biwa
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4991c323c3
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Linedefs Mode, Sectors Mode, Vertices Mode, Sound Environment Mode, Sound Propagation Mode: slightly improved performance when moving the mouse
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2020-10-31 16:09:22 +01:00 |
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biwa
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d831d22217
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Visual Mode: fixed a problem where wide classic skies were not rendered with the correct orientation
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2020-10-29 20:21:42 +01:00 |
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biwa
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bb5780cf28
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Thing/Linedef/Sector editing dialog: fixed a crash when pressing the up key in the action input box when the last action is selected. Fixes #493.
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2020-10-25 01:52:49 +02:00 |
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biwa
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8330c70a41
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Configuration file parser: floating point numbers without the "f" suffix are now parsed as double precision floating point numbers
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2020-10-24 23:27:04 +02:00 |
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biwa
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0fc2296ce9
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ACS parser: fixed a bug that prevented scripts from being recognized when the previous line ended with an empty line comment
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2020-10-24 21:23:06 +02:00 |
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biwa
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ee6aad4150
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Texture browser: filtering for a texture name now automatically selects the best matching texture name. Addresses #483.
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2020-10-23 23:30:07 +02:00 |
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biwa
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09e40d2bae
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DECALDEF parser: fixed a crash when there are duplicate decal group entries in the DECALDEF files
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2020-10-23 21:04:49 +02:00 |
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biwa
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d92ab46838
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Visual Mode: fixed a bug where selected 3D floor tops/bottoms would appear to be selected after undo, but actually weren't selected anymore
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2020-10-23 20:56:50 +02:00 |
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biwa
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f91bf312fb
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3D Floor Mode: fixed typo in the 3D floor editing window
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2020-10-23 20:31:08 +02:00 |
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biwa
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eec2c40dcc
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Visual Mode: fixed a bug where the line slope things (9500 and 9501) would slope the same sector multiple times when multiple lines of the same sector were tagged to the thing. Fixes #491.
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2020-10-22 21:11:12 +02:00 |
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biwa
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9c10069d58
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Visual Mode: improved support for GZDoom UDMF rendering styles. Partially addresses #485
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2020-10-19 21:42:34 +02:00 |
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biwa
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2217e6f633
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Visual Sloping: fixed a problem where slopes were not computed correctly in certain cases
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2020-10-19 17:32:34 +02:00 |
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biwa
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7b76002f2b
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Update README with more detailed instructions for building on Linux
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2020-10-18 11:35:28 +02:00 |
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biwa
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79a507a8a7
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DECALDEF parser: fixed a crash when there are duplicate entries in the DECALDEF files
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2020-10-17 23:11:44 +02:00 |
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biwa
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0a1e40f11d
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Export selection as image: potentially decreased memory usage when also exporting brightmaps
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2020-10-17 12:42:23 +02:00 |
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biwa
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14e4162d35
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Copy/Past thing properties: fixed a crash when pasting properties from a thing that has no model assigned to a thing that has a model applied
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2020-10-17 11:09:53 +02:00 |
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biwa
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a7791754c1
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Draw Grid Mode: fixed a crash when locking sliced while using a rotated grid
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2020-10-16 14:45:59 +02:00 |
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biwa
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722c79d894
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Added preliminary DECALDEFS support. Parsing works, indexed decals and decal groups can be selected as the first argument of the Decal thing. Decals are not displayed in Visual Mode, decals without an index are not supported
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2020-10-11 22:36:07 +02:00 |
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biwa
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3af704b7a6
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Fixed a bug where PNG sprites without an offset incorrectly had their offset centered instead of using (0, 0)
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2020-10-11 13:18:08 +02:00 |
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Magnus Norddahl
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0486845a1f
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Add a search input control
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2020-10-11 05:50:15 +02:00 |
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biwa
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50c00991d3
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Fixed typo.
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2020-10-11 01:07:36 +02:00 |
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biwa
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c0984c8b67
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When loading UDMF maps and fields that have NaN (not a number) as a value are encountered those fields will now be dropped permanently. A warning that this happens will be displayed in the Errors and Warnings dialog.
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2020-10-11 00:31:55 +02:00 |
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Magnus Norddahl
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6659a8ccbd
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Add index.html for viewing the documentation
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2020-10-11 00:08:29 +02:00 |
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biwa
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160db8da8c
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Editing modes: fixed some crashes related to undoing/redoing while objects with associations were highlighted
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2020-10-09 18:53:10 +02:00 |
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biwa
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70bfc2043b
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Hexen game configuration: corrected an error where things 78 ("Tall Tree 1") and 79 ("Tall Tree 2") had their sprites interchanged
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2020-10-04 10:28:24 +02:00 |
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biwa
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a2c87358ea
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Merge branch 'master' of https://github.com/jewalky/UltimateDoomBuilder
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2020-10-04 10:21:35 +02:00 |
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biwa
|
22f7e99803
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Fixed a crash when switching into Sectors Mode when there are no vertices in the map, but things
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2020-10-04 10:21:13 +02:00 |
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Magnus Norddahl
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a66d4e72f2
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Oops, forgot one flipped #if while testing
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2020-10-03 23:34:07 +02:00 |
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Magnus Norddahl
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a608ad71fa
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For mono, put clipboard data in text/base64 form instead of relying on a memory stream
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2020-10-03 23:33:04 +02:00 |
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biwa
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63b3766ae2
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Draw Geometry Modes: fixed an issue where drawing started lagging when holding Alt+Shift
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2020-10-02 19:46:01 +02:00 |
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Magnus Norddahl
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275b841e31
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Merge branch 'texteditor'
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2020-10-02 01:37:33 +02:00 |
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Magnus Norddahl
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160882a962
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Fix null pointer that builds in Windows apparently didn't care about
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2020-10-02 01:35:44 +02:00 |
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Magnus Norddahl
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61788e2be2
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TabControlEX doesn't work with mono (why am I not surprised? xamarin, I want my money back!!)
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2020-10-02 01:09:06 +02:00 |
|
Magnus Norddahl
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a091225483
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Update project file
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2020-10-02 00:46:08 +02:00 |
|
Magnus Norddahl
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3cdfc99f8e
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Remove NoScintilla.cs as it is no longer needed
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2020-10-02 00:41:48 +02:00 |
|
Magnus Norddahl
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f3dea17d1c
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Case sensitivity for the loss!
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2020-10-02 00:37:06 +02:00 |
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Magnus Norddahl
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b330e61512
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Create a minimal text editor implementation for mono where scintilla isn't available
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2020-10-02 00:20:23 +02:00 |
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Magnus Norddahl
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e390bce8f6
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Find the exact Scintilla.NET API used by UDB and create a stub implementation so that it builds without
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2020-09-30 03:34:11 +02:00 |
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Magnus Norddahl
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d919570818
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Workaround mono winforms clipboard bug
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2020-09-29 23:41:45 +02:00 |
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biwa
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e79a15807b
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Visual Mode: changed "Apply Camera Rotation To Things" action to apply more sensible rotation values to things
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2020-09-28 16:18:36 +02:00 |
|
biwa
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8e043aa875
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Added support for loading PK3s in read-only mode (#477)
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2020-09-27 15:05:27 +02:00 |
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biwa
|
d12f5fdb59
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Merge branch 'master' of https://github.com/jewalky/UltimateDoomBuilder
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2020-09-27 14:46:49 +02:00 |
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biwa
|
e6a7751c2d
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Visual Mode: added "Apply Camera Rotation To Things" action that applies the Visual Mode's current camera pitch and yaw to the selected things. No default key bound
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2020-09-27 14:46:16 +02:00 |
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Magnus Norddahl
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61a2a30099
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Merge pull request #475 from Talon1024/feature/makeDebug
Allow build type to be set in the environment
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2020-09-27 02:32:48 +02:00 |
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biwa
|
8064bc63b7
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Added option in Preferences -> Appearance -> Rendering to toggle showing of the FPS counter in Visual Mode (disabled by default)
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2020-09-26 18:15:01 +02:00 |
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biwa
|
63eb538b7f
|
Color Picker: buttons with some sensible default values are now used instead of sliders where appropriate. Some miscellaneous fixes. Fixes #436.
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2020-09-26 17:52:23 +02:00 |
|
biwa
|
d1455df383
|
3D Floor Mode: duplicating geometry now copies all properties of the source control sector to the new control sector
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2020-09-26 14:02:33 +02:00 |
|
biwa
|
077aa065cb
|
3D Floor Mode: duplicating geometry now copies all properties of the source control sector's linedef to the new control sector's linedef
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2020-09-26 13:47:57 +02:00 |
|
Kevin Caccamo
|
88dae8938f
|
Allow build type to be set in the environment
This allows for release or debug configurations, for those who prefer typing "make" into the terminal.
|
2020-09-25 14:46:12 -04:00 |
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Magnus Norddahl
|
6e885fbcf5
|
Merge pull request #471 from Talon1024/fix/monoForms
Fixes for Linux/Mono WinForms
|
2020-09-25 08:10:27 +02:00 |
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