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BlockEntry.cs
Sector Info panel now shows how many sidedefs highlighted sector has.
2013-09-09 14:03:02 +00:00
BlockMap.cs
Replaced massive amount of spaces with (massive amount of tabs / 4)
2013-09-11 09:47:53 +00:00
GroupInfo.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
Linedef.cs
Sectors and Linedefs modes: rectangular selection now checks for intersections between linedefs and itself when "select touching" is enabled.
2013-11-29 14:45:29 +00:00
MapElement.cs
Visual mode, UDMF: we shouldn't render fade when sector brightness is 248 or higher.
2013-11-20 13:29:41 +00:00
MapElementCollection.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
MapOptions.cs
Some fixes to sector brightness/heights override logic added in previous commit.
2013-11-21 11:51:48 +00:00
MapSet.cs
Fixed/reverted some of optimizations from r1845...
2013-12-11 09:47:35 +00:00
Sector.cs
"Export to Wavefront .obj" action should work much faster now.
2013-12-12 09:07:30 +00:00
SelectableElement.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
SelectionType.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
Sidedef.cs
Increased performance when deleting things in Things mode, linedefs in Linedefs mode and sectors in Sectors mode.
2013-12-13 09:31:18 +00:00
SidedefPart.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
Thing.cs
Classic modes: thing sprites are now rendered in classic modes.
2013-11-27 12:45:28 +00:00
UniFields.cs
Manual linedef splitting: UDMF texture coordinates were incorrectly interpolated in some cases.
2013-09-05 13:03:17 +00:00
UniValue.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
Vertex.cs
Sector Edit form and Linedef Edit form now support float texture offsets.
2013-07-08 13:13:28 +00:00