Commit graph

887 commits

Author SHA1 Message Date
codeimp
3c0e66a36e some improvements in sector drawing (still very buggy though) 2008-05-05 18:21:13 +00:00
codeimp
b5b7875f75 - limited possible characters typed for map lump name
- improved sector making and drawing
2008-05-05 15:35:58 +00:00
codeimp
c6404db777 new map dialog now automatically sets default lump name when game configuration is selected an no lump name is given 2008-05-05 15:16:39 +00:00
codeimp
cc51bad183 updated configurations with default map lump name (for when none is given at new map) 2008-05-05 15:14:57 +00:00
codeimp
7628133e7b fixed crash after starting a new map 2008-05-05 14:59:14 +00:00
codeimp
55fa9a6d2e fixed some bugs with loading/unloading images 2008-05-05 14:54:37 +00:00
codeimp
1ada9addf3 - added SectorMaker (unfinished)
- changed a lot in data management
- less memory usage by texture browsers
2008-05-05 14:22:36 +00:00
codeimp
5a5f113855 removed useless triangulators and changed EarClipTriangulator into just Triangulator 2008-05-03 09:26:44 +00:00
codeimp
72b14c37bd some more drawing code (still unfinished) 2008-05-01 19:31:49 +00:00
codeimp
c3cc910e0e user selection preserved through undo/redo 2008-05-01 14:18:04 +00:00
codeimp
e95a24f281 the "Marked" property of map elements now indicates the set we are working with, not the user selection 2008-05-01 14:10:38 +00:00
codeimp
018f8ab26a these don't need to be protected, class is sealed. 2008-05-01 12:08:40 +00:00
codeimp
08e38f62bd little more on drawing mode (still unfinished) 2008-05-01 10:59:37 +00:00
codeimp
c5625fc1c0 selection is now maintained on joins and splits 2008-05-01 10:59:19 +00:00
codeimp
935e21b47d 0.8 is nicer than 0.6 2008-04-29 20:59:59 +00:00
codeimp
6ba6d7416d snapping to nearest lines where they intersect the grid! this is hot! 2008-04-29 14:41:16 +00:00
codeimp
2606487474 Updated sector type 14 in several game configuration, according to this topic: http://www.doomworld.com/vb/doom-editing/43098-doom-sector-type-effect-14/ 2008-04-27 12:46:05 +00:00
codeimp
6d1910ee8a Made PerformUndo and PerformRedo internal methods instead of public methods. Plugins are not supposed to use these. 2008-04-27 12:33:25 +00:00
codeimp
4ae985d630 - changed a lot around the actions
- no more mousebutton-specific code in the editing modes (now all bound by actions)
- some progress on the drawing editing mode
2008-04-27 12:07:26 +00:00
codeimp
175f645e5e fixed memory leak when redos are being discarded (undo was used and user continues editing) 2008-04-20 23:47:39 +00:00
codeimp
3d3c4815d7 no crash when basic modes plugin could not be found (this allows a third party to completely remove all basic modes and make their own without having to edit the core) 2008-04-20 23:22:16 +00:00
codeimp
606983deb6 moved some files around 2008-04-20 22:57:12 +00:00
codeimp
4b2e0285f2 - started on the line drawing mode
- removed some unneeded 'unsafe' modifiers
2008-04-20 22:54:24 +00:00
codeimp
c91b64bd61 renamed TracePath to SidedefsTracePath because there will be other kinds of path traces 2008-04-19 17:31:53 +00:00
codeimp
40f5e853bd some optimizations 2008-04-19 15:44:05 +00:00
codeimp
53fd1fb04c fixed automatic geometry merging when dragging lines and sectors 2008-04-19 15:04:44 +00:00
codeimp
f4fd8ff188 overlay text rendering crap 2008-04-17 05:36:48 +00:00
codeimp
62f1b73faf fixed invisible selection rectangle in low-quality rendering mode 2008-04-13 12:19:24 +00:00
codeimp
0dd329bb5e generic undo name for dragging 2008-04-13 11:58:13 +00:00
codeimp
a3fab2f666 selecting by drawing a rectangle! 2008-04-13 11:51:09 +00:00
codeimp
535ecc54a2 - added overlay rendertarget
- renamed some rendering methods
- added rectangle rendering method for overlay
2008-04-12 16:07:10 +00:00
codeimp
3d43205f2c changed some rendering calls for seperate rendering to different layers 2008-04-12 12:45:57 +00:00
codeimp
406f828473 - added things dragging mode
- removed allow3dchange from undo snapshots (I expect 3D mode to handle all changes)
- removed unused parameters from drag modes constructors
2008-04-07 14:33:41 +00:00
codeimp
abb89a4944 fixed automatic anchor vertex choice when dragging geometry 2008-04-07 12:20:48 +00:00
codeimp
b92b5226ef small version of splash logo 2008-04-06 14:07:08 +00:00
codeimp
f6bde39cba added new logo and icons (by Thomas van der Velden) 2008-04-06 11:07:22 +00:00
codeimp
567c35f2ad replaced broken bsp-w32.exe and updated acc.exe 2008-04-06 10:16:34 +00:00
codeimp
b3c83f95ce lots of minor changes/fixes/additions 2008-02-24 21:52:18 +00:00
codeimp
d904fb415c added some exception handling in case textures/sprites can't load for some reason 2008-02-23 13:12:59 +00:00
codeimp
8f4716babc made a simple boring (non-fancy) thing texture 2008-02-22 18:24:22 +00:00
codeimp
4ea081cc6c added sector effect description in info panel 2008-02-22 17:20:10 +00:00
codeimp
0d8ff97abd - finished sector edit dialog
- cleaned up unused variables
2008-02-22 17:11:29 +00:00
codeimp
2e741f7c8e added configuration support for generalized sector effects 2008-02-21 06:47:43 +00:00
codeimp
9bfaae721e - fixed things redrawing bug in dragging modes
- worked little on sector edit dialog
2008-02-19 21:32:40 +00:00
codeimp
a670efca20 - added dragging mode for sectors
- changed "diposed" typos to "disposed" and i'm still too lazy to fix it in my template
2008-02-19 19:04:19 +00:00
codeimp
a878520a7f - generalized geometry dragging into DragGeometryMode
- added dragging mode for linedefs
- deleted old icon resources
2008-02-19 18:54:04 +00:00
codeimp
57d770ffb1 changed IME mode for several controls 2008-02-17 10:41:38 +00:00
codeimp
8fe8a6e7a8 several small fixes 2008-02-15 14:08:26 +00:00
codeimp
ec9157c73b updated setup configs for current version and added directx and .net framework checks 2008-02-15 13:22:12 +00:00
codeimp
882c45d425 better descriptions for some key names, this fixes issue 0000036 2008-02-15 12:46:35 +00:00