spherallic
ba064bae3e
Update revision number to match latest UDB merge
2023-06-11 00:59:51 +02:00
spherallic
c32f677c44
Merge remote-tracking branch 'udb/master'
2023-06-10 19:31:53 +02:00
spherallic
b5cfc3da4b
Update thing Z whenever "Absolute Z Height" flag is (un)checked
2023-06-10 17:40:24 +02:00
spherallic
606f323cac
Support Flip flag, add properties for flip & absolutez flags
2023-06-10 16:08:38 +02:00
spherallic
073798166a
Implement absolutez flag for things
2023-06-10 03:00:20 +02:00
spherallic
ba4fca0861
Add centerhitbox thing property
2023-06-10 01:13:54 +02:00
biwa
bc98a5391f
Added action to change the index of linedefs, things, sectors, and vertices. Can be accessed through a shortcut (not bound by default) or the menu of the respective mode ( #903 )
2023-06-09 11:17:01 +02:00
Max Waine (Nightdive Studios)
00406336e8
Add explicit PKE resource support ( #901 ). Fixes #575
2023-06-09 11:16:21 +02:00
wisselstem
0d4cecc134
Edit Selection Mode: added support for (counter)clockwise rotation actions ( #900 )
2023-06-09 09:54:23 +02:00
spherallic
d0da4fcd6e
Increase minimum thing render size
2023-06-08 16:41:09 +02:00
spherallic
cf4c54f8d3
Correct polyobject spawnpoint labels
2023-06-07 22:21:49 +02:00
spherallic
53c44285ba
Make polyobject previews look for linedef arg0 instead of linedef tag
2023-06-05 12:04:07 +02:00
spherallic
069d143e06
Update version number to v0.2, update installer and rename default config
2023-06-04 22:41:53 +02:00
spherallic
68261ec89a
Fix NiGHTS and zoom tube menu items
2023-06-04 22:09:46 +02:00
sphere
53086d6c22
Merge branch 'srb2-extras-rendering' into 'master'
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Draw NiGHTS track, zoom tubes and polyobjects in classic modes
See merge request STJr/UltimateZoneBuilder!8
2023-06-04 20:03:41 +00:00
spherallic
b6779c4c8d
Add menu & toolbar toggles for NiGHTS, zoom tube and polyobject rendering
2023-06-04 02:11:51 +02:00
spherallic
79f66f1b9b
Add actions to toggle NiGHTS, zoom tube and polyobject rendering
2023-06-03 12:03:12 +02:00
spherallic
5548fd1aba
Pass folder resources to SRB2 properly, using new launcher parameters
2023-06-03 00:09:26 +02:00
spherallic
4ef3ba204b
Draw polyobject previews in classic modes
2023-06-02 14:57:12 +02:00
spherallic
32e450e089
Draw waypoint sequences in classic modes
2023-06-02 13:58:08 +02:00
spherallic
aeff9996c7
Draw NiGHTS axis circles/lines in classic modes
2023-06-01 17:18:27 +02:00
spherallic
d63c3c23bc
Change version number text in log and crash report
2023-05-30 12:14:57 +02:00
spherallic
86b0d431d8
Rename some UDB files that were missed before to UZB
2023-05-30 11:34:21 +02:00
spherallic
55158443ca
Change some default settings:
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- Disable Visual Mode view stretching
- Disable increased texture brightness in classic modes
- Increased default Visual Mode FOV from 80 to 90
2023-05-30 11:16:42 +02:00
spherallic
a962eed418
Update revision number to reflect latest UDB merge
2023-05-29 11:06:02 +02:00
spherallic
69c667073a
Merge remote-tracking branch 'udb/master'
2023-05-29 11:04:31 +02:00
wisselstem
606e43ca35
Stair Sector Builder Mode: fix "Back" option never being checked when loading default preset ( #890 )
2023-05-26 21:16:38 +02:00
wisselstem
d2a4dcffce
Edit Selection Mode: added actions for moving the selection around the grid ( #888 )
2023-05-26 20:56:30 +02:00
wisselstem
533d56eb6a
Preferences form: added Tab to the list of special input controls ( #886 )
2023-05-26 20:53:36 +02:00
spherallic
a50f332493
Update installer, disable updater, remove binary config
2023-05-26 18:50:13 +02:00
spherallic
d08b4b6638
Start UZB version numbering with v0.1
2023-05-26 18:21:31 +02:00
spherallic
78dc4e5c1e
Update git revision in assembly version
2023-05-26 16:59:12 +02:00
spherallic
3aad6d2bb7
Rebrand UDB to UZB
2023-05-26 16:55:19 +02:00
sphere
10e2e3f4cb
Merge branch 'texture-skewing' into 'master'
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Implement proper texture skewing in Visual Mode
See merge request STJr/UltimateZoneBuilder!5
2023-05-26 12:51:41 +00:00
sphere
af9c803ed6
Merge branch 'reduce-blockmap-use' into 'master'
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Reduce blockmap use when drawing/stitching geometry
See merge request STJr/UltimateZoneBuilder!4
2023-05-26 12:51:28 +00:00
spherallic
8bbf6b716a
Fix testing from cursor/camera position for SRB2
2023-05-26 14:20:25 +02:00
spherallic
5b9dc62dde
Change hardcoded line slope action to match SRB2
2023-05-26 14:09:04 +02:00
spherallic
2bbb2aaf30
Implement proper texture skewing in Visual Mode
2023-05-26 13:26:15 +02:00
spherallic
a4e4fdbdb3
Merge branch 'repeat-midtex' into texture-skewing
2023-05-26 11:44:09 +02:00
spherallic
841467cf9b
Merge remote-tracking branch 'udb/master'
2023-05-24 12:55:08 +02:00
spherallic
06e2c06553
Reduce blockmap use when drawing/stitching geometry, increasing performance in large maps
2023-05-24 12:50:45 +02:00
MascaraSnake
787dfe33f4
Infinitely repeating midtextures: Handle offsets correctly
2023-05-23 09:53:47 +02:00
MascaraSnake
cbf1fe14c8
Add support for repeating midtextures
2023-05-23 08:51:09 +02:00
MascaraSnake
4783f4823c
Thing-based vertex slopes: Pick the right mapthings
2023-05-22 20:51:10 +02:00
MascaraSnake
2933d5ad5f
Wrap xcopy arguments in quotes to handle spaces in paths
2023-05-22 18:09:26 +02:00
spherallic
2f3d9e07cb
Various project changes to make UDBScript work again
2023-05-21 23:03:10 +02:00
biwa
13a6f1b24d
Added the Unity port IWADs (and some others) to the list of known official IWADs
2023-05-21 09:54:55 +02:00
antonino maniscalco
aae0dd5669
Check for unix instead of linux in file locker (PR#885 by pac85)
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The calls to native windows functions wouldn't be valid on any unix os
so expand the check.
The check for Windows XP is removed as that platform is not supported
anymore.
2023-05-19 22:55:02 +03:00
antonino maniscalco
b772e0665f
Fix crash on linux when saving (PR#868 by pac85)
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When saving a wad for the second time some code would run that tried to
use native windows function and caused a crash.
2023-05-19 17:45:15 +03:00
spherallic
34cdf97ca4
Merge remote-tracking branch 'udb/master' into udbmerge202304
2023-05-19 00:47:18 +02:00
wisselstem
a2c67a9c5e
Select Sectors Outline action: fixed an issue where selection info/labels were not updated ( #884 )
2023-05-17 17:45:17 +02:00
spherallic
1723958a97
Fix SRB2 thing edit form
2023-05-16 17:26:55 +02:00
spherallic
087b1c8e8f
Merge remote-tracking branch 'udb/master' into udbmerge202304
2023-05-12 13:45:56 +02:00
Xaser Acheron
184c13a563
Automap Mode: improved support for GZDoom ( #876 )
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- A new "Show Textures" option up on the top bar, which draws any sector not flagged to be hidden on the textured automap
- Holding Shift will highlight sectors instead of lines
- Left-clicking on a highlighted sector will toggle the "Not shown on textured automap" flag
- Textures will be shown when Shift is held down even if the "Show Textures" toggle is off
2023-05-01 09:32:09 +02:00
biwa
464f4c4ea7
ZScript parser: fixed an issue where mixins were not added to extend classes. Fixes #880
2023-04-30 20:07:39 +02:00
biwa
f7d767c115
Fixed some more case sensitivity issues in file dialogs on Linux. Fixes #872
2023-04-22 22:29:15 +02:00
biwa
86f1532a9f
Edit Selection Mode: fixed a problem where floor and ceiling textures were unintentionally scaled in UDMF when resizing the selection. Fixes #873
2023-04-22 19:38:18 +02:00
biwa
724bd24d37
Fixed a problem where the last used game configuration was not saved for the new map dialog
2023-03-29 11:24:51 +02:00
James R
e2900f8d25
Fix mono build
2023-03-19 01:28:15 -07:00
biwa
d706e04149
UDBScript: fixed a problem where the Angle2D class wasn't usable from old API versions anymore
2023-03-06 16:12:59 +01:00
biwa
e1672281e6
UDBScript: fixed a problem where hot reloading would not select the previously selected script
2023-03-06 11:57:10 +01:00
biwa
8c30cef65e
UDBScript: fixed a problem where floating point default script option values would be converted to the system's locale on hot reloading. Fixes #858
2023-03-03 13:10:32 +01:00
biwa
6c53594ec8
Nodes Viewer Mode: fixed a problem where trying to engage the mode with an empty map could crash. Fixes #857
2023-03-03 10:49:40 +01:00
biwa
bb7857d2bb
Map Analysis Mode: fixed a problem where lines with fractional vertex positions could erroneously be reported as overlapping
2023-03-03 09:53:08 +01:00
biwa
1766b71cb0
Texture Browser: fixed a problem where the setting for texture type to show wasn't saved
2023-02-11 21:37:49 +01:00
biwa
eb974fcaf0
Thing Edit Form (UDMF): fixed a problem where setting floating point values for health wasn't possible. Fixes #225
2023-02-01 20:51:03 +01:00
biwa
0fb4c98a77
Stair Sector Builder Mode: fixed an issue where the number of sectors and the sector depth was not loaded correctly when a default prefab was set. Fixes #847
2023-01-28 23:52:07 +01:00
Boondorl
6d2a3b646d
ZScript: Added support for narrowed enums ( #854 )
2023-01-21 10:07:13 +01:00
Boondorl
d73a2173d7
ZScript: Added support for Map<type, type> structures ( #853 )
2023-01-21 00:44:30 +01:00
MascaraSnake
58b082c040
Sector edit form: Separate flags lists, reorganize tabs
2022-12-31 08:43:26 +01:00
MascaraSnake
57473a9636
Rename the app to avoid conflicts with proper UDB installs
2022-12-30 20:41:08 +01:00
MascaraSnake
fea4ac17db
Implement string argument info
2022-12-30 18:37:26 +01:00
MascaraSnake
fbd2beff41
Linedef edit form: Disable scale, hide flags
2022-12-30 17:58:39 +01:00
MascaraSnake
54e3b4ff3f
Implement thing edit form
2022-12-30 17:53:17 +01:00
MascaraSnake
dc1448363b
Sector edit form: Add friction
2022-12-30 15:46:25 +01:00
MascaraSnake
646ee17bdc
Sector edit form: Add fadestart/fadeend
2022-12-30 15:29:05 +01:00
MascaraSnake
c28d1c42b3
Sector edit form: Disable texture scaling (for now)
2022-12-30 15:11:19 +01:00
MascaraSnake
95a709ff7d
Sector edit form: Remove obsolete sector type
2022-12-30 15:08:31 +01:00
MascaraSnake
24b045fbef
Sector edit form: Add triggertag and triggerer fields
2022-12-30 15:04:42 +01:00
MascaraSnake
c8c73a7c80
Sector edit form: Implement lightalpha/fadealpha fields
2022-12-30 09:22:48 +01:00
MascaraSnake
164c3aa9b1
Add unfinished SRB2 sector edit form
2022-12-29 22:43:45 +01:00
MascaraSnake
4afeb9782f
Disable per-texture offsets and scaling (for now)
2022-12-29 22:24:21 +01:00
MascaraSnake
59f0e11c3a
Linedef edit form: Add field for repeatcnt
2022-12-29 22:04:26 +01:00
MascaraSnake
6fba87cfaa
Linedef edit form: Add field for executordelay
2022-12-29 21:38:20 +01:00
MascaraSnake
c5d91d15fc
Began implementing linedef edit form for SRB2
2022-12-29 21:02:53 +01:00
MascaraSnake
d29bd54034
Refactor code that relies on the number of action args being exactly 5
2022-12-28 23:04:32 +01:00
MascaraSnake
51d56016f3
Refactor the code that open edit forms, to make it easier to add different forms in the future
2022-12-28 13:10:04 +01:00
biwa
5cf8ed914a
Comments Panel: docker is now only updated when it is visible
2022-12-25 18:24:52 +01:00
biwa
e0e61d63ec
Tag Explorer: docker is now only updated when it is visible
2022-12-25 15:20:23 +01:00
biwa
db8babf811
Nodes Viewer Mode: a crash that could happen when the nodes header was interpreted as an UTF-8 value should be fixed for good now ( #827 )
2022-12-11 11:02:03 +01:00
biwa
65f1b6c209
Fixed a crash that occurred when using the NullTexture option in the TEXTURES lump. Fixes #833
2022-12-10 19:11:28 +01:00
biwa
af25e772e3
Improved performance in classic modes when panning the view. This is achieved by parallelizing plotting linedefs and vertices on multiple logical CPU cores. Enabled for linedefs by default. Disabled for vertices by default, since it can cause flickering when vertices are close to each other. Settings can be changed in Preferences -> Appearance
2022-12-09 15:37:45 +01:00
biwa
e49c91960b
UDBScript: setting an UDMF string field to an empty string will not remove the field anymore, but actually set it to an empty string
2022-11-27 16:49:05 +01:00
biwa
02bc20b736
Nodes Viewer Mode: fixed a potential crash when loading classic nodes. Fixes #827
2022-11-27 12:04:23 +01:00
biwa
f839269a72
Disabled visual sloping for game configurations that do not support plane equation slopes. Fixes #828
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Added toasts for visual sloping events
2022-11-27 11:02:26 +01:00
ZZYZX
30548f1765
Fixed crash on AMD hardware ( resolves #820 reported by AlexMax)
2022-11-23 18:43:51 +02:00
biwa
5b2b149b40
UDBScript version 5 ( #819 )
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Improved UDBScript to version 5:
- Added Plane class
- Added BlockMap, BlockEntry, and BlackMapQueryResult classes
- Sector class
- Added getLabelPositions method to get the position of sector labels (where tags, effects etc. are displayed)
- Added support for JavaScript BigInt for UDMF fields. This means it's not necessary anymore to use UniValue to assign integers to new UDMF fields. Instead it can be done like this: sector.fields.my_int_field = 1n;
- Added type information file (udbscript.d.ts)
2022-11-13 01:15:17 +01:00
biwa
204982e5f8
Add support for toasts ( #817 )
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Behavior can be configured in the "Toasts" tab in the preferences.
2022-11-06 15:08:22 +01:00
biwa
13e53ece53
3D Floor Mode: added support for UDMF game configurations without support for sectors with multiple tags (i.e. Zandronum)
2022-11-04 19:49:53 +01:00
biwa
d30347b81b
Game Configuration dialog: fixed an crash related to required resource checks when switching through the game configurations too quickly. Fixes #813
2022-10-29 11:14:10 +02:00