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Change some default settings:
- Disable Visual Mode view stretching - Disable increased texture brightness in classic modes - Increased default Visual Mode FOV from 80 to 90
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a962eed418
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1 changed files with 3 additions and 3 deletions
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@ -323,10 +323,10 @@ namespace CodeImp.DoomBuilder.Config
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{
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// Read the cache variables
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blackbrowsers = cfg.ReadSetting("blackbrowsers", true);
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visualfov = cfg.ReadSetting("visualfov", 80);
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visualfov = cfg.ReadSetting("visualfov", 90);
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visualmousesensx = cfg.ReadSetting("visualmousesensx", 40f);
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visualmousesensy = cfg.ReadSetting("visualmousesensy", 40f);
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imagebrightness = cfg.ReadSetting("imagebrightness", 3);
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imagebrightness = cfg.ReadSetting("imagebrightness", 0);
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doublesidedalpha = cfg.ReadSetting("doublesidedalpha", 0.4f);
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doublesidedalphabyte = (byte)(doublesidedalpha * 255f);
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activethingsalpha = cfg.ReadSetting("activethingsalpha", Presentation.THINGS_ALPHA); //mxd
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@ -405,7 +405,7 @@ namespace CodeImp.DoomBuilder.Config
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gzShowEventLines = cfg.ReadSetting("gzshoweventlines", true);
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gzOldHighlightMode = cfg.ReadSetting("gzoldhighlightmode", false);
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gzMaxDynamicLights = cfg.ReadSetting("gzmaxdynamiclights", 16);
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gzStretchView = cfg.ReadSetting("gzstretchview", true);
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gzStretchView = cfg.ReadSetting("gzstretchview", false);
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gzVertexScale2D = cfg.ReadSetting("gzvertexscale2d", 1.0f);
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gzShowVisualVertices = cfg.ReadSetting("gzshowvisualvertices", true);
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gzVertexScale3D = cfg.ReadSetting("gzvertexscale3d", 1.0f);
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