Commit graph

73 commits

Author SHA1 Message Date
codeimp
95d3d79d11 - Textures now take precedence when on walls and flats take precedence when on floors/ceilings
- Removed an unused action
2009-04-18 09:38:13 +00:00
codeimp
387b6111ad Fixed bug that causes the grid to be incorrect after opening/closing the info panel 2009-04-09 08:26:05 +00:00
codeimp
fb8df1a204 Fixed missing textures bug on floors when View mode is set to Brightness levels 2009-02-25 16:13:06 +00:00
codeimp
1ae7813fad changed a lot in resources loading, how unknown textures are displayed and how corrupt textures are handled 2009-01-24 14:48:43 +00:00
codeimp
48559a50fb removed a piece of code which caused some of the slow downs during resources loading (and this code is not even needed anymore) 2009-01-12 10:17:07 +00:00
codeimp
7405b25612 - removed some test editing modes
- fixed some drawing code (this might fix the alleged 'black screen' problem some people reported)
- fixed brightness toggle in low quality display mode
2009-01-06 20:45:15 +00:00
codeimp
fdd817f292 fixed crash when minimized 2008-12-05 08:13:39 +00:00
codeimp
c987240b5e added a small layer of fog to the far plane (looks nicer than just cutting off the geometry) 2008-12-04 22:35:45 +00:00
codeimp
53eff3002b added "fixed size" things (these do not scale higher than their specified size in screen pixels) 2008-11-17 16:14:45 +00:00
codeimp
f5c635a998 added settings and view menu and more stuff 2008-11-17 00:41:52 +00:00
codeimp
6d1f43c7c6 - added feature to display an image from file on the background along with ability to scale it
- fixed some scaled sizes in some image data classes
2008-10-15 19:14:32 +00:00
codeimp
b120c567bc generic system to display sector brightness and textures in their polygons (still buggy, working on it) 2008-10-15 11:46:43 +00:00
codeimp
1dad4b68c6 - change a lot in the resources system
- fixed memory leak in PixelColorBlock
- several small changes and bugfixes
2008-09-28 21:20:56 +00:00
codeimp
d41d7c2ec1 updated to latest SlimDX version (september 2008) 2008-09-13 13:24:06 +00:00
codeimp
3dc2e39764 working EditSelectionMode! 2008-09-09 05:52:11 +00:00
codeimp
0e195eb605 fixed RenderRectangle border coordinates 2008-09-02 14:50:14 +00:00
codeimp
66052a82f7 added grid controls 2008-06-10 08:35:14 +00:00
codeimp
2b9a233579 lots more UDMF code 2008-05-31 19:31:45 +00:00
codeimp
dc158d2407 - things filters! (filtering by fields doesn't work yet, will complete that when UDMF has been implemented)
- several bug fixes
2008-05-26 20:06:15 +00:00
codeimp
aee5ae3fb8 - fixes in rendering when display mode changed
- test map feature
2008-05-23 06:00:37 +00:00
codeimp
12eb6fdaf2 lots of rendering changes 2008-05-18 11:43:28 +00:00
codeimp
1d58484dd3 - created dynamic presentation pipeline
- added sectors brightness editing mode
2008-05-18 07:31:33 +00:00
codeimp
77720694a3 - added proper text rendering
- linedef lengths visible when dragging geometry
- included my ancient bitmap font creator
2008-05-13 14:24:35 +00:00
codeimp
5ca3cd46cb - updated to latest slimdx library (march 2008)
- added error dialog when missing DirectX
2008-05-11 00:42:34 +00:00
codeimp
e521dabf42 - made option for square things
- some minor fixes
2008-05-10 16:09:45 +00:00
codeimp
4ae985d630 - changed a lot around the actions
- no more mousebutton-specific code in the editing modes (now all bound by actions)
- some progress on the drawing editing mode
2008-04-27 12:07:26 +00:00
codeimp
f4fd8ff188 overlay text rendering crap 2008-04-17 05:36:48 +00:00
codeimp
62f1b73faf fixed invisible selection rectangle in low-quality rendering mode 2008-04-13 12:19:24 +00:00
codeimp
535ecc54a2 - added overlay rendertarget
- renamed some rendering methods
- added rectangle rendering method for overlay
2008-04-12 16:07:10 +00:00
codeimp
3d43205f2c changed some rendering calls for seperate rendering to different layers 2008-04-12 12:45:57 +00:00
codeimp
b3c83f95ce lots of minor changes/fixes/additions 2008-02-24 21:52:18 +00:00
codeimp
3c43547c6c some 3D mode rendering 2008-01-13 21:23:59 +00:00
codeimp
008a7df378 fixed ear-clipping trace bug with vertices that are used more than once in the same sector 2008-01-08 18:52:20 +00:00
codeimp
bdf192492f added ear clipping (outer polygon only, still have to implement cutting) 2008-01-07 19:10:23 +00:00
codeimp
924a384aab i think the cam xy and z angles are wrong, but at least the 3d rendering base framework is there 2008-01-05 18:11:29 +00:00
codeimp
c5e990f1b7 merged plugin system into trunk 2008-01-02 21:49:43 +00:00
codeimp
679bb6980f lots of changes/additions 2007-12-27 01:24:11 +00:00
codeimp
467a2776c3 moo 2007-12-01 18:29:58 +00:00
codeimp
0b333dba8f heh 2007-11-21 12:50:56 +00:00
codeimp
e0bc9dae58 optimized rendering a bit 2007-11-11 14:42:04 +00:00
codeimp
a9d5c8ea35 better grid 2007-11-11 13:51:01 +00:00
codeimp
f0056b9745 grid and background image 2007-11-10 19:24:52 +00:00
codeimp
b1c6c20714 my sincere excuses for previous commit, my compiler lied to me and said it all compiled fine. 2007-10-31 21:33:06 +00:00
codeimp
efc1a88112 changed graphics device and renderers in preparation for a second device to render an images list, also added form and control for images list (TextureBrowserForm and ImageBrowser) 2007-10-31 20:34:09 +00:00
codeimp
f970c82d3f fixed memory leak, added minor details 2007-10-26 18:04:54 +00:00
codeimp
947bdb59e9 lot more. 2007-10-24 17:25:03 +00:00
codeimp
5f74778193 changed things rendering, updated slimdx 2007-10-23 05:08:02 +00:00
codeimp
827ce5993b things rendering optimizations and scaling vertices 2007-10-22 09:00:54 +00:00
codeimp
1084cae38b things! colored, scaled, and in their own mode! 2007-10-21 22:41:46 +00:00
codeimp
4af61009c1 icons updated, moved configuration classes and create GameConfiguration class 2007-10-21 18:06:10 +00:00