ZZYZX
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53ce14fc43
|
Internal: fixed compiler warnings
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2017-03-15 08:52:53 +02:00 |
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ZZYZX
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579b90a13c
|
Fixed: the old way of checking for GZDB's directory writability would not work in certain versions of WINE/Mono
|
2017-03-14 20:31:04 +02:00 |
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ZZYZX
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36af342423
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Internal: removed debug code from Renderer3D.
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2017-03-13 03:12:24 +02:00 |
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ZZYZX
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35f8c5e10e
|
Fixed: cutting a thing in visual mode would leave disposed BaseVisualThings in the selection. (reported by DOOMGABR)
|
2017-03-13 03:10:07 +02:00 |
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ZZYZX
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9bd51a0186
|
Updated ZDoom ACS compiler
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2017-03-12 13:26:28 +02:00 |
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ZZYZX
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ee28f1d094
|
Made Skulltag item sprites optional to support default Skulltag+Zandronum config without producing 100 errors
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2017-03-09 19:09:08 +02:00 |
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ZZYZX
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ce6074fd9f
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Internal: Oops: removed useless leftover file
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2017-03-09 18:01:08 +02:00 |
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ZZYZX
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509fb55e62
|
Fixed field caption for floor glow color.
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2017-03-09 01:32:20 +02:00 |
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ZZYZX
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957314a9ac
|
Fixed: field name for things is called color_sprites.
|
2017-03-09 01:24:31 +02:00 |
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ZZYZX
|
87a2a14d7c
|
Fixed: FAIL medal sprite in zandronum.pk3 was not parsed correctly
|
2017-03-08 23:34:21 +02:00 |
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ZZYZX
|
4611aa1bc8
|
Added more specific debug logging to random NullPointerException crash place
|
2017-03-08 05:35:56 +02:00 |
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ZZYZX
|
717e48edbb
|
Fixed: for scaled walls, texture offsets should not be scaled (reported by Tormentor667)
|
2017-03-07 03:06:15 +02:00 |
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ZZYZX
|
92825a0870
|
Updated ZScript parser to the latest syntax
|
2017-03-06 06:07:19 +02:00 |
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ZZYZX
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8c36eafbff
|
Fixed state lookup logic for sprite guessing; it should always prefer SPRITE_CHECK_STATES to using the random first frame.
|
2017-03-04 16:50:46 +02:00 |
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ZZYZX
|
522c1e3ff9
|
Fixed: never pick up POL5 frame definition from Actor::GenericCrush. Ew, blood.
|
2017-03-04 02:25:10 +02:00 |
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ZZYZX
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4b1a31c3ca
|
Fixed: duration 0 frames should be skipped if there are nonzero frames after them (reported by Tormentor667, Ozymandias81). Fixed crash if some actor had a modeldef entry but doesn't anymore.
|
2017-03-04 02:13:39 +02:00 |
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ZZYZX
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52e771fe1d
|
Internal: Fixed: builtin light alteration by actor flags logic in GetGZLightTypeByClass
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2017-03-02 00:57:29 +02:00 |
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ZZYZX
|
61085027c2
|
Fixed: actor flags with inheritance from GZDoom dynamic lights (i.e. PointLight)
|
2017-03-02 00:36:33 +02:00 |
|
ZZYZX
|
125844b308
|
Fixed: sprite replacements with different rotation count weren't handled correctly. (reported by DOOMGABR)
|
2017-03-01 18:35:15 +02:00 |
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ZZYZX
|
6661ed44e3
|
Fixed: saving a script would reset scrolling to the top
|
2017-02-26 12:03:39 +02:00 |
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ZZYZX
|
72352792c9
|
Changed: just use //$ArgNStr to check if arg0str is supported. If the argument is present, arg0str will be shown.
|
2017-02-25 11:08:27 +02:00 |
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ZZYZX
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1a8b9d404f
|
Added: search&replace support for non-script arg0str
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2017-02-25 10:31:25 +02:00 |
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ZZYZX
|
3748ea6398
|
Fixed: handling of arg0str in non-script specials in info panel; default arg0str.
|
2017-02-23 15:01:36 +02:00 |
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ZZYZX
|
3ac39598db
|
Fixed: forgot to add ZDaemon_common.cfg; Fixed: Internal: removed hardcoded arg0str only for scripts
|
2017-02-23 13:54:42 +02:00 |
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ZZYZX
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1cb3682c6b
|
Updated ZDaemon configuration and related files (13.02.2017 by Krawa)
|
2017-02-20 13:42:12 +02:00 |
|
ZZYZX
|
e2fa70cd0f
|
Internal: Oops: removed debug logging
|
2017-02-20 08:21:56 +02:00 |
|
ZZYZX
|
dba7088681
|
Internal: threw out a lot of unoptimized code in TraceSector. Now using Tools.FindPotentialSectorAt.
|
2017-02-20 08:14:07 +02:00 |
|
ZZYZX
|
6988bae720
|
Fixed: check for mathing argument lists was doing god-knows-what. Should now be ok.
|
2017-02-20 07:30:00 +02:00 |
|
ZZYZX
|
679f2eec62
|
Fixed: check for matching argument lists was severely broken and was resetting or not resetting almost randomly
|
2017-02-20 07:26:59 +02:00 |
|
ZZYZX
|
271df46f2a
|
Added: script editor will now automatically trim trailing whitespace on save.
|
2017-02-20 07:07:44 +02:00 |
|
ZZYZX
|
bd00eef8de
|
Fixed: preferences window size was off
|
2017-02-19 08:40:30 +02:00 |
|
ZZYZX
|
4a62478545
|
Fixed: 'Save into' would detect non-map lumps with the same name as maps and ask if you want to save over...
|
2017-02-14 17:48:31 +02:00 |
|
ZZYZX
|
780482f429
|
Fixed: consequential duplicate maps weren't handled properly
|
2017-02-14 15:39:35 +02:00 |
|
ZZYZX
|
d9eecbdc5e
|
Internal: reverted mysterious MaxED edit in map saving functions
|
2017-02-14 12:13:53 +02:00 |
|
ZZYZX
|
b996d8a380
|
Internal: not copying all lumps manually anymore on 'Save As'. The WAD is copied with File.Copy anyway.
|
2017-02-14 11:56:38 +02:00 |
|
ZZYZX
|
6bb79c1c8b
|
Fixed: Internal: StairSectorBuilder wasn't marked as dependent on Builder project
|
2017-02-13 00:23:26 +02:00 |
|
ZZYZX
|
946e805138
|
Added: action numbers in linedef action selection dialog; Fixed: improper usages of 'Window' white color in place of 'Control' gray color in dialogs.
|
2017-02-12 20:58:19 +02:00 |
|
ZZYZX
|
bffb499ffb
|
Fixed: removed useless rounding to 1px in Draw Curve, Draw Ellipse, Draw Rectangle, Draw Grid tools; this performed incorrectly with grid sizes less than 1px
|
2017-02-12 18:35:11 +02:00 |
|
ZZYZX
|
251c89f3e9
|
Supposedly fixed handling of multidimensional arrays in ZScript, as well as specifying array dimensions in the type
|
2017-02-11 17:47:07 +02:00 |
|
ZZYZX
|
02d5ce4c3b
|
Internal: Oops: missing files
|
2017-02-10 12:32:35 +02:00 |
|
ZZYZX
|
db9bb4f4fd
|
Info panel might work a bit faster now
|
2017-02-09 19:14:05 +02:00 |
|
ZZYZX
|
e3ebe7dcdf
|
Fixed: additive-translucent geometry should not be lit
|
2017-02-09 16:49:58 +02:00 |
|
ZZYZX
|
2b69b38e18
|
Added dynamic light count = 256 for high end users. Fixed: incorrect attenuated<->subtractive light ordering caused invisible subtractive lights.
|
2017-02-09 13:28:55 +02:00 |
|
ZZYZX
|
e62bbba9ff
|
Internal: ZScript: now using StringBuilder in the internal tokenizer loops, might speed it up a bit
|
2017-02-09 04:07:27 +02:00 |
|
ZZYZX
|
7f2f51d48d
|
Added: primitive support for ZScript in the script editor (all classes in the current file are listed)
|
2017-02-09 02:26:25 +02:00 |
|
ZZYZX
|
1382d144fe
|
Added: basic support for automatic user variables from ZScript classes, currently only for int variables (as supported by GZDoom).
|
2017-02-08 23:55:38 +02:00 |
|
ZZYZX
|
09b8c27dab
|
Merge anotak's optimizations - stage 1
|
2017-02-08 14:18:01 +02:00 |
|
ZZYZX
|
34d1af9446
|
Reverted anotak's PR: it causes 'Cancel' button in Edit windows to automatically do undo or something similar, breaking maps completely
|
2017-02-07 20:02:31 +02:00 |
|
anotak
|
b5f7db1d50
|
Speedup on opening properties windows
|
2017-02-06 22:53:00 -06:00 |
|
ZZYZX
|
6971f6dfaf
|
Internal: ~ConfigurationInfo destructor might be called before full construction took place
|
2017-02-04 22:03:32 +02:00 |
|