UltimateZoneBuilder/Source/Core
MaxED 1bd58bab4b Increased performance when deleting things in Things mode, linedefs in Linedefs mode and sectors in Sectors mode.
Increased performance when canceling Edit mode after pasting.
"Export to Wavefront .obj" function: current selection is now converted to sectors before running the function (previously it would export selected sectors when there were sectors selected, or the whole map when no sectors were selected).
2013-12-13 09:31:18 +00:00
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Actions Sectors mode: selected sectors geometry cache was not updated after undo/redo. 2013-12-11 08:47:11 +00:00
Compilers Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
Config Fixed a crash when opening Thing Filters form when non-UDMF map was loaded. 2013-12-03 10:50:33 +00:00
Controls Linedef info panel, UDMF: activation flags were not shown in flags panel and were causing exception. 2013-12-06 11:21:10 +00:00
Data New angle control logic was behaving incorrectly in some cases. 2013-12-04 13:27:34 +00:00
Editing Sectors mode: selected sectors geometry cache was not updated after undo/redo. 2013-12-11 08:47:11 +00:00
General Fixed a crash when user cancels engine launch during Test Map action. 2013-12-05 09:42:29 +00:00
Geometry Fixed/reverted some of optimizations from r1845... 2013-12-11 09:47:35 +00:00
GZBuilder Info panels: thing and sector flags are now displayed. 2013-12-05 09:24:55 +00:00
IO Increased performance when deleting things in Things mode, linedefs in Linedefs mode and sectors in Sectors mode. 2013-12-13 09:31:18 +00:00
Map Increased performance when deleting things in Things mode, linedefs in Linedefs mode and sectors in Sectors mode. 2013-12-13 09:31:18 +00:00
Plugins Visual mode, UDMF: we shouldn't render fade when sector brightness is 248 or higher. 2013-11-20 13:29:41 +00:00
Properties Sectors mode: optimized rectangular selection logic. 2013-12-10 12:19:27 +00:00
Rendering Sectors mode: optimized rectangular selection logic. 2013-12-10 12:19:27 +00:00
Resources Sectors mode: optimized rectangular selection logic. 2013-12-10 12:19:27 +00:00
Types Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
VisualModes Texture Browser: textures can now be filtered by size. 2013-09-26 12:43:39 +00:00
Windows Sectors mode: selected sectors geometry cache was not updated after undo/redo. 2013-12-11 08:47:11 +00:00
ZDoom Script editor: fixed a crash when trying to compile one-line script. 2013-11-18 12:36:42 +00:00
Builder.csproj Sectors mode: optimized rectangular selection logic. 2013-12-10 12:19:27 +00:00
Builder.sln Removed UDMFControls plugin. 2013-08-10 11:28:51 +00:00