Commit graph

93 commits

Author SHA1 Message Date
codeimp
f850b38066 added options to use short paths and filenames for testing parameters (default for basic Doom, Doom2, heretic, Hexen, Strife and Ultimate Doom configurations) 2009-02-04 15:54:15 +00:00
codeimp
178e4db217 - added ability for plugins to add their own tab page on the Preferences dialog
- added option to move floor/ceiling when aiming at sidedef in Visual Mode
- added option to edit sector/thing properties immediately after creating a new one
- fixed a bug in the ImageBrowserControl
- Tools.DrawLines now keeps created sectors marked (this is still to be changed so it does not include already existing sectors)
- fixed resize and alignment problem with all windows when used with high screen DPI (large fonts)
2009-02-01 22:33:01 +00:00
codeimp
64047a8f07 - added option to change preview images size
- moved some preferences settings around so that they all fit
2009-01-23 16:09:28 +00:00
codeimp
4bbf14dde9 patches, sprites and flats in WAD files are now only loaded when they are properly enclosed within marker lumps (P_START, P_END, S_START, etc) 2009-01-22 23:32:44 +00:00
codeimp
4f95c98be2 performance improvement in directory/pk3 structure reading 2009-01-22 22:22:02 +00:00
codeimp
54940886fd @working on decorate support 2009-01-22 15:10:41 +00:00
codeimp
1694d828d1 @working on decorate support 2009-01-21 16:18:30 +00:00
codeimp
576f61e2ef - all game configurations now have default nodebuilder settings (only applies to new users)
- updated ZDBSP to latest version
2009-01-15 19:42:55 +00:00
codeimp
b56e7d1926 - fixed script editor for scripts that use the map header lump
- fixed script editor focus stealing on map save
- added feature to keep script editor floating on top of main window (default on)
- disabled keys in script editor that write odd characters
- CTRL+S in script editor now saves the script file
- CTRL+O in script editor now opens a script file
2009-01-14 23:12:52 +00:00
codeimp
64de24566b removed the Fixed 4:3 Aspect option (there is no better aspect than the width divided by height for square pixels, which is pretty much all computer monitors) 2009-01-12 16:01:19 +00:00
codeimp
5adc7fd505 added a default "All" texture set which always contains all textures and (like the "Others" set) cannot be removed 2009-01-09 23:05:41 +00:00
codeimp
2839d82df5 associations coloring now also works for Doom (lines referring to sectors using their own tag) 2009-01-07 16:05:17 +00:00
codeimp
9bdee81a7d added default texture sets and things filters 2009-01-05 15:57:41 +00:00
codeimp
c79ad3fa55 added nodebuilder configurations and fixed some nodebuilding behavior 2009-01-04 11:35:05 +00:00
codeimp
f8574ace7a removing a vertex that has exactly 2 linedefs attached now leaves one linedef connected to the other linedef's vertex. also removed some unneeded template code. 2009-01-04 09:54:15 +00:00
codeimp
2448d401d7 some fixing of some things 2009-01-04 00:01:59 +00:00
codeimp
2b7cfbac06 flags and activations conversion to and from UDMF format (needed for copy/paste between map formats and prefabs) 2008-12-31 14:08:40 +00:00
codeimp
93522a1461 sprite icons 2008-12-11 10:59:35 +00:00
codeimp
e135c279eb more on selectable editing modes 2008-11-27 19:25:13 +00:00
codeimp
580fe3f181 oops, the EditingManager should be a general manager, not depending on the loaded map 2008-11-27 11:59:17 +00:00
codeimp
a3e9e54b74 working on visual mode 2008-11-20 21:32:23 +00:00
codeimp
e9bd189693 more interface settings done 2008-11-17 23:32:13 +00:00
codeimp
53eff3002b added "fixed size" things (these do not scale higher than their specified size in screen pixels) 2008-11-17 16:14:45 +00:00
codeimp
f5c635a998 added settings and view menu and more stuff 2008-11-17 00:41:52 +00:00
codeimp
0fa7409d96 working on generalized compiler interfacing 2008-11-14 16:19:25 +00:00
codeimp
fdb004d7c3 working on generalized compiler interfacing (nodebuilders work again, now through a generalized compiler interface) 2008-11-14 10:44:03 +00:00
codeimp
ed50a992ad working on generalized compiler interfacing (note: nodebuilder temporarely out of order) 2008-11-13 23:05:16 +00:00
codeimp
3b871bbd09 working on script editor 2008-11-11 16:19:50 +00:00
codeimp
fc44793fd2 working on script editor 2008-11-10 16:11:44 +00:00
codeimp
e3cf7beeea allow spaces in script extensions setting 2008-11-06 16:01:33 +00:00
codeimp
89ad4527f3 working on script editor 2008-11-06 15:00:01 +00:00
codeimp
39e6167f85 defaults for plain text editing (we don't need a config for that) 2008-11-04 18:54:47 +00:00
codeimp
0dbb3bc505 let's hide this functions bar until I implemented this feature (not required for first release) 2008-11-04 18:40:04 +00:00
codeimp
1979dcfafd tooltip in script editor with function info 2008-11-04 14:06:32 +00:00
codeimp
3206fbe0e0 moo 2008-11-03 22:05:47 +00:00
codeimp
fe2fa46d9c working on script editor 2008-11-03 16:11:00 +00:00
codeimp
28d47f88d7 implemented script configurations 2008-10-31 13:47:52 +00:00
codeimp
27e05b7f1b moo 2008-10-23 22:01:07 +00:00
codeimp
38f1cb6c3a make door feature added 2008-10-17 09:39:07 +00:00
codeimp
b5e1ecbec1 - fixed bug in regex generator for texture sets (* behaved as 'one or more characters', now behaves as 'zero or more characters')
- fixed bug in removing multiple selected texture sets at once (only removed one at a time)
2008-10-08 18:05:31 +00:00
codeimp
bf318ac472 - fixed sorting of texture sets in browsers
- discarding first texture because it cannot be used (also first flat in case of mixed textures/flats)
2008-10-02 18:53:07 +00:00
codeimp
6f23292b8c - made the images in texture browsers fixed size and smaller
- texture set without any texture names will not match anything
2008-10-01 17:35:34 +00:00
codeimp
dfab6c4183 working on texture sets 2008-10-01 14:17:52 +00:00
codeimp
006146b7a8 working on texture sets 2008-10-01 12:42:30 +00:00
codeimp
6659577b27 started work on texture sets 2008-10-01 08:21:10 +00:00
codeimp
edee6a40c2 started work on texture sets 2008-09-30 15:09:37 +00:00
codeimp
4d67cc7dd4 - added button to switch monsters on/off for testing (adds -nomonsters to parameters)
- preparations for new resource management
2008-09-26 05:53:34 +00:00
codeimp
b1ccdbbc7f lots of stuff (including half decent copy/paste) 2008-09-22 18:27:50 +00:00
codeimp
cd6ee145a2 - added option to customize testing parameters (default uses parameters from configuration)
- added new placeholders %L1 and %L2 which result in the first and second map number (usefull for -warp)
- clicking outside the selection in EditSelectionMode accepts the changes and returns to previous mode
2008-09-09 23:06:31 +00:00
codeimp
3b07c29c39 added automatic association highlighting for things, sectors and linedefs 2008-06-19 07:25:01 +00:00