Commit graph

327 commits

Author SHA1 Message Date
spherallic
a1658c66b3 Merge remote-tracking branch 'udb/master' 2024-03-07 12:52:54 +01:00
biwa
2df6004bf0 Fixed a crash when trying to load a voxel that could not be found multiple times. Fixes #1024
Fixed a problem where voxels defined in VOXELDEF would not be found
2024-03-03 17:43:22 +01:00
spherallic
cb4608d073 Rename gzstretchview to doomstretchview 2024-02-24 22:09:57 +01:00
spherallic
f4506b22dc Merge remote-tracking branch 'udb/master' 2023-10-10 14:23:59 +02:00
biwa
10c7594c63 Game configurations: renamed lightmap things from static to lightmap. Added pulsing, flickering, and random flickering lightmap things 2023-09-29 21:19:18 +02:00
spherallic
aaa469e838 Fixed some issues with 3D circle rendering, plus UDMF config changes:
- Added unique sprite sprites for custom rows/circles of items
- Set default values for hoops and custom rows/circles of items
2023-09-20 02:18:22 +02:00
spherallic
c891cad6fc Increase amount of sides for rendered circles 2023-09-06 00:11:20 +02:00
spherallic
778cf4be7c Merge remote-tracking branch 'udb/master' 2023-07-14 00:19:00 +02:00
Magnus Norddahl
192b69c8af
Added support for models in IQM format 2023-06-29 20:37:47 +02:00
spherallic
ba67a87c75 Optimize SRB2 NiGHTS/zoom tube/polyobject rendering
(Text labels are removed because of performance issues)
2023-06-15 12:25:46 +02:00
biwa
86b86ac67a MODELDEF: added support for the rotation-center command. Resolves #796 2022-10-21 20:29:30 +02:00
biwa
3fd7f99ba2 Fixed an issue where textures OBJ models with w components in their texture coordinates were not displayed correctly. Fixes #775 2022-09-03 12:25:26 +02:00
biwa
27ba367174 OBJ Models: fixed a crash that occurred when the usemtl directive had the texture to use in quotes. Fixes #758 2022-07-13 23:25:10 +02:00
biwa
21e89cf975
Added support for ZDRay static light things 2022-06-02 20:18:35 +02:00
biwa
a5df323717 Added option to enter additional parameters when testing a map. Resolves #646 2021-12-14 18:15:23 +01:00
biwa
c2e7ac9b6b Script editor: added support for the //$Skip editor in scripts. Adding this line will not add the next script to the drop down list of available scripts for the ACS actions in the thing and linedef editor dialogs. Resolves #636 2021-10-15 23:38:52 +02:00
biwa
62d9da0e73 Fixed a rare crash when pasting a thing that has a model assigned to another map 2021-06-26 22:20:39 +02:00
biwa
a86a596e00 OBJ model loader: fixed sanity checks for faces that reference non-existing vertices, texture coordinates, or normals 2021-06-24 18:07:05 +02:00
biwa
ea31f495d7 Fixed a problem where textures for OBJ models were flipped vertically 2020-06-19 12:22:57 +02:00
biwa
ab81b17554 More conversion from float to double. Doesn't seem to crash anymore. 2020-05-22 21:39:18 +02:00
biwa
91cbcde1eb It's compiling! 2020-05-21 14:20:02 +02:00
Magnus Norddahl
3bbe76b225 Remove DevIL dependency
Remove IImageLoader code duplication
2020-01-14 17:25:35 +01:00
Magnus Norddahl
fc7093b959 Load images when they accessed
Load previews when they are accessed
2020-01-12 23:10:57 +01:00
ZZYZX
044dbbcfd0 Rewrote dynamic light support. Resolves #319. Resolves #318. Resolves #233. 2020-01-03 03:22:33 +02:00
Magnus Norddahl
f97f2d36b1 Remove preview manager and remove CreateTexture 2019-12-29 20:48:11 +01:00
NickZ
1aa020b2d0 Added test configuration option to use Linux paths, added different font for text labels (PR#268 by NickZ)
* Add Linux Path option to test config

* make shortpaths and linuxpaths mutually exclusive
2019-12-25 19:45:19 +02:00
ZZYZX
96f2b4e94e Fixed TGA texture loading 2019-12-24 21:33:16 +02:00
ZZYZX
2bce3f06a4 Flip GDI bitmap in model loading before feeding it to OpenGL 2019-12-18 21:27:09 +02:00
ZZYZX
f0aee1e174 Merge branch 'master' into slimgl_merge 2019-12-14 23:50:40 +02:00
Magnus Norddahl
d701987fb4 - don't pass sizes into VertexBuffer and IndexBuffer constructors
- CopyTexture bug fixes
2019-08-16 11:24:22 +02:00
Magnus Norddahl
a542385cd7 - force texture and buffer updating to go through RenderDevice 2019-08-15 02:52:21 +02:00
Magnus Norddahl
407cc703b8 - implement enough of BuilderNative for GZDB to successfully run without crashing 2019-08-09 23:15:48 +02:00
Magnus Norddahl
690a4d2e83 - remove DataStream class 2019-08-08 20:06:35 +02:00
Magnus Norddahl
c665bfca86 - remove SlimDX namespace 2019-08-08 18:24:33 +02:00
biwa
c00a8995aa - Fixed a crash when loading OBJ models with faces without normals 2019-08-08 12:17:49 +02:00
Magnus Norddahl
8f15e8d5e7 - Simplify code 2019-08-08 07:10:35 +02:00
Magnus Norddahl
21b46010c1 Merge remote-tracking branch 'origin/master' into slimgl 2019-08-08 04:07:00 +02:00
Magnus Norddahl
3cff90d716 - remove SlimDX.Direct3D9 namespace 2019-08-08 03:51:21 +02:00
Magnus Norddahl
1be047d316 - Simplify D3DDevice 2019-08-08 03:19:11 +02:00
biwa
34f2c308bd - More model texture loading weirdness is now regarded 2019-06-16 19:31:44 +02:00
biwa
c2b18a913e - Fixed a bug where textures for internal model skin names did not load when "Path" was specified in MODELDEF 2019-06-16 18:40:10 +02:00
biwa
70b2be5e73 - Fixed a crash that happened when there were OBJ elements without parameters 2019-06-16 12:05:03 +02:00
biwa
dc74617820 - Fixed a problem with OBJ models being flipped 2019-06-16 00:03:37 +02:00
biwa
97d4fdd78a @Fixed some compiler warnings 2019-06-15 21:26:43 +02:00
biwa
dde8742ff2 - Added support for Wavefront OBJ models
- Fixed a problem where model textures were not loaded from the textures directory or from TEXTUREx definitions. Fixes #173 and #226
2019-06-15 17:44:02 +02:00
biwa
f2a343e118 - Added support for the ForceWorldPanning MAPINFO option. Fixes #258
- Improved support for auto aligning scaled textures
2019-04-14 18:24:37 +02:00
ZZYZX
5c42035731 Fixed unused variable warnings; fixed compilation error in Renderer2D 2019-01-19 10:02:54 +02:00
ZZYZX
6fc15a179f Fixed crash while trying to reference nonexistent vertices in Unreal models 2018-07-25 16:03:41 +03:00
ZZYZX
20f96cd115 Added .iwad, .ipk3, .ipk7 extensions to recognized list (reported by someone somewhere some time ago...) 2018-07-13 08:20:45 +03:00
Marisa Kirisame
afd710801f Update .3d support to match coelckers/gzdoom#506 (PR#221 by Marisa_Kirisame) 2018-07-05 12:50:03 +03:00