codeimp
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c4b71597b4
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@ working on find & replace in script editor
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2009-03-04 21:40:58 +00:00 |
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codeimp
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8593fd62dd
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@ working and find & replace in script editor
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2009-03-03 22:20:18 +00:00 |
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codeimp
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ef06837a04
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@ work in progress
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2009-03-03 16:17:30 +00:00 |
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codeimp
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6d6349d01b
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- Changed sector brightness levels to steps of 8 for ports that support these
- Changed the color of sound items to gray (the purple was butt ugly and they don't need that much of attention)
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2009-03-03 06:46:09 +00:00 |
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codeimp
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2bdaa7a07b
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- Added some missing ZDoom slope things to the game configurations
- Changed minimum thing radius to 4
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2009-03-02 22:33:59 +00:00 |
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codeimp
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2dbc282b29
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@ added script editor find/replace dialog (work in progress)
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2009-03-01 21:42:41 +00:00 |
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codeimp
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a7d64b60d1
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Disabled the use of the ALT key to bring focus to the menus
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2009-03-01 21:20:52 +00:00 |
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codeimp
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d9011a47f4
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Fixed a crash when creating a new sector with right-click in Make Sector mode
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2009-03-01 20:47:23 +00:00 |
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codeimp
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38eeb5d1fa
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Added actions (and buttons on toolbar) to flip a selection horizontally or vertically in Edit Selection mode
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2009-03-01 20:43:24 +00:00 |
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codeimp
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1b2121c3f1
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Added actions to keep only single-sided or double-sided lines selected (default keys: Shift+1 and Shift+2)
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2009-03-01 20:03:15 +00:00 |
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codeimp
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1bbb3e8009
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- Last used Thing flags are now remembered and used for any newly inserted Thing
- Added warning message when creating a new map without choosing any resources
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2009-03-01 19:19:43 +00:00 |
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codeimp
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afb0bb093d
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Removed the "Others" Texture Set and added automatic Texture Sets for each resource location
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2009-03-01 18:34:37 +00:00 |
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codeimp
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6ba030d64d
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Texture and Flats browsers now have the current texture selected by default
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2009-03-01 16:47:43 +00:00 |
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codeimp
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67f4237bc0
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Added additive selection in classic modes (and an option to make additive selections without holding the shift key)
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2009-03-01 15:04:38 +00:00 |
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codeimp
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b5897d0f5b
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Brightness level adjustments now stick to the list of brightness levels in the Game Configuration (use shift in Brightness Mode to adjust accurately)
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2009-03-01 14:16:54 +00:00 |
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codeimp
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b5abd85af9
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Fixed a bug with flipping linedefs
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2009-03-01 11:04:03 +00:00 |
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codeimp
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aead415c9b
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@ added test for copy/pasting
- Fixed a problem with copy pasting a single doublesided linedef
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2009-03-01 10:51:37 +00:00 |
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codeimp
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e524e933a4
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Removed some unneeded punctuation in error/warning messages and hidden the "conversion was needed" warning.
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2009-03-01 09:15:58 +00:00 |
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codeimp
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a5ffba5215
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@ updated a textures test
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2009-02-27 19:41:04 +00:00 |
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codeimp
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bc958554f4
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Fixed a bug that failed to load TEXTURES lumps with patches that have no properties body.
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2009-02-27 19:37:59 +00:00 |
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codeimp
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301d666ac7
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Fixed image scaling problem when conversion was needed.
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2009-02-27 19:27:58 +00:00 |
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codeimp
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f295292247
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More status/action messages shown in the status bar while editing.
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2009-02-27 19:02:21 +00:00 |
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codeimp
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7721b0f70b
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@ added some display information for actions
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2009-02-27 15:38:13 +00:00 |
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codeimp
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a9af1929cb
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- Fixed Thing argument descriptions
- Fixed Thing arguments in game configurations (new format uses zero-based args)
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2009-02-27 12:29:57 +00:00 |
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codeimp
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04b223735f
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@ Fixed Copy Selection button on Errors and Warnings dialog window
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2009-02-27 09:33:51 +00:00 |
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codeimp
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5a65b07122
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Fixed Thing arguments when action is 0 (the automatic 0 arguments feature can't be used for Things)
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2009-02-27 08:51:38 +00:00 |
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codeimp
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687f8348ef
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@ fixed a couple pixels that annoyed me
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2009-02-26 23:34:43 +00:00 |
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codeimp
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dd1af8cf6d
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Added Errors and Warnings dialog window (shows all issues with plugins, configs and resources)
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2009-02-26 23:27:46 +00:00 |
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codeimp
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1b31d06c19
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@ added some errors and warnings code (work in progress)
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2009-02-26 16:03:43 +00:00 |
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codeimp
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c848087f12
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@ Changed code related to displaying status messages and warnings (now ready for action messages in status bar)
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2009-02-26 14:16:18 +00:00 |
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codeimp
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b70a65273d
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@ added bright status icons
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2009-02-26 09:58:49 +00:00 |
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codeimp
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fb8df1a204
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Fixed missing textures bug on floors when View mode is set to Brightness levels
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2009-02-25 16:13:06 +00:00 |
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codeimp
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c7ea37b0a1
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Insert in Sectors and Linedefs mode now start the Drawing mode
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2009-02-25 15:37:57 +00:00 |
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codeimp
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575bff4aa8
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Thing and linedef arguments are now reset to 0 when action 0 (none) is selected
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2009-02-25 14:52:36 +00:00 |
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codeimp
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eb70e99e6f
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Added support for //$Sprite in DECORATE actor structures (this will override DBs automatic sprite choice for the actor)
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2009-02-25 13:28:31 +00:00 |
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codeimp
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24c4c165d0
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Fixed a triangulation bug
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2009-02-25 10:54:18 +00:00 |
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codeimp
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eb46188e4f
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@ added tests
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2009-02-25 06:19:29 +00:00 |
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codeimp
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d48fd37b57
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Changed RemoveUnneededTextures so that it never removes 'unneeded' textures when the line has a tag or action or either of the two sectors has a tag
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2009-02-24 21:33:24 +00:00 |
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codeimp
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dae2f3e34c
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@ added textures tests
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2009-02-24 06:48:50 +00:00 |
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codeimp
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0247329122
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- Pressing Insert on a wall in Visual Mode now creates a middle texture
- Pressing Delete on a wall in Visual Mode now removes the texture (makes it a dash -)
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2009-02-23 22:22:28 +00:00 |
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codeimp
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82b127f6fa
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Fixed bug with texture flood-fill creating middle textures on doublesided lines when filling missing textures (-)
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2009-02-23 19:32:34 +00:00 |
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codeimp
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8336309dc8
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Grid and background image settings are now saved along with the map
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2009-02-23 18:23:39 +00:00 |
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codeimp
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f647a899f0
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Fixed short path for temp wad file in command line parameter placeholders
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2009-02-23 14:26:01 +00:00 |
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codeimp
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ec045132d6
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- Added automatic scrolling feature (when dragging or drawing)
- Fixed some issues with drawing mode, newly created sectors and modifying of neighboring lines
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2009-02-22 22:57:21 +00:00 |
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codeimp
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e5784213ec
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- Added sector ceilings/floors flood-fill feature
- Fixed a bug in Visual Mode with undo/redo and texture not loading
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2009-02-22 12:09:58 +00:00 |
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codeimp
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dcce76ac77
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@ Better undo/redo fix
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2009-02-22 10:13:09 +00:00 |
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codeimp
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29b797b4f3
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@ Fixed a race condition in Undo/Redo storage system
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2009-02-22 09:45:35 +00:00 |
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codeimp
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4e064d78cd
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Fixed floodfill to work with walls that have no texture (-)
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2009-02-22 00:10:07 +00:00 |
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codeimp
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0b970e7b6d
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Increased vertical angle range that you can look up/down in Visual Mode
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2009-02-21 23:21:40 +00:00 |
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codeimp
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7580955d3e
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Fixed angle normalization (caused problems with 0 and 360 degrees in DoomToReal and RealToDoom angle conversion)
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2009-02-21 23:16:38 +00:00 |
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