UltimateZoneBuilder/Source/Core/Map
MaxED 1bd58bab4b Increased performance when deleting things in Things mode, linedefs in Linedefs mode and sectors in Sectors mode.
Increased performance when canceling Edit mode after pasting.
"Export to Wavefront .obj" function: current selection is now converted to sectors before running the function (previously it would export selected sectors when there were sectors selected, or the whole map when no sectors were selected).
2013-12-13 09:31:18 +00:00
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BlockEntry.cs Sector Info panel now shows how many sidedefs highlighted sector has. 2013-09-09 14:03:02 +00:00
BlockMap.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
GroupInfo.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
Linedef.cs Sectors and Linedefs modes: rectangular selection now checks for intersections between linedefs and itself when "select touching" is enabled. 2013-11-29 14:45:29 +00:00
MapElement.cs Visual mode, UDMF: we shouldn't render fade when sector brightness is 248 or higher. 2013-11-20 13:29:41 +00:00
MapElementCollection.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
MapOptions.cs Some fixes to sector brightness/heights override logic added in previous commit. 2013-11-21 11:51:48 +00:00
MapSet.cs Fixed/reverted some of optimizations from r1845... 2013-12-11 09:47:35 +00:00
Sector.cs "Export to Wavefront .obj" action should work much faster now. 2013-12-12 09:07:30 +00:00
SelectableElement.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
SelectionType.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
Sidedef.cs Increased performance when deleting things in Things mode, linedefs in Linedefs mode and sectors in Sectors mode. 2013-12-13 09:31:18 +00:00
SidedefPart.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
Thing.cs Classic modes: thing sprites are now rendered in classic modes. 2013-11-27 12:45:28 +00:00
UniFields.cs Manual linedef splitting: UDMF texture coordinates were incorrectly interpolated in some cases. 2013-09-05 13:03:17 +00:00
UniValue.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
Vertex.cs Sector Edit form and Linedef Edit form now support float texture offsets. 2013-07-08 13:13:28 +00:00