Change some default settings:

- Disable Visual Mode view stretching
- Disable increased texture brightness in classic modes
- Increased default Visual Mode FOV from 80 to 90
This commit is contained in:
spherallic 2023-05-30 11:16:42 +02:00
parent a962eed418
commit 55158443ca

View file

@ -323,10 +323,10 @@ namespace CodeImp.DoomBuilder.Config
{
// Read the cache variables
blackbrowsers = cfg.ReadSetting("blackbrowsers", true);
visualfov = cfg.ReadSetting("visualfov", 80);
visualfov = cfg.ReadSetting("visualfov", 90);
visualmousesensx = cfg.ReadSetting("visualmousesensx", 40f);
visualmousesensy = cfg.ReadSetting("visualmousesensy", 40f);
imagebrightness = cfg.ReadSetting("imagebrightness", 3);
imagebrightness = cfg.ReadSetting("imagebrightness", 0);
doublesidedalpha = cfg.ReadSetting("doublesidedalpha", 0.4f);
doublesidedalphabyte = (byte)(doublesidedalpha * 255f);
activethingsalpha = cfg.ReadSetting("activethingsalpha", Presentation.THINGS_ALPHA); //mxd
@ -405,7 +405,7 @@ namespace CodeImp.DoomBuilder.Config
gzShowEventLines = cfg.ReadSetting("gzshoweventlines", true);
gzOldHighlightMode = cfg.ReadSetting("gzoldhighlightmode", false);
gzMaxDynamicLights = cfg.ReadSetting("gzmaxdynamiclights", 16);
gzStretchView = cfg.ReadSetting("gzstretchview", true);
gzStretchView = cfg.ReadSetting("gzstretchview", false);
gzVertexScale2D = cfg.ReadSetting("gzvertexscale2d", 1.0f);
gzShowVisualVertices = cfg.ReadSetting("gzshowvisualvertices", true);
gzVertexScale3D = cfg.ReadSetting("gzvertexscale3d", 1.0f);