Commit graph

1586 commits

Author SHA1 Message Date
codeimp
41ee5f66bd Fixed bug that caused translucent objects to become opaque when full brightness is turned on in Visual Mode 2010-09-17 21:50:53 +00:00
codeimp
5097550d02 @ Fixed reversed texture scaling on sidedefs 2010-09-17 19:12:43 +00:00
codeimp
7a14c3da52 @ Removed projects from solution that should not be distributed 2010-09-17 17:40:36 +00:00
codeimp
c978ea3477 @ A nicer version of this file (the logic is the same, the code is cleaner) 2010-09-17 17:20:46 +00:00
codeimp
1ffb85438c @ Added missing file in previous commit 2010-09-17 17:12:08 +00:00
codeimp
253d7955a8 @ Better plane sorting so that sector light planes are more accurate 2010-09-17 13:49:54 +00:00
codeimp
35d2f6fe5d @ Slightly improved gravity code so that walking on 3D floors works better.
@ Fixed problem where ceiling or floor height changed too much when having the same 3D floor selected multiple times through different tagged sectors.
2010-09-17 06:11:56 +00:00
codeimp
bab0815118 @ Added culling inside 3D floors where no walls are needed 2010-09-16 20:51:11 +00:00
codeimp
429b36e765 @ Fixed 3D floor textures that were swapped between floor/ceiling
@ Fixed middle texture offsets on doublesided lines
2010-09-16 19:38:46 +00:00
codeimp
6c68a5635e @ Fixed immediate update of target sector lighting when control sector of ExtraFloor_LightOnly effect is changed.
Fixed some inaccuracy problems with the Edit Selection mode.
2010-09-16 17:07:30 +00:00
codeimp
c3c4ffcc7b @ Highlighting 3D floor/ceiling will now show the sector info of the control sector instead of the sector that the floor/ceiling is in. 2010-09-16 13:13:17 +00:00
codeimp
5f1a5df50b @ Fixed raising/lowering of floor/ceiling on Vavoom type 3D floors (they were reversed) 2010-09-16 12:09:17 +00:00
codeimp
7be6466f80 @ code cleanup 2010-09-16 11:39:16 +00:00
codeimp
159617106e @ Fixed bug that caused floor and ceiling vertex slope things on the same vertex to fail. 2010-09-16 08:17:11 +00:00
codeimp
78b94dc6e0 @ (G)ZDoom Editing plugin: version requirement update 2010-09-15 20:55:19 +00:00
codeimp
094749feb4 @ (G)ZDoom Editing plugin: Support for UDMF light levels, individual texture scaling and offsets on sidedefs 2010-09-15 20:41:40 +00:00
codeimp
7e13e3b45c @ Added a very useful function in the map element fields. Why didn't I add this long ago?! 2010-09-15 20:29:40 +00:00
codeimp
0cc92a1fff Added -nosettings command line parameter which allows starting Doom Builder with only the default settings (no user settings) but any settings you make will not be saved (to protect your original settings). 2010-09-15 19:57:12 +00:00
codeimp
ad111d0aca @ (G)ZDoom Editing plugin: Fixed 3D floor sides texture offsets 2010-09-15 18:17:38 +00:00
codeimp
180da20c95 @ (G)ZDoom Editing plugin: better undo/redo support in Visual Mode and Vertex Slope Things now also update sidedefs correctly 2010-09-15 10:09:37 +00:00
codeimp
18e17d5acb @ work on (G)ZDoom Editing plugin 2010-09-15 09:08:40 +00:00
codeimp
726c949b4a @ work on (G)ZDoom Editing plugin 2010-09-15 06:01:11 +00:00
codeimp
aaa526bf5a @ (G)ZDoom Editing plugin: Improved gravity physics so you can better walk on 3D floors
@ (G)ZDoom Editing plugin: Fixed crash when things were above the ceiling
2010-09-14 20:07:27 +00:00
codeimp
21c4ad0dcc @ work on (G)ZDoom Editing plugin 2010-09-14 19:50:16 +00:00
codeimp
f59094e2bc @ work on (G)ZDoom Editing plugin 2010-09-14 19:14:44 +00:00
codeimp
ecf6053a50 @ Added txt file for the (G)ZDoom Editing plugin 2010-09-14 12:14:09 +00:00
codeimp
d7cabc2683 @ work on (G)ZDoom Editing plugin 2010-09-13 06:07:11 +00:00
codeimp
cc47f0b11f @ work on (G)ZDoom Editing plugin 2010-09-11 20:14:36 +00:00
codeimp
358c28fc19 @ work on (G)ZDoom Editing plugin 2010-09-10 15:59:47 +00:00
codeimp
f2e16e0707 @ work on (G)ZDoom Editing plugin 2010-09-10 13:17:38 +00:00
codeimp
f289920dca @ work on (G)ZDoom Editing plugin 2010-09-10 09:08:54 +00:00
codeimp
eb09797b48 @ work on (G)ZDoom Editing plugin 2010-09-10 06:09:28 +00:00
codeimp
c502b02aa6 @ work on (G)ZDoom Editing plugin 2010-09-09 21:16:16 +00:00
codeimp
4b0c30cad2 Fixed an issue that caused a map to be 'changed' just by going into Visual Mode.
@ work on (G)ZDoom Editing plugin
2010-09-09 15:12:31 +00:00
codeimp
4ede9aa1cb @ work on (G)ZDoom Editing plugin 2010-09-09 06:13:20 +00:00
codeimp
272acc619c @ work on (G)ZDoom Editing plugin 2010-09-08 21:56:23 +00:00
codeimp
a250c86131 @ work on (G)ZDoom Editing plugin (finally got my plane math right, thanks MathWorld & Paul Bourke) 2010-09-08 20:39:59 +00:00
codeimp
67107d2c24 @ work on (G)ZDoom Editing plugin 2010-09-08 15:05:32 +00:00
codeimp
a0b87ebd06 @ work on (G)ZDoom Editing plugin 2010-09-08 06:09:03 +00:00
codeimp
1830eee6c9 @ work on (G)ZDoom Editing plugin 2010-09-07 09:35:45 +00:00
codeimp
fd7797db5e @ work on (G)ZDoom Editing plugin 2010-09-06 06:09:22 +00:00
codeimp
605f795747 @ work on (G)ZDoom Editing plugin 2010-09-04 14:51:35 +00:00
codeimp
939bceaa37 @ work on (G)ZDoom Editing plugin 2010-09-04 11:19:37 +00:00
codeimp
5317ef1dc9 @ work on (G)ZDoom Editing plugin 2010-09-03 15:12:07 +00:00
codeimp
6e26ced98e @ work on (G)ZDoom Editing plugin 2010-09-03 06:03:28 +00:00
codeimp
21c48f78e0 Fixed Aiming Camera (9073) thing argument 4 in ZDoom configurations (thanks Kappes Buur) 2010-09-03 05:50:53 +00:00
codeimp
ff0fbdad91 @ work on (G)ZDoom Editing plugin 2010-09-02 20:42:38 +00:00
codeimp
72d7f6f54e Updated UDMF fields in ZDoom game configurations 2010-09-02 20:42:00 +00:00
codeimp
ea5a5fafe1 @ Updated ZDoom UDMF specifications
@ Improved UDMF test map (slopes, 3d floors, colored lighting)
2010-09-02 18:45:26 +00:00
codeimp
f0540c3822 @ Made project file compatible with VS 2005 2010-09-02 14:59:47 +00:00