codeimp
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114abfa511
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@ resources and unfinished heights mode
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2009-03-10 14:32:12 +00:00 |
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codeimp
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eaffa440be
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@ Renamed sector fixed index to resolve conflict with real index lookup functions
All info panels now show the current real index of the element (as it would be when saved or loaded at that moment)
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2009-03-10 06:46:02 +00:00 |
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codeimp
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565e0a1317
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@ added functions for indexed lookup
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2009-03-09 16:00:22 +00:00 |
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codeimp
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d4ba733ab5
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Added menu items in view menu for zooming
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2009-03-08 11:28:44 +00:00 |
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codeimp
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5005e43e1d
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@ Changed a mistake in the comments
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2009-03-08 11:09:36 +00:00 |
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codeimp
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c9828ae4e0
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Merged in some of Robin Palmer's fixes of the game configurations
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2009-03-05 19:12:40 +00:00 |
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codeimp
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a182a99bf1
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Fixed display of the correct tabs and interface elements in Thing properties dialog
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2009-03-05 14:46:11 +00:00 |
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codeimp
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b850716762
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Changed "Full Brightness" info message for clarification
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2009-03-05 14:15:33 +00:00 |
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codeimp
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42c52a7273
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Added generalized linedef type display in linedef info panel
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2009-03-05 14:11:55 +00:00 |
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codeimp
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724699fea0
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Added checks against loading unnamed textures
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2009-03-05 12:50:13 +00:00 |
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codeimp
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3c4107d4c4
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Find & Replace dialog in script editor
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2009-03-05 11:54:07 +00:00 |
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codeimp
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22c839089f
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Updated ZDoom (Doom in UDMF format) game configuration for ZDoom UDMF 1.5
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2009-03-05 06:48:27 +00:00 |
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codeimp
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c4b71597b4
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@ working on find & replace in script editor
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2009-03-04 21:40:58 +00:00 |
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codeimp
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8593fd62dd
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@ working and find & replace in script editor
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2009-03-03 22:20:18 +00:00 |
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codeimp
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ef06837a04
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@ work in progress
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2009-03-03 16:17:30 +00:00 |
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codeimp
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6d6349d01b
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- Changed sector brightness levels to steps of 8 for ports that support these
- Changed the color of sound items to gray (the purple was butt ugly and they don't need that much of attention)
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2009-03-03 06:46:09 +00:00 |
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codeimp
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2bdaa7a07b
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- Added some missing ZDoom slope things to the game configurations
- Changed minimum thing radius to 4
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2009-03-02 22:33:59 +00:00 |
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codeimp
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2dbc282b29
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@ added script editor find/replace dialog (work in progress)
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2009-03-01 21:42:41 +00:00 |
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codeimp
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a7d64b60d1
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Disabled the use of the ALT key to bring focus to the menus
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2009-03-01 21:20:52 +00:00 |
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codeimp
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d9011a47f4
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Fixed a crash when creating a new sector with right-click in Make Sector mode
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2009-03-01 20:47:23 +00:00 |
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codeimp
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38eeb5d1fa
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Added actions (and buttons on toolbar) to flip a selection horizontally or vertically in Edit Selection mode
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2009-03-01 20:43:24 +00:00 |
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codeimp
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1b2121c3f1
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Added actions to keep only single-sided or double-sided lines selected (default keys: Shift+1 and Shift+2)
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2009-03-01 20:03:15 +00:00 |
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codeimp
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1bbb3e8009
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- Last used Thing flags are now remembered and used for any newly inserted Thing
- Added warning message when creating a new map without choosing any resources
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2009-03-01 19:19:43 +00:00 |
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codeimp
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afb0bb093d
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Removed the "Others" Texture Set and added automatic Texture Sets for each resource location
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2009-03-01 18:34:37 +00:00 |
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codeimp
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6ba030d64d
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Texture and Flats browsers now have the current texture selected by default
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2009-03-01 16:47:43 +00:00 |
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codeimp
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67f4237bc0
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Added additive selection in classic modes (and an option to make additive selections without holding the shift key)
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2009-03-01 15:04:38 +00:00 |
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codeimp
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b5897d0f5b
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Brightness level adjustments now stick to the list of brightness levels in the Game Configuration (use shift in Brightness Mode to adjust accurately)
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2009-03-01 14:16:54 +00:00 |
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codeimp
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b5abd85af9
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Fixed a bug with flipping linedefs
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2009-03-01 11:04:03 +00:00 |
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codeimp
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aead415c9b
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@ added test for copy/pasting
- Fixed a problem with copy pasting a single doublesided linedef
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2009-03-01 10:51:37 +00:00 |
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codeimp
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e524e933a4
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Removed some unneeded punctuation in error/warning messages and hidden the "conversion was needed" warning.
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2009-03-01 09:15:58 +00:00 |
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codeimp
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a5ffba5215
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@ updated a textures test
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2009-02-27 19:41:04 +00:00 |
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codeimp
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bc958554f4
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Fixed a bug that failed to load TEXTURES lumps with patches that have no properties body.
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2009-02-27 19:37:59 +00:00 |
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codeimp
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301d666ac7
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Fixed image scaling problem when conversion was needed.
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2009-02-27 19:27:58 +00:00 |
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codeimp
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f295292247
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More status/action messages shown in the status bar while editing.
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2009-02-27 19:02:21 +00:00 |
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codeimp
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7721b0f70b
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@ added some display information for actions
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2009-02-27 15:38:13 +00:00 |
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codeimp
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a9af1929cb
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- Fixed Thing argument descriptions
- Fixed Thing arguments in game configurations (new format uses zero-based args)
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2009-02-27 12:29:57 +00:00 |
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codeimp
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04b223735f
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@ Fixed Copy Selection button on Errors and Warnings dialog window
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2009-02-27 09:33:51 +00:00 |
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codeimp
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5a65b07122
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Fixed Thing arguments when action is 0 (the automatic 0 arguments feature can't be used for Things)
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2009-02-27 08:51:38 +00:00 |
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codeimp
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687f8348ef
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@ fixed a couple pixels that annoyed me
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2009-02-26 23:34:43 +00:00 |
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codeimp
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dd1af8cf6d
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Added Errors and Warnings dialog window (shows all issues with plugins, configs and resources)
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2009-02-26 23:27:46 +00:00 |
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codeimp
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1b31d06c19
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@ added some errors and warnings code (work in progress)
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2009-02-26 16:03:43 +00:00 |
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codeimp
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c848087f12
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@ Changed code related to displaying status messages and warnings (now ready for action messages in status bar)
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2009-02-26 14:16:18 +00:00 |
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codeimp
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b70a65273d
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@ added bright status icons
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2009-02-26 09:58:49 +00:00 |
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codeimp
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fb8df1a204
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Fixed missing textures bug on floors when View mode is set to Brightness levels
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2009-02-25 16:13:06 +00:00 |
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codeimp
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c7ea37b0a1
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Insert in Sectors and Linedefs mode now start the Drawing mode
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2009-02-25 15:37:57 +00:00 |
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codeimp
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575bff4aa8
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Thing and linedef arguments are now reset to 0 when action 0 (none) is selected
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2009-02-25 14:52:36 +00:00 |
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codeimp
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eb70e99e6f
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Added support for //$Sprite in DECORATE actor structures (this will override DBs automatic sprite choice for the actor)
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2009-02-25 13:28:31 +00:00 |
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codeimp
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24c4c165d0
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Fixed a triangulation bug
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2009-02-25 10:54:18 +00:00 |
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codeimp
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eb46188e4f
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@ added tests
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2009-02-25 06:19:29 +00:00 |
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codeimp
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d48fd37b57
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Changed RemoveUnneededTextures so that it never removes 'unneeded' textures when the line has a tag or action or either of the two sectors has a tag
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2009-02-24 21:33:24 +00:00 |
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