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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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Increased maximum zoom level in Classic modes to 3000%. Added "1 mp" option in grid size menu. Added "400%" option in zoom menu. Renamed "Toggle GZDoom rendering effects" action to "Toggle Geometry Effects". Sync camera position: Visual Camera height is now changed only if camera is above or below current sector. Classic modes: view was not redrawn after "Test map from current position" action. "Test map from current position" action: incorrect player start was used when a map had several Player 1 Start things. |
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3dfloor_marks.jpg | ||
bridge1.jpg | ||
bridge2.jpg | ||
bridge3.jpg | ||
bridge_copy.jpg | ||
bridge_easeInOutSine.jpg | ||
bridge_easeInSine.jpg | ||
bridge_easeOutSine.jpg | ||
bridge_flip.jpg | ||
bridge_mirror.jpg | ||
bridge_settings.jpg | ||
bridge_tex1.jpg | ||
bridge_tex1_3d.jpg | ||
bridge_tex2_3d.jpg | ||
bridge_tex3.jpg | ||
bridge_tex4_3d.jpg | ||
bridgemode_icon.png | ||
draw_curve.jpg | ||
draw_ellipse1.jpg | ||
draw_ellipse2.jpg | ||
draw_rectangle1.jpg | ||
draw_rectangle2.jpg | ||
linedef_color_presets.html | ||
linedef_color_presets.jpg | ||
mode_drawbridge.html | ||
mode_drawcurve.html | ||
mode_drawellipse.html | ||
mode_drawrect.html | ||
mode_snapverts.html | ||
selection.html | ||
selection_mode_btn.jpg |