Commit graph

67 commits

Author SHA1 Message Date
codeimp
dee7a72413 removed a warning (ignoring this is perfectly acceptable) 2008-01-10 00:01:10 +00:00
codeimp
c7c8f34b96 now ignores vertices and tries again when a path cannot be found. this maks the tracer also work for at least the closed parts of sectors that have open and closed regions. 2008-01-08 22:00:38 +00:00
codeimp
008a7df378 fixed ear-clipping trace bug with vertices that are used more than once in the same sector 2008-01-08 18:52:20 +00:00
codeimp
6b7540eab1 implemented cutting! ear clipping algorithms are now complete i think. 2008-01-07 23:03:36 +00:00
codeimp
12e1df96f3 little optimization 2008-01-07 19:21:56 +00:00
codeimp
bdf192492f added ear clipping (outer polygon only, still have to implement cutting) 2008-01-07 19:10:23 +00:00
codeimp
bd6356c999 first step of EarClipTriangulator (trace sector to polygons) works! 2008-01-06 20:56:48 +00:00
codeimp
924a384aab i think the cam xy and z angles are wrong, but at least the 3d rendering base framework is there 2008-01-05 18:11:29 +00:00
codeimp
c2c7895364 snap to grid 2007-11-13 09:06:15 +00:00
codeimp
4af61009c1 icons updated, moved configuration classes and create GameConfiguration class 2007-10-21 18:06:10 +00:00
codeimp
109e4a4690 lot more. 2007-10-20 19:50:03 +00:00
codeimp
c954b15cb6 updated slimdx to custom build and made 2D rendering using direct3d 2007-10-19 14:27:46 +00:00
codeimp
49bbca433d added linedef rendering, added some image resource class layouts 2007-09-23 22:01:21 +00:00
codeimp
a6f39c05ad changing 2D renderer from D3D to software rendering 2007-09-17 21:22:46 +00:00
codeimp
2d10662dcb rendering from vertexbuffers and slimdx update 2007-07-07 09:40:34 +00:00
codeimp
776a52b50f added stuff 2007-06-14 23:31:57 +00:00
codeimp
41a3a41edf first source submit into svn 2007-06-13 19:39:38 +00:00