..
AngleControl.cs
Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks.
2015-12-28 15:01:53 +00:00
AngleControl.Designer.cs
Fixed: some controls had inconsistent auto-scaling mode.
2014-12-24 18:32:24 +00:00
AngleControl.resx
New angle control logic was behaving incorrectly in some cases.
2013-12-04 13:27:34 +00:00
ColorFieldsControl.cs
Changed, Visual mode: adjusted fog density calculation to better match with GZDoom.
2016-03-23 21:26:26 +00:00
ColorFieldsControl.Designer.cs
High-Dpi: fixed most of alignment errors.
2015-01-06 11:49:06 +00:00
ColorFieldsControl.resx
Fixed: some controls had inconsistent auto-scaling mode.
2014-12-24 18:32:24 +00:00
MultiSelectTreeview.cs
Fixed inability to disable bilinear filtering in Visual mode some users experienced.
2016-03-29 14:38:07 +00:00
PairedFieldsControl.cs
Fixed, Visual mode: some video memory was not released after closing a map if the Visual mode was enabled at least once during the editing session, eventually resulting in E_OUTOFMEMORY crash.
2016-02-01 22:04:00 +00:00
PairedFieldsControl.Designer.cs
High-DPI: fixed alignment issues in Sector, Thing, Linedef and Vertex Edit Forms, also in Open Map Options and Map Options Forms.
2015-01-05 14:56:44 +00:00
PairedFieldsControl.resx
Added Draw Grid mode.
2014-01-16 09:32:05 +00:00
PairedFloatControl.cs
Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks.
2015-12-28 15:01:53 +00:00
PairedFloatControl.Designer.cs
Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks.
2015-12-28 15:01:53 +00:00
PairedFloatControl.resx
Model rendering (all modes): UDMF scale, pitch and roll are now displayed.
2014-04-30 10:01:22 +00:00
PairedIntControl.cs
Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks.
2015-12-28 15:01:53 +00:00
PairedIntControl.Designer.cs
High-DPI: fixed alignment issues in Sector, Thing, Linedef and Vertex Edit Forms, also in Open Map Options and Map Options Forms.
2015-01-05 14:56:44 +00:00
PairedIntControl.resx
Added Draw Grid mode.
2014-01-16 09:32:05 +00:00
TagSelector.cs
Fixed, Sector Edit and Linedef Edit windows: "Clear" button behavior was broken in r2515.
2016-02-25 19:24:25 +00:00
TagSelector.Designer.cs
Fixed, Sector Edit and Linedef Edit windows: "Clear" button behavior was broken in r2515.
2016-02-25 19:24:25 +00:00
TagSelector.resx
UDMF: implemented 'moreids' handling. Currently this includes the core stuff, new TagsPicker control in Edit Sector/Linedef windows and updated Sector/Linedef Info panels.
2015-07-27 21:35:42 +00:00
TagsSelector.cs
Fixed, Sector Edit and Linedef Edit windows: "Clear" button behavior was broken in r2515.
2016-02-25 19:24:25 +00:00
TagsSelector.Designer.cs
Added emergency map backup system (EMBS). When the editor crashes, it will try to export a backup copy of the map structures. When the same map is loaded again, it will ask the user if he wants to restore the map.
2015-09-25 13:20:53 +00:00
TagsSelector.resx
Added emergency map backup system (EMBS). When the editor crashes, it will try to export a backup copy of the map structures. When the same map is loaded again, it will ask the user if he wants to restore the map.
2015-09-25 13:20:53 +00:00