09 +00:00
Angle1.png
Added: angle selector button used in arguments custom fields controls now shows angle value.
2016-05-16 13:04:31 +00:00
Angle2.png
Added: angle selector button used in arguments custom fields controls now shows angle value.
2016-05-16 13:04:31 +00:00
Angle3.png
Added: angle selector button used in arguments custom fields controls now shows angle value.
2016-05-16 13:04:31 +00:00
Angle4.png
Added: angle selector button used in arguments custom fields controls now shows angle value.
2016-05-16 13:04:31 +00:00
Angle5.png
Added: angle selector button used in arguments custom fields controls now shows angle value.
2016-05-16 13:04:31 +00:00
Angle6.png
Added: angle selector button used in arguments custom fields controls now shows angle value.
2016-05-16 13:04:31 +00:00
Angle7.png
Added: angle selector button used in arguments custom fields controls now shows angle value.
2016-05-16 13:04:31 +00:00
ArchiveImage.png
GZDoom Builder 1.12:
2012-07-23 21:28:23 +00:00
ArrowDown.png
Moving to new SVN...
2013-03-18 13:52:27 +00:00
ArrowUp.png
Moving to new SVN...
2013-03-18 13:52:27 +00:00
Black.png
Added, Visual mode: fog boundaries are now rendered.
2015-12-04 12:29:22 +00:00
Brightness.png
Updated some icons. The new ones should be more visible when using dark Windows themes.
2014-10-17 11:19:10 +00:00
Builder16.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
Check.png
Updated some icons. The new ones should be more visible when using dark Windows themes.
2014-10-17 11:19:10 +00:00
Clear.png
Internal: added a debug console.
2014-11-13 09:43:39 +00:00
ClearTextures.png
Voxels can now be loaded from WAD resources.
2014-01-08 09:46:57 +00:00
CLogo.png
Added the CodeImp logo on the about window and made links red
2009-04-25 06:55:17 +00:00
Close.png
Updated some icons. The new ones should be more visible when using dark Windows themes.
2014-10-17 11:19:10 +00:00
Collapse.png
Changed long texture names handling. Texture names conversion is no longer required.
2014-12-03 09:06:05 +00:00
ColorPick.png
Exposed more DECORATE information to plugins and Things now have an Actor property (ActorStructure) when they are loaded from DECORATE
2010-08-22 11:36:09 +00:00
Comment.png
UDMF: Added "Comment" tab to Edit Sector / Linedef / Thing forms.
2015-07-14 23:34:31 +00:00
CommentInfo.png
UDMF: Added "Comment" tab to Edit Sector / Linedef / Thing forms.
2015-07-14 23:34:31 +00:00
CommentProblem.png
UDMF: Added "Comment" tab to Edit Sector / Linedef / Thing forms.
2015-07-14 23:34:31 +00:00
CommentQuestion.png
UDMF: Added "Comment" tab to Edit Sector / Linedef / Thing forms.
2015-07-14 23:34:31 +00:00
CommentRegular.png
UDMF: Added "Comment" tab to Edit Sector / Linedef / Thing forms.
2015-07-14 23:34:31 +00:00
CommentSmile.png
UDMF: Added "Comment" tab to Edit Sector / Linedef / Thing forms.
2015-07-14 23:34:31 +00:00
Configuration.png
Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported.
2015-08-27 20:46:49 +00:00
Copy.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
Crosshair.png
Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported.
2015-08-27 20:46:49 +00:00
CrosshairBusy.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
Cursor.png
Cursor is now drawn on screenshots.
2014-01-17 14:41:38 +00:00
Cut.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
DB2.ico
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
display2d.fx
Classic modes: bilinear filtering was used in full brightness mode regardless of preferences setting.
2013-12-23 09:51:52 +00:00
DockerCollapse.png
High-Dpi: redesigned Docker control's Pin button. Now it is rendered properly when using high-dpi display settings.
2015-01-09 08:11:42 +00:00
DockerExpand.png
High-Dpi: redesigned Docker control's Pin button. Now it is rendered properly when using high-dpi display settings.
2015-01-09 08:11:42 +00:00
ErrorLarge.png
Added, Errors and Warnings window: most of warnings/errors related to (G)ZDoom text lump parsing can now be double-clicked to show warning/error source in the Script Editor.
2016-11-26 00:02:56 +00:00
ErrorLargeMapObject.png
Added, Errors and Warnings window: most of warnings/errors related to (G)ZDoom text lump parsing can now be double-clicked to show warning/error source in the Script Editor.
2016-11-26 00:02:56 +00:00
ErrorLargeText.png
Added, Errors and Warnings window: most of warnings/errors related to (G)ZDoom text lump parsing can now be double-clicked to show warning/error source in the Script Editor.
2016-11-26 00:02:56 +00:00
Expand.png
Changed long texture names handling. Texture names conversion is no longer required.
2014-12-03 09:06:05 +00:00
Failed.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
Filter.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
FixedThingsScale.png
Added "Fixed Things Scale" setting (available in the View menu, as a button on the View toolbar and as the "Toggle Fixed Things Scale" action). When enabled, Things will no longer be scaled based on current zoom level in Classic modes, instead, thing bounding box will be drawn when appropriate (this option mimics DB1 things rendering style).
2016-02-22 15:20:08 +00:00
fog.png
GZDoomBuilder 1.06:
2012-05-20 00:56:59 +00:00
Folder.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
Folder96.png
Added, Textures Browser: redesigned textures list. Textures preview size can now be changed from the Textures Browser window. Folders are now shown in the textures list.
2016-12-22 15:04:40 +00:00
Folder96Up.png
Added, Textures Browser: redesigned textures list. Textures preview size can now be changed from the Textures Browser window. Folders are now shown in the textures list.
2016-12-22 15:04:40 +00:00
FolderExplore.png
Screenshots Folder can now be set in the Preferences.
2014-08-07 10:20:35 +00:00
FolderImage.png
GZDoom Builder 1.12:
2012-07-23 21:28:23 +00:00
Grid2.png
Updated some icons. The new ones should be more visible when using dark Windows themes.
2014-10-17 11:19:10 +00:00
Grid2_arrowup.png
Updated some icons. The new ones should be more visible when using dark Windows themes.
2014-10-17 11:19:10 +00:00
Grid4.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
GridDecrease.png
Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported.
2015-08-27 20:46:49 +00:00
GridDynamic.png
Classic modes: added "Dynamic grid size" option (available in the View menu and on the main toolbar). When enabled, grid size will be automatically adjusted based on current zoom level.
2015-08-20 14:09:28 +00:00
GridIncrease.png
Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported.
2015-08-27 20:46:49 +00:00
Group.png
Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported.
2015-08-27 20:46:49 +00:00
GroupAdd.png
Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported.
2015-08-27 20:46:49 +00:00
GroupRemove.png
Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported.
2015-08-27 20:46:49 +00:00
GZDB2.ico
Fixed: some controls had inconsistent auto-scaling mode.
2014-12-24 18:32:24 +00:00
GZDB_Logo_small.png
Fixed an error when a setting in configuration is outside of PreferencesForm's slider range.
2012-07-17 22:51:55 +00:00
Help.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
Hourglass.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
Hourglass3D.png
Fixed: looks like manually disposing the brush in ColoredComboBox.OnDrawItem() can cause crashes...
2015-05-29 19:31:16 +00:00
ImageStack.png
Linedef Edit Form, Sector Edit Form: when several map elements with different textures are selected, the "texture stack" icon is shown in the texture selectors instead of the "missing texture" icon.
2014-03-05 09:21:28 +00:00
InfoLine.png
Added event lines.
2012-09-17 21:57:08 +00:00
InfoPanelCollapse.png
High-Dpi: redesigned Docker control's Pin button. Now it is rendered properly when using high-dpi display settings.
2015-01-09 08:11:42 +00:00
InfoPanelExpand.png
High-Dpi: redesigned Docker control's Pin button. Now it is rendered properly when using high-dpi display settings.
2015-01-09 08:11:42 +00:00
Keyboard.png
Added an icon to "Keyboard Shortcuts Reference" menu item.
2013-06-06 12:55:22 +00:00
KnownTextureSet.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
Lexers.cfg
Script Editor, Script Editor configurations: added additional keywords category for properties/operators. Added a separate color for those as well.
2016-02-06 21:23:43 +00:00
Light.png
Updated some icons. The new ones should be more visible when using dark Windows themes.
2014-10-17 11:19:10 +00:00
Light_animate.png
General interface: dynamic lights rendering mode and model rendering mode are now selected via drop-downs.
2014-10-20 12:16:51 +00:00
Lightbulb.png
Sectors mode: optimized rectangular selection logic.
2013-12-10 12:19:27 +00:00
LightDisabled.png
General interface: dynamic lights rendering mode and model rendering mode are now selected via drop-downs.
2014-10-20 12:16:51 +00:00
LinedefColorPresets.png
Linedef Color Presets: completely redone Linedef Color Presets UI. Now it's done the same way as Things Filters UI.
2015-07-30 23:48:16 +00:00
Link.png
Updated some icons. The new ones should be more visible when using dark Windows themes.
2014-10-17 11:19:10 +00:00
List.png
Exposed more DECORATE information to plugins and Things now have an Actor property (ActorStructure) when they are loaded from DECORATE
2010-08-22 11:36:09 +00:00
List_Images.png
Exposed more DECORATE information to plugins and Things now have an Actor property (ActorStructure) when they are loaded from DECORATE
2010-08-22 11:36:09 +00:00
Marine.png
Added multiple engine support for any game configuration.
2012-11-02 23:11:38 +00:00
MCrash.png
Replaced Unhandled exception dialog with custom one
2013-08-29 10:05:50 +00:00
MergeGeo.png
Added 3 map geometry dragging modes (used when applying Drag Vertices/Linedefs/Sectors modes and Edit Selection mode):
2016-06-02 09:55:01 +00:00
MergeGeoClassic.png
Added 3 map geometry dragging modes (used when applying Drag Vertices/Linedefs/Sectors modes and Edit Selection mode):
2016-06-02 09:55:01 +00:00
mergegeometry.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
mergegeometry2.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
MergeGeoRemoveLines.png
Added 3 map geometry dragging modes (used when applying Drag Vertices/Linedefs/Sectors modes and Edit Selection mode):
2016-06-02 09:55:01 +00:00
MissingSky3D.png
Added, Visual mode: sky rendering. Currently classic skies and GLDEFS Skyboxes are supported.
2016-01-11 13:00:52 +00:00
MissingTexture.png
Missing and Unknown textures were incorrectly scaled in classic modes.
2014-01-20 08:47:49 +00:00
MissingTexture3D.png
Selected things are now dragged while dragging vertices, linedefs and sectors.
2014-01-13 08:06:56 +00:00
MissingThing.png
Fixed: regular and block comment parsing was broken in TEXTMAP parser.
2014-10-21 13:35:44 +00:00
MixedThings.png
Thing Edit form: "Mixed Things" icon is now displayed when several thing types are selected.
2014-11-10 11:27:37 +00:00
MLogo.png
Added some boilerplate to clipboard operations.
2016-05-06 08:47:30 +00:00
Model.png
General interface: dynamic lights rendering mode and model rendering mode are now selected via drop-downs.
2014-10-20 12:16:51 +00:00
Model_selected.png
2012-04-17 19:13:47 +00:00
ModelDisabled.png
General interface: dynamic lights rendering mode and model rendering mode are now selected via drop-downs.
2014-10-20 12:16:51 +00:00
ModelFiltered.png
Classic modes: added "Show models for current things filter only" model rendering mode.
2015-06-27 09:10:24 +00:00
Monster2.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
Monster3.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
NewMap.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
NewMap2.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
NewScript.png
Added, Script Editor: added "Script Navigator" tab. It shows and allows to open text resources loaded by the editor.
2016-11-24 11:55:11 +00:00
Nothing.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
OpenMap.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
OpenScript.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
Paste.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
PasteSpecial.png
@ Some files I forgot in previous commit
2009-07-05 10:35:46 +00:00
Pin.png
Updated some icons. The new ones should be more visible when using dark Windows themes.
2014-10-17 11:19:10 +00:00
Prefab.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
Prefab2.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
Preferences.png
Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported.
2015-08-27 20:46:49 +00:00
Properties.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
PuzzlePiece.png
Script Editor: added a simple snippets system.
2014-05-13 09:43:58 +00:00
Question.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
Redo.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
Reload.png
Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported.
2015-08-27 20:46:49 +00:00
Replace.png
Several items can now be selected at once in Resource List Editor.
2014-12-12 13:21:52 +00:00
Reset.png
Updated some icons. The new ones should be more visible when using dark Windows themes.
2014-10-17 11:19:10 +00:00
SaveAll.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
SaveMap.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
SaveScript.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
Screenshot.png
Game configurations, UDMF: added "midtex3dimpassible" linedef flag.
2014-10-28 09:31:37 +00:00
ScreenshotActiveWindow.png
Game configurations, UDMF: added "midtex3dimpassible" linedef flag.
2014-10-28 09:31:37 +00:00
Script.png
Added, Script Editor: added "Script Navigator" tab. It shows and allows to open text resources loaded by the editor.
2016-11-24 11:55:11 +00:00
ScriptCompile.png
Added, Script Editor: added "Script Navigator" tab. It shows and allows to open text resources loaded by the editor.
2016-11-24 11:55:11 +00:00
ScriptConstant.png
Updated Scintilla control to ScintillaNET 3.5.6 ( https://github.com/jacobslusser/ScintillaNET ). Scintilla.dll is no longer used by GZDB and can be safely removed.
2016-01-27 14:08:15 +00:00
ScriptConstant.xpm
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
ScriptError.png
Updated Scintilla control to ScintillaNET 3.5.6 ( https://github.com/jacobslusser/ScintillaNET ). Scintilla.dll is no longer used by GZDB and can be safely removed.
2016-01-27 14:08:15 +00:00
ScriptError.xpm
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
ScriptHelp.png
Added keyword help for some script types in the script editor
2009-05-10 17:02:47 +00:00
ScriptKeyword.png
Updated Scintilla control to ScintillaNET 3.5.6 ( https://github.com/jacobslusser/ScintillaNET ). Scintilla.dll is no longer used by GZDB and can be safely removed.
2016-01-27 14:08:15 +00:00
ScriptKeyword.xpm
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
ScriptPalette.png
Added, Script Editor: added "Script Navigator" tab. It shows and allows to open text resources loaded by the editor.
2016-11-24 11:55:11 +00:00
ScriptProperty.png
Script Editor, Script Editor configurations: added additional keywords category for properties/operators. Added a separate color for those as well.
2016-02-06 21:23:43 +00:00
ScriptSnippet.png
Updated Scintilla control to ScintillaNET 3.5.6 ( https://github.com/jacobslusser/ScintillaNET ). Scintilla.dll is no longer used by GZDB and can be safely removed.
2016-01-27 14:08:15 +00:00
ScriptSnippet.xpm
Script Editor: added Visual Studio-like snippet expanding (type the name of a snippet, then press the Tab key to expand it).
2014-05-13 14:41:51 +00:00
Search.png
Script Editor: added "Find and Replace" toolbar button.
2014-03-03 11:45:03 +00:00
SearchClear.png
Actions and Effects can now be filtered (useful when you remember action/effect name, but don't remember it's number or category)
2012-09-07 14:04:32 +00:00
SearchMatch.png
Script Editor: added Quick Search panel.
2014-12-10 13:15:23 +00:00
SearchMatchCase.png
Script Editor: added Quick Search panel.
2014-12-10 13:15:23 +00:00
SearchNext.png
Script Editor: added Quick Search panel.
2014-12-10 13:15:23 +00:00
SearchPrev.png
Script Editor: added Quick Search panel.
2014-12-10 13:15:23 +00:00
Sky.png
Added, Visual mode: sky rendering. Currently classic skies and GLDEFS Skyboxes are supported.
2016-01-11 13:00:52 +00:00
SkySphere.md3
Fixed, Edit Thing window: fixed a crash when entering thing type in the Type field when a filter was applied to the things list.
2016-01-17 21:53:29 +00:00
SlimDX_small.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
SnapVerts.png
Changed, "Snap selected map elements to grid" action: the action now works on any selected map element type.
2015-01-10 23:12:19 +00:00
Splash3_small.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
Splash3_trans.png
Script Editor:
2015-11-30 14:18:42 +00:00
SplitSectors.png
Added "Split Joined Sectors" Edit menu item and toolbar button. When enabled, joined sectors adjacent to drawn lines will be split.
2016-06-15 22:02:51 +00:00
Status0.png
Updated some icons. The new ones should be more visible when using dark Windows themes.
2014-10-17 11:19:10 +00:00
Status1.png
Updated some icons. The new ones should be more visible when using dark Windows themes.
2014-10-17 11:19:10 +00:00
Status2.png
Updated some icons. The new ones should be more visible when using dark Windows themes.
2014-10-17 11:19:10 +00:00
Status10.png
Updated some icons. The new ones should be more visible when using dark Windows themes.
2014-10-17 11:19:10 +00:00
Status11.png
Updated some icons. The new ones should be more visible when using dark Windows themes.
2014-10-17 11:19:10 +00:00
Status12.png
Updated some icons. The new ones should be more visible when using dark Windows themes.
2014-10-17 11:19:10 +00:00
TagStatistics.png
Updated some icons. The new ones should be more visible when using dark Windows themes.
2014-10-17 11:19:10 +00:00
Test.png
Updated some icons. The new ones should be more visible when using dark Windows themes.
2014-10-17 11:19:10 +00:00
Text.png
Exposed more DECORATE information to plugins and Things now have an Actor property (ActorStructure) when they are loaded from DECORATE
2010-08-22 11:36:09 +00:00
TextIndent.png
Updated Scintilla control to ScintillaNET 3.5.6 ( https://github.com/jacobslusser/ScintillaNET ). Scintilla.dll is no longer used by GZDB and can be safely removed.
2016-01-27 14:08:15 +00:00
TextUnindent.png
Updated Scintilla control to ScintillaNET 3.5.6 ( https://github.com/jacobslusser/ScintillaNET ). Scintilla.dll is no longer used by GZDB and can be safely removed.
2016-01-27 14:08:15 +00:00
TextWhitespace.png
Updated Scintilla control to ScintillaNET 3.5.6 ( https://github.com/jacobslusser/ScintillaNET ). Scintilla.dll is no longer used by GZDB and can be safely removed.
2016-01-27 14:08:15 +00:00
things2d.fx
Texture Browser Form: swapped foreground and background colors of texture size labels.
2014-12-03 23:15:26 +00:00
ThingStatistics.png
Updated some icons. The new ones should be more visible when using dark Windows themes.
2014-10-17 11:19:10 +00:00
ThingTexture2D.png
Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window.
2016-04-01 10:49:19 +00:00
treeview.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
UDMF.cfg
UDMF: implemented 'moreids' handling. Currently this includes the core stuff, new TagsPicker control in Edit Sector/Linedef windows and updated Sector/Linedef Info panels.
2015-07-27 21:35:42 +00:00
UDMF_UI.cfg
Added, Edit Sectors window: added UI for floor/ceiling portals.
2016-10-11 12:58:35 +00:00
Undo.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
UnknownImage.png
Missing and Unknown textures were incorrectly scaled in classic modes.
2014-01-20 08:47:49 +00:00
UnknownTexture3D.png
Selected things are now dragged while dragging vertices, linedefs and sectors.
2014-01-13 08:06:56 +00:00
UnknownThing.png
Updated some icons. The new ones should be more visible when using dark Windows themes.
2014-10-17 11:19:10 +00:00
Unlink.png
Updated some icons. The new ones should be more visible when using dark Windows themes.
2014-10-17 11:19:10 +00:00
Unpin.png
Updated some icons. The new ones should be more visible when using dark Windows themes.
2014-10-17 11:19:10 +00:00
Update.png
Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported.
2015-08-27 20:46:49 +00:00
ViewBrightness.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
ViewNormal.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
ViewTextureCeiling.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
ViewTextureFloor.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
VisualVertices.png
Moving to new SVN...
2013-03-18 13:52:27 +00:00
Warning.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
WarningLarge.png
Added, Errors and Warnings window: most of warnings/errors related to (G)ZDoom text lump parsing can now be double-clicked to show warning/error source in the Script Editor.
2016-11-26 00:02:56 +00:00
WarningLargeMapObject.png
Added, Errors and Warnings window: most of warnings/errors related to (G)ZDoom text lump parsing can now be double-clicked to show warning/error source in the Script Editor.
2016-11-26 00:02:56 +00:00
WarningLargeText.png
Added, Errors and Warnings window: most of warnings/errors related to (G)ZDoom text lump parsing can now be double-clicked to show warning/error source in the Script Editor.
2016-11-26 00:02:56 +00:00
WarningOff.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
White.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
WordWrap.png
Updated Scintilla control to ScintillaNET 3.5.6 ( https://github.com/jacobslusser/ScintillaNET ). Scintilla.dll is no longer used by GZDB and can be safely removed.
2016-01-27 14:08:15 +00:00
world3d.fx
Fixed, Things mode: Undo for things cloning by Shift-dragging them was created incorrectly (cloned things were moved to their initial position, but not removed).
2016-02-02 21:07:15 +00:00
Zoom.png
Updated some icons. The new ones should be more visible when using dark Windows themes.
2014-10-17 11:19:10 +00:00
Zoom_arrowup.png
Updated some icons. The new ones should be more visible when using dark Windows themes.
2014-10-17 11:19:10 +00:00