Commit graph

1511 commits

Author SHA1 Message Date
Magnus Norddahl
4c0e6e8fcc - implement plotter as a shader 2019-08-20 11:00:24 +02:00
Magnus Norddahl
e5500f7190 - don't update the texture unless something was drawn 2019-08-18 08:14:14 +02:00
Magnus Norddahl
9b0b6d2687 - clear command list once drawn 2019-08-18 08:11:09 +02:00
Magnus Norddahl
b51270fdfa - Delay plotter drawing until DrawContents is called 2019-08-18 08:07:28 +02:00
Magnus Norddahl
3142437444 - move plotter texture into plotter 2019-08-18 07:43:46 +02:00
Magnus Norddahl
5ccc225fa8 - fix light pass 2019-08-17 05:21:28 +02:00
Magnus Norddahl
6c9f9b9247 - remove unused code 2019-08-17 03:58:07 +02:00
Magnus Norddahl
c914aadcaa - simplify texture binding 2019-08-17 03:21:11 +02:00
Magnus Norddahl
c88b94e1c9 - render to texture bug fixes 2019-08-17 03:08:34 +02:00
Magnus Norddahl
cea032e025 - remove unused code 2019-08-16 14:06:03 +02:00
Magnus Norddahl
0542bd25ec - convert texturefactor to uniform 2019-08-16 14:01:27 +02:00
Magnus Norddahl
3968206199 - Sending data to Direct3D 9 just to retrieve it is stupid 2019-08-16 13:38:53 +02:00
Magnus Norddahl
149012e8b3 - simplify buffer indexing 2019-08-16 13:23:25 +02:00
Magnus Norddahl
9b53939f0c - simplify vertex buffer and vertex format 2019-08-16 13:07:57 +02:00
Magnus Norddahl
d701987fb4 - don't pass sizes into VertexBuffer and IndexBuffer constructors
- CopyTexture bug fixes
2019-08-16 11:24:22 +02:00
Magnus Norddahl
fb137d46db - draw streamed vertices 2019-08-16 07:45:34 +02:00
Magnus Norddahl
edecd3f7aa - rename draw functions 2019-08-16 07:12:26 +02:00
Magnus Norddahl
5604685770 - remove old fixed function shader as it isn't used 2019-08-16 07:10:46 +02:00
Magnus Norddahl
55c404e689 - add raw mouse input 2019-08-16 06:39:18 +02:00
Magnus Norddahl
e035ff8113 - fix alpha ending up in red channel 2019-08-16 05:37:03 +02:00
Magnus Norddahl
8ea439a5c2 - fix some rendering problems in visual mode 2019-08-15 14:49:49 +02:00
Magnus Norddahl
a542385cd7 - force texture and buffer updating to go through RenderDevice 2019-08-15 02:52:21 +02:00
Magnus Norddahl
b41cb07eaa - Hook up texture creation and binding 2019-08-14 13:51:05 +02:00
Magnus Norddahl
1d09a0f86a - implement ApplyUniforms 2019-08-14 12:36:33 +02:00
Magnus Norddahl
3c44f77b60 - port all the direct3d shaders to glsl 2019-08-14 07:55:21 +02:00
Magnus Norddahl
14fd3c96e1 - remove Things2DShader, World3DShader, Effect and EffectShader 2019-08-13 04:12:04 +02:00
Magnus Norddahl
0b3725e2fa - remove Display2DShader class 2019-08-13 02:43:01 +02:00
Magnus Norddahl
2eaf323ad0 - fix vertex array object binding bug
- add shader program
- fix that alpha color was stored in red channel in Color4
- fix buffer upload bug
2019-08-12 08:33:40 +02:00
Magnus Norddahl
d48f032b71 - create OpenGL context 2019-08-10 02:32:08 +02:00
Magnus Norddahl
3fae1e9ef3 - add RenderDevice bindings 2019-08-10 00:46:51 +02:00
Magnus Norddahl
e3740033fc - rename classes with D3D in them 2019-08-09 23:22:16 +02:00
Magnus Norddahl
8ada3862e4 - rename files 2019-08-09 23:20:36 +02:00
Magnus Norddahl
407cc703b8 - implement enough of BuilderNative for GZDB to successfully run without crashing 2019-08-09 23:15:48 +02:00
Magnus Norddahl
37876f6d8a - add BuilderNative library that does the actual rendering 2019-08-09 06:18:08 +02:00
Magnus Norddahl
690a4d2e83 - remove DataStream class 2019-08-08 20:06:35 +02:00
Magnus Norddahl
c665bfca86 - remove SlimDX namespace 2019-08-08 18:24:33 +02:00
Magnus Norddahl
8f15e8d5e7 - Simplify code 2019-08-08 07:10:35 +02:00
Magnus Norddahl
e4b257a89a - remove SlimDX.DirectInput namespace 2019-08-08 04:21:57 +02:00
Magnus Norddahl
21b46010c1 Merge remote-tracking branch 'origin/master' into slimgl 2019-08-08 04:07:00 +02:00
Magnus Norddahl
c8845ae559 - remove SlimDX Stopwatch 2019-08-08 04:02:00 +02:00
Magnus Norddahl
3cff90d716 - remove SlimDX.Direct3D9 namespace 2019-08-08 03:51:21 +02:00
Magnus Norddahl
1be047d316 - Simplify D3DDevice 2019-08-08 03:19:11 +02:00
Magnus Norddahl
90b5c41517 - update solution to .net framework 4.7.2 and add build output files to .gitignore 2019-08-08 00:18:44 +02:00
Magnus Norddahl
4cec56b5d6 - remove SlimDX dependency 2019-08-08 00:05:21 +02:00
biwa
363a07c609 - Fixed a bug where a thread unsafe string length measuring method could cause a crash. Fixes #275. 2019-07-16 20:37:18 +02:00
biwa
34f2c308bd - More model texture loading weirdness is now regarded 2019-06-16 19:31:44 +02:00
biwa
c2b18a913e - Fixed a bug where textures for internal model skin names did not load when "Path" was specified in MODELDEF 2019-06-16 18:40:10 +02:00
biwa
70b2be5e73 - Fixed a crash that happened when there were OBJ elements without parameters 2019-06-16 12:05:03 +02:00
biwa
dc74617820 - Fixed a problem with OBJ models being flipped 2019-06-16 00:03:37 +02:00
biwa
97d4fdd78a @Fixed some compiler warnings 2019-06-15 21:26:43 +02:00