mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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724709e435
Script editor: pressing "F1" now opens keyword help instead of program manual. Linedef edit form, Thing edit form: rewritten script support logic. It should now work in the same manner as the rest of controls. Thing info panel: thing arguments now have proper labels. Edit forms, UDMF: fields, which are handled by UI, are no longer shown in "Custom" tab. Visual mode: fixed a crash when loading a model on a video card without Shader model 2.0 support. Fixed incorrect argument number and changed most of labels in "Cameras and interpolation" section of zdoom_things.cfg. |
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.. | ||
BoundingBox.cs | ||
DynamicLight.cs | ||
EngineInfo.cs | ||
GameType.cs | ||
LinedefColorPreset.cs | ||
LinksCollector.cs | ||
MapInfo.cs | ||
ModelData.cs | ||
ModelLoadState.cs | ||
ScriptItem.cs | ||
ScriptType.cs | ||
SharpCompressHelper.cs | ||
TextureData.cs | ||
ThingCopyData.cs |