biwa
8b643aef65
Wavefront OBJ exporter: improved handling of long texture names. Probably fixes #495
2020-11-06 20:59:13 +01:00
biwa
f040306c55
Linedefs Mode: fixed a problem where after splitting a linedef the insert vertex preview would not work correctly
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Vertices Mode: fixed a problem where after inserting a vertext the insert vertex preview would not work correctly
2020-11-06 20:14:00 +01:00
biwa
601d741b7e
Vertices Mode: fixed a potential crash when deleting/dissolving vertices
2020-11-01 23:08:41 +01:00
biwa
41e6632b18
Sectors Mode: fixed an potential crash when joining/merging sectors
2020-11-01 21:29:57 +01:00
biwa
f4510aba3e
Draw Geometry Modes: removed status messages expressing negative feeling when finishing a drawing and replaces them with positive messages
2020-11-01 18:49:15 +01:00
biwa
9c85635ff0
More renaming GZDB Visual Mode to just Visual Mode
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The exception dialog now correctly states that it's UDB and not GZDB
2020-11-01 18:33:19 +01:00
biwa
5820665e70
Some project file fixes
2020-11-01 11:37:44 +01:00
biwa
2dda3d228d
Visual Mode: changed name from "GZDB Visual Mode" to simply "Visual Mode". The naming difference was for historical reason that doesn't apply anymore. Also reverted the mode icon to the original one
2020-11-01 11:31:57 +01:00
biwa
00d9be5266
Things Mode: increased rendering speed
2020-10-31 21:13:37 +01:00
biwa
7a5c7e5090
Linedefs Mode: increased rendering speed
2020-10-31 21:06:24 +01:00
biwa
4a0e1d7c62
Sectors Mode: significantly increased rendering speed
2020-10-31 20:45:05 +01:00
biwa
4991c323c3
Linedefs Mode, Sectors Mode, Vertices Mode, Sound Environment Mode, Sound Propagation Mode: slightly improved performance when moving the mouse
2020-10-31 16:09:22 +01:00
biwa
d92ab46838
Visual Mode: fixed a bug where selected 3D floor tops/bottoms would appear to be selected after undo, but actually weren't selected anymore
2020-10-23 20:56:50 +02:00
biwa
f91bf312fb
3D Floor Mode: fixed typo in the 3D floor editing window
2020-10-23 20:31:08 +02:00
biwa
eec2c40dcc
Visual Mode: fixed a bug where the line slope things (9500 and 9501) would slope the same sector multiple times when multiple lines of the same sector were tagged to the thing. Fixes #491 .
2020-10-22 21:11:12 +02:00
biwa
9c10069d58
Visual Mode: improved support for GZDoom UDMF rendering styles. Partially addresses #485
2020-10-19 21:42:34 +02:00
biwa
2217e6f633
Visual Sloping: fixed a problem where slopes were not computed correctly in certain cases
2020-10-19 17:32:34 +02:00
biwa
0a1e40f11d
Export selection as image: potentially decreased memory usage when also exporting brightmaps
2020-10-17 12:42:23 +02:00
biwa
14e4162d35
Copy/Past thing properties: fixed a crash when pasting properties from a thing that has no model assigned to a thing that has a model applied
2020-10-17 11:09:53 +02:00
biwa
a7791754c1
Draw Grid Mode: fixed a crash when locking sliced while using a rotated grid
2020-10-16 14:45:59 +02:00
biwa
160db8da8c
Editing modes: fixed some crashes related to undoing/redoing while objects with associations were highlighted
2020-10-09 18:53:10 +02:00
biwa
63b3766ae2
Draw Geometry Modes: fixed an issue where drawing started lagging when holding Alt+Shift
2020-10-02 19:46:01 +02:00
biwa
e79a15807b
Visual Mode: changed "Apply Camera Rotation To Things" action to apply more sensible rotation values to things
2020-09-28 16:18:36 +02:00
biwa
e6a7751c2d
Visual Mode: added "Apply Camera Rotation To Things" action that applies the Visual Mode's current camera pitch and yaw to the selected things. No default key bound
2020-09-27 14:46:16 +02:00
biwa
63eb538b7f
Color Picker: buttons with some sensible default values are now used instead of sliders where appropriate. Some miscellaneous fixes. Fixes #436 .
2020-09-26 17:52:23 +02:00
biwa
d1455df383
3D Floor Mode: duplicating geometry now copies all properties of the source control sector to the new control sector
2020-09-26 14:02:33 +02:00
biwa
077aa065cb
3D Floor Mode: duplicating geometry now copies all properties of the source control sector's linedef to the new control sector's linedef
2020-09-26 13:47:57 +02:00
Kevin Caccamo
9659ab1d19
Add MouseWheel event handler
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I assume this is the advantage/feature NumericUpDownEx has over NumericUpDown
2020-09-22 18:18:07 -04:00
Kevin Caccamo
f90f9e36df
Use NumericUpDown instead of NumericUpDownEx on Mono WinForms
2020-09-22 17:46:04 -04:00
biwa
92c651bede
3D floor mode: fixed a bug where the correct brightness wasn't applied to control sectors when duplicating/pasting 3D floors
2020-09-12 17:12:14 +02:00
Magnus Norddahl
eb6d564d22
Fix MinimumRecommendedRules warning
2020-09-12 16:09:55 +02:00
Magnus Norddahl
efec88994b
Apply workaround to datagridviews
2020-09-12 02:06:14 +02:00
biwa
0b646875b7
3D Floor Mode: added "check all" and "uncheck all" buttons to the 3D floor editing dialog
2020-09-05 22:53:22 +02:00
biwa
385338ec42
OBJ Exporter: fixed a bug where the .mtl file also had .obj in its name
2020-08-22 22:00:17 +02:00
biwa
7e5c407722
Edit Selection Mode: fixed a crash when resizing the selection to a line and then trying to pull it out again. Completely squashing to a line in not possible anymore
2020-08-22 21:36:23 +02:00
biwa
ba1abbcb4b
Sectors mode: fixed a bug where applying floor and ceiling brightness gradients didn't work correctly
2020-08-04 16:25:49 +02:00
biwa
d0a0479579
Export to image: fixed a problem where exported textures were too bright when an increased texture and flat brightness was set in the preferences
2020-08-01 12:28:23 +02:00
biwa
41b2322ae7
3D Floor Mode: increased performance when switching to 3D Floor Mode (mostly noticeable on complex maps)
2020-07-28 23:33:37 +02:00
biwa
c047b98ba4
Sectors Mode: fixed a bug that could cause a crash when drag-selecting over areas that contained sectors after deleting those sectors
2020-07-27 20:18:33 +02:00
biwa
263c555bb4
Added fallback for event line labels to use the default window font is the one specified for labels couldn't be loaded
2020-07-18 15:49:26 +02:00
biwa
11b586e091
Fixed a crash when highlighting undefined things
2020-07-17 20:35:59 +02:00
biwa
b505fb04d7
Fit Textures: entering floating point numbers in the texture repeat boxes is now less infuriating. Resolves #404 .
2020-07-16 23:25:07 +02:00
biwa
f204a17298
Improved associations ( #440 )
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Improved associations and event lines. Refactorings to make the whole thing more sensible (hopefully). Options to display labels on event lines (can be configured in Preferences -> Editing).
2020-07-16 22:01:37 +02:00
biwa
a288629a01
Image Exporter: fixed a bug where the texture scale was not applied
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Image Exporter: fixed a bug where it always applied the floor offset, even when exporting the ceiling textures
2020-07-12 11:43:25 +02:00
biwa
9d6244ed65
Fixed a bug where the effective size of scaled textures was too small under certain circumstances
2020-07-11 18:43:49 +02:00
biwa
69e5ba79b7
Color Picker: fixed a bug that prevented all intensity and interval sliders to show up for flicker lights
2020-07-09 22:05:30 +02:00
biwa
9abce031d7
OBJ Exporter: replaced default folder selection dialog with something more convenient (and more consistent with the rest of the program)
2020-07-07 22:27:13 +02:00
biwa
f53c892d3a
OJB Exporter: fixed a bug where models were flipped on the y axis when exporting for GZDoom
2020-07-07 22:06:27 +02:00
biwa
5b8dc53e99
OBJ Exporter: fixed a crash when trying to export from an unsaved map
2020-07-07 21:52:07 +02:00
biwa
b290af191f
OBJ Exporter: checking the "Solid" checkbox now adds to following flags to the actor: INVULNERABLE, NODAMAGE, SHOOTABLE, NOTAUTOAIMED, NEVERTARGET, DONTTHRUST
2020-07-05 23:04:47 +02:00