UltimateZoneBuilder/Source/Core/Windows/LinedefEditForm.cs

809 lines
32 KiB
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using CodeImp.DoomBuilder.Map;
using CodeImp.DoomBuilder.Data;
using CodeImp.DoomBuilder.IO;
using System.IO;
using CodeImp.DoomBuilder.Config;
using CodeImp.DoomBuilder.Editing;
using CodeImp.DoomBuilder.Controls;
//mxd
using CodeImp.DoomBuilder.GZBuilder.Data;
using CodeImp.DoomBuilder.Types;
#endregion
namespace CodeImp.DoomBuilder.Windows
{
internal partial class LinedefEditForm : DelayedForm
{
// Variables
private ICollection<Linedef> lines;
private bool preventchanges = false;
// Constructor
public LinedefEditForm()
{
// Initialize
InitializeComponent();
// Fill flags list
foreach(KeyValuePair<string, string> lf in General.Map.Config.LinedefFlags)
flags.Add(lf.Value, lf.Key);
// Fill actions list
action.GeneralizedCategories = General.Map.Config.GenActionCategories;
action.AddInfo(General.Map.Config.SortedLinedefActions.ToArray());
// Fill activations list
activation.Items.AddRange(General.Map.Config.LinedefActivates.ToArray());
foreach(LinedefActivateInfo ai in General.Map.Config.LinedefActivates) udmfactivates.Add(ai.Title, ai);
// Fill universal fields list
fieldslist.ListFixedFields(General.Map.Config.LinedefFields);
// Initialize image selectors
fronthigh.Initialize();
frontmid.Initialize();
frontlow.Initialize();
backhigh.Initialize();
backmid.Initialize();
backlow.Initialize();
// Initialize custom fields editor
fieldslist.Setup("linedef");
// Mixed activations? (UDMF)
if(General.Map.FormatInterface.HasMixedActivations)
udmfpanel.Visible = true;
else if(General.Map.FormatInterface.HasPresetActivations)
hexenpanel.Visible = true;
// Action arguments?
if(General.Map.FormatInterface.HasActionArgs)
argspanel.Visible = true;
// Custom fields?
if(!General.Map.FormatInterface.HasCustomFields)
tabs.TabPages.Remove(tabcustom);
customfrontbutton.Visible = General.Map.FormatInterface.HasCustomFields;
custombackbutton.Visible = General.Map.FormatInterface.HasCustomFields;
// Arrange panels
if(General.Map.FormatInterface.HasPresetActivations)
{
//mxd
actiongroup.Height = hexenpanel.Location.Y + hexenpanel.Height;
this.Height = heightpanel1.Height;
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} else if(!General.Map.FormatInterface.HasMixedActivations &&
!General.Map.FormatInterface.HasActionArgs &&
!General.Map.FormatInterface.HasPresetActivations)
{
actiongroup.Height = action.Bottom + action.Top + (actiongroup.Width - actiongroup.ClientRectangle.Width);
this.Height = heightpanel2.Height;
}
// Tag?
if(General.Map.FormatInterface.HasLinedefTag)
{
// Match position after the action group
idgroup.Top = actiongroup.Bottom + actiongroup.Margin.Bottom + idgroup.Margin.Top;
}
else
{
idgroup.Visible = false;
}
//mxd. Setup texture offset controls
if (!General.Map.UDMF) {
pFrontUDMFOffsets.Visible = false;
pBackUDMFOffsets.Visible = false;
customfrontbutton.Top = 126;
custombackbutton.Top = 126;
}
}
// This sets up the form to edit the given lines
public void Setup(ICollection<Linedef> lines)
{
LinedefActivateInfo sai;
Linedef fl;
preventchanges = true;
// Keep this list
this.lines = lines;
if(lines.Count > 1) this.Text = "Edit Linedefs (" + lines.Count + ")";
////////////////////////////////////////////////////////////////////////
// Set all options to the first linedef properties
////////////////////////////////////////////////////////////////////////
// Get first line
fl = General.GetByIndex(lines, 0);
// Flags
foreach(CheckBox c in flags.Checkboxes)
if(fl.Flags.ContainsKey(c.Tag.ToString())) c.Checked = fl.Flags[c.Tag.ToString()];
// Activations
foreach(LinedefActivateInfo ai in activation.Items)
if((fl.Activate & ai.Index) == ai.Index) activation.SelectedItem = ai;
// UDMF Activations
foreach(CheckBox c in udmfactivates.Checkboxes)
{
LinedefActivateInfo ai = (c.Tag as LinedefActivateInfo);
if(fl.Flags.ContainsKey(ai.Key)) c.Checked = fl.Flags[ai.Key];
}
//mxd. setup arg0str
arg0str.Location = arg0.Location;
// Custom fields
fieldslist.SetValues(fl.Fields, true);
// Action/tags
action.Value = fl.Action;
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//tag.Text = fl.Tag.ToString();
if(General.Map.FormatInterface.HasLinedefTag) {//mxd
tagSelector.Setup();
tagSelector.SetTag(fl.Tag);
}
arg0.SetValue(fl.Args[0]);
arg1.SetValue(fl.Args[1]);
arg2.SetValue(fl.Args[2]);
arg3.SetValue(fl.Args[3]);
arg4.SetValue(fl.Args[4]);
// Front side and back side checkboxes
frontside.Checked = (fl.Front != null);
backside.Checked = (fl.Back != null);
// Front settings
if(fl.Front != null)
{
fronthigh.TextureName = fl.Front.HighTexture;
frontmid.TextureName = fl.Front.MiddleTexture;
frontlow.TextureName = fl.Front.LowTexture;
fronthigh.Required = fl.Front.HighRequired();
frontmid.Required = fl.Front.MiddleRequired();
frontlow.Required = fl.Front.LowRequired();
frontsector.Text = fl.Front.Sector.Index.ToString();
//mxd
if (General.Map.UDMF) {
frontOffsetTopX.Text = getUDMFTextureOffset(fl.Front.Fields, "offsetx_top").ToString();
frontOffsetTopY.Text = getUDMFTextureOffset(fl.Front.Fields, "offsety_top").ToString();
frontOffsetMidX.Text = getUDMFTextureOffset(fl.Front.Fields, "offsetx_mid").ToString();
frontOffsetMidY.Text = getUDMFTextureOffset(fl.Front.Fields, "offsety_mid").ToString();
frontOffsetLowX.Text = getUDMFTextureOffset(fl.Front.Fields, "offsetx_bottom").ToString();
frontOffsetLowY.Text = getUDMFTextureOffset(fl.Front.Fields, "offsety_bottom").ToString();
}
frontoffsetx.Text = fl.Front.OffsetX.ToString();
frontoffsety.Text = fl.Front.OffsetY.ToString();
}
// Back settings
if(fl.Back != null)
{
backhigh.TextureName = fl.Back.HighTexture;
backmid.TextureName = fl.Back.MiddleTexture;
backlow.TextureName = fl.Back.LowTexture;
backhigh.Required = fl.Back.HighRequired();
backmid.Required = fl.Back.MiddleRequired();
backlow.Required = fl.Back.LowRequired();
backsector.Text = fl.Back.Sector.Index.ToString();
//mxd
if (General.Map.UDMF) {
backOffsetTopX.Text = getUDMFTextureOffset(fl.Back.Fields, "offsetx_top").ToString();
backOffsetTopY.Text = getUDMFTextureOffset(fl.Back.Fields, "offsety_top").ToString();
backOffsetMidX.Text = getUDMFTextureOffset(fl.Back.Fields, "offsetx_mid").ToString();
backOffsetMidY.Text = getUDMFTextureOffset(fl.Back.Fields, "offsety_mid").ToString();
backOffsetLowX.Text = getUDMFTextureOffset(fl.Back.Fields, "offsetx_bottom").ToString();
backOffsetLowY.Text = getUDMFTextureOffset(fl.Back.Fields, "offsety_bottom").ToString();
}
backoffsetx.Text = fl.Back.OffsetX.ToString();
backoffsety.Text = fl.Back.OffsetY.ToString();
}
////////////////////////////////////////////////////////////////////////
// Now go for all lines and change the options when a setting is different
////////////////////////////////////////////////////////////////////////
// Go for all lines
foreach(Linedef l in lines)
{
// Flags
foreach(CheckBox c in flags.Checkboxes)
{
if(l.Flags.ContainsKey(c.Tag.ToString()))
{
if(l.Flags[c.Tag.ToString()] != c.Checked)
{
c.ThreeState = true;
c.CheckState = CheckState.Indeterminate;
}
}
}
// Activations
if(activation.Items.Count > 0)
{
sai = (activation.Items[0] as LinedefActivateInfo);
foreach(LinedefActivateInfo ai in activation.Items)
if((l.Activate & ai.Index) == ai.Index) sai = ai;
if(sai != activation.SelectedItem) activation.SelectedIndex = -1;
}
// UDMF Activations
foreach(CheckBox c in udmfactivates.Checkboxes)
{
LinedefActivateInfo ai = (c.Tag as LinedefActivateInfo);
if(l.Flags.ContainsKey(ai.Key))
{
if(c.Checked != l.Flags[ai.Key])
{
c.ThreeState = true;
c.CheckState = CheckState.Indeterminate;
}
}
}
// Action/tags
if(l.Action != action.Value) action.Empty = true;
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//if(l.Tag.ToString() != tag.Text) tag.Text = "";
if(General.Map.FormatInterface.HasLinedefTag && l.Tag != fl.Tag) tagSelector.ClearTag(); //mxd
if(l.Args[0] != arg0.GetResult(-1)) arg0.ClearValue();
if(l.Args[1] != arg1.GetResult(-1)) arg1.ClearValue();
if(l.Args[2] != arg2.GetResult(-1)) arg2.ClearValue();
if(l.Args[3] != arg3.GetResult(-1)) arg3.ClearValue();
if(l.Args[4] != arg4.GetResult(-1)) arg4.ClearValue();
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//mxd. Check if we have different arg0str values
if(Array.IndexOf(GZBuilder.GZGeneral.ACS_SPECIALS, action.Value) != -1 && cbArgStr.Checked && !string.IsNullOrEmpty(arg0str.Text) && l.Fields.ContainsKey("arg0str") && l.Fields["arg0str"].Value.ToString() != arg0str.Text) {
arg0str.SelectedIndex = -1;
arg0str.Text = string.Empty;
}
// Front side checkbox
if((l.Front != null) != frontside.Checked)
{
frontside.ThreeState = true;
frontside.CheckState = CheckState.Indeterminate;
frontside.AutoCheck = false;
}
// Back side checkbox
if((l.Back != null) != backside.Checked)
{
backside.ThreeState = true;
backside.CheckState = CheckState.Indeterminate;
backside.AutoCheck = false;
}
// Front settings
if(l.Front != null)
{
if(fronthigh.TextureName != l.Front.HighTexture) fronthigh.TextureName = "";
if(frontmid.TextureName != l.Front.MiddleTexture) frontmid.TextureName = "";
if(frontlow.TextureName != l.Front.LowTexture) frontlow.TextureName = "";
if(fronthigh.Required != l.Front.HighRequired()) fronthigh.Required = false;
if(frontmid.Required != l.Front.MiddleRequired()) frontmid.Required = false;
if(frontlow.Required != l.Front.LowRequired()) frontlow.Required = false;
if(frontsector.Text != l.Front.Sector.Index.ToString()) frontsector.Text = "";
//mxd
if (General.Map.UDMF) {
if(frontOffsetTopX.Text != getUDMFTextureOffset(l.Front.Fields, "offsetx_top").ToString()) frontOffsetTopX.Text = "";
if(frontOffsetTopY.Text != getUDMFTextureOffset(l.Front.Fields, "offsety_top").ToString()) frontOffsetTopY.Text = "";
if(frontOffsetMidX.Text != getUDMFTextureOffset(l.Front.Fields, "offsetx_mid").ToString()) frontOffsetMidX.Text = "";
if(frontOffsetMidY.Text != getUDMFTextureOffset(l.Front.Fields, "offsety_mid").ToString()) frontOffsetMidY.Text = "";
if(frontOffsetLowX.Text != getUDMFTextureOffset(l.Front.Fields, "offsetx_bottom").ToString()) frontOffsetLowX.Text = "";
if(frontOffsetLowY.Text != getUDMFTextureOffset(l.Front.Fields, "offsety_bottom").ToString()) frontOffsetLowY.Text = "";
}
if (frontoffsetx.Text != l.Front.OffsetX.ToString()) frontoffsetx.Text = "";
if (frontoffsety.Text != l.Front.OffsetY.ToString()) frontoffsety.Text = "";
}
// Back settings
if(l.Back != null)
{
if(backhigh.TextureName != l.Back.HighTexture) backhigh.TextureName = "";
if(backmid.TextureName != l.Back.MiddleTexture) backmid.TextureName = "";
if(backlow.TextureName != l.Back.LowTexture) backlow.TextureName = "";
if(backhigh.Required != l.Back.HighRequired()) backhigh.Required = false;
if(backmid.Required != l.Back.MiddleRequired()) backmid.Required = false;
if(backlow.Required != l.Back.LowRequired()) backlow.Required = false;
if(backsector.Text != l.Back.Sector.Index.ToString()) backsector.Text = "";
//mxd
if (General.Map.UDMF) {
if(backOffsetTopX.Text != getUDMFTextureOffset(l.Back.Fields, "offsetx_top").ToString()) backOffsetTopX.Text = "";
if(backOffsetTopY.Text != getUDMFTextureOffset(l.Back.Fields, "offsety_top").ToString()) backOffsetTopY.Text = "";
if(backOffsetMidX.Text != getUDMFTextureOffset(l.Back.Fields, "offsetx_mid").ToString()) backOffsetMidX.Text = "";
if(backOffsetMidY.Text != getUDMFTextureOffset(l.Back.Fields, "offsety_mid").ToString()) backOffsetMidY.Text = "";
if(backOffsetLowX.Text != getUDMFTextureOffset(l.Back.Fields, "offsetx_bottom").ToString()) backOffsetLowX.Text = "";
if(backOffsetLowY.Text != getUDMFTextureOffset(l.Back.Fields, "offsety_bottom").ToString()) backOffsetLowY.Text = "";
}
if (backoffsetx.Text != l.Back.OffsetX.ToString()) backoffsetx.Text = "";
if (backoffsety.Text != l.Back.OffsetY.ToString()) backoffsety.Text = "";
if(General.Map.FormatInterface.HasCustomFields) custombackbutton.Visible = true;
}
// Custom fields
fieldslist.SetValues(l.Fields, false);
}
// Refresh controls so that they show their image
backhigh.Refresh();
backmid.Refresh();
backlow.Refresh();
fronthigh.Refresh();
frontmid.Refresh();
frontlow.Refresh();
preventchanges = false;
}
//mxd
private void setNumberedScripts(Linedef l) {
arg0str.Items.Clear();
if (General.Map.NumberedScripts.Count > 0) {
foreach (ScriptItem si in General.Map.NumberedScripts) {
arg0str.Items.Add(si);
if (si.Index == l.Args[0])
arg0str.SelectedIndex = arg0str.Items.Count - 1;
}
//script number is not among known scripts...
if (arg0str.SelectedIndex == -1 && l.Args[0] > 0) {
arg0str.Items.Add(new ScriptItem(l.Args[0], "Script " + l.Args[0]));
arg0str.SelectedIndex = arg0str.Items.Count - 1;
}
} else if (l.Args[0] > 0) {
arg0str.Items.Add(new ScriptItem(l.Args[0], "Script " + l.Args[0]));
arg0str.SelectedIndex = 0;
}
}
//mxd
private void setNamedScripts(string selectedValue) {
arg0str.Items.Clear();
//update arg0str items
if (General.Map.NamedScripts.Count > 0) {
ScriptItem[] sn = new ScriptItem[General.Map.NamedScripts.Count];
General.Map.NamedScripts.CopyTo(sn, 0);
arg0str.Items.AddRange(sn);
for (int i = 0; i < sn.Length; i++) {
if (sn[i].Name == selectedValue) {
arg0str.SelectedIndex = i;
break;
}
}
} else {
arg0str.Text = selectedValue;
}
}
//mxd
private float getUDMFTextureOffset(UniFields fields, string key) {
if(fields != null) return fields.GetValue(key, 0f);
return 0;
}
//mxd
private void setUDMFTextureOffset(UniFields fields, string key, float value) {
if (fields == null) return;
fields.BeforeFieldsChange();
if(value != 0){
if(!fields.ContainsKey(key))
fields.Add(key, new UniValue(UniversalType.Float, value));
else
fields[key].Value = value;
}else if(fields.ContainsKey(key)){ //don't save default value
fields.Remove(key);
}
}
// Front side (un)checked
private void frontside_CheckStateChanged(object sender, EventArgs e)
{
// Enable/disable panel
// NOTE: Also enabled when checkbox is grayed!
frontgroup.Enabled = (frontside.CheckState != CheckState.Unchecked);
}
// Back side (un)checked
private void backside_CheckStateChanged(object sender, EventArgs e)
{
// Enable/disable panel
// NOTE: Also enabled when checkbox is grayed!
backgroup.Enabled = (backside.CheckState != CheckState.Unchecked);
}
// This selects all text in a textbox
private void SelectAllText(object sender, EventArgs e)
{
(sender as TextBox).SelectAll();
}
// Apply clicked
private void apply_Click(object sender, EventArgs e)
{
string undodesc = "linedef";
Sector s;
int index;
// Verify the tag
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if(General.Map.FormatInterface.HasLinedefTag)
{
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tagSelector.ValidateTag(); //mxd
if(((tagSelector.GetTag(0) < General.Map.FormatInterface.MinTag) || (tagSelector.GetTag(0) > General.Map.FormatInterface.MaxTag))) {
General.ShowWarningMessage("Linedef tag must be between " + General.Map.FormatInterface.MinTag + " and " + General.Map.FormatInterface.MaxTag + ".", MessageBoxButtons.OK);
return;
}
}
// Verify the action
if((action.Value < General.Map.FormatInterface.MinAction) || (action.Value > General.Map.FormatInterface.MaxAction))
{
General.ShowWarningMessage("Linedef action must be between " + General.Map.FormatInterface.MinAction + " and " + General.Map.FormatInterface.MaxAction + ".", MessageBoxButtons.OK);
return;
}
// Make undo
if(lines.Count > 1) undodesc = lines.Count + " linedefs";
General.Map.UndoRedo.CreateUndo("Edit " + undodesc);
//mxd
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bool hasAcs = !action.Empty && Array.IndexOf(GZBuilder.GZGeneral.ACS_SPECIALS, action.Value) != -1;
bool hasArg0str = General.Map.UDMF && hasAcs && !string.IsNullOrEmpty(arg0str.Text);
// Go for all the lines
foreach(Linedef l in lines)
{
// Apply all flags
foreach(CheckBox c in flags.Checkboxes)
{
if(c.CheckState == CheckState.Checked) l.SetFlag(c.Tag.ToString(), true);
else if(c.CheckState == CheckState.Unchecked) l.SetFlag(c.Tag.ToString(), false);
}
// Apply chosen activation flag
if(activation.SelectedIndex > -1)
l.Activate = (activation.SelectedItem as LinedefActivateInfo).Index;
// UDMF activations
foreach(CheckBox c in udmfactivates.Checkboxes)
{
LinedefActivateInfo ai = (c.Tag as LinedefActivateInfo);
if(c.CheckState == CheckState.Checked) l.SetFlag(ai.Key, true);
else if(c.CheckState == CheckState.Unchecked) l.SetFlag(ai.Key, false);
}
// Action/tags
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//l.Tag = General.Clamp(tag.GetResult(l.Tag), General.Map.FormatInterface.MinTag, General.Map.FormatInterface.MaxTag);
l.Tag = tagSelector.GetTag(l.Tag); //mxd
if(!action.Empty) l.Action = action.Value;
//mxd
if (hasAcs && !cbArgStr.Checked) {
if (arg0str.SelectedItem != null)
l.Args[0] = ((ScriptItem)arg0str.SelectedItem).Index;
else if (!int.TryParse(arg0str.Text.Trim(), out l.Args[0]))
l.Args[0] = 0;
} else {
l.Args[0] = arg0.GetResult(l.Args[0]);
}
l.Args[1] = arg1.GetResult(l.Args[1]);
l.Args[2] = arg2.GetResult(l.Args[2]);
l.Args[3] = arg3.GetResult(l.Args[3]);
l.Args[4] = arg4.GetResult(l.Args[4]);
// Remove front side?
if((l.Front != null) && (frontside.CheckState == CheckState.Unchecked))
{
l.Front.Dispose();
}
// Create or modify front side?
else if(frontside.CheckState == CheckState.Checked)
{
// Make sure we have a valid sector (make a new one if needed)
if(l.Front != null) index = l.Front.Sector.Index; else index = -1;
index = frontsector.GetResult(index);
if((index > -1) && (index < General.Map.Map.Sectors.Count))
{
s = General.Map.Map.GetSectorByIndex(index);
if(s == null) s = General.Map.Map.CreateSector();
if(s != null)
{
// Create new sidedef?
if(l.Front == null) General.Map.Map.CreateSidedef(l, true, s);
if(l.Front != null)
{
// Change sector?
if(l.Front.Sector != s) l.Front.SetSector(s);
// Apply settings
//mxd
int min = General.Map.FormatInterface.MinTextureOffset;
int max = General.Map.FormatInterface.MaxTextureOffset;
if (General.Map.UDMF) {
if(frontOffsetTopX.Text != "") setUDMFTextureOffset(l.Front.Fields, "offsetx_top", General.Clamp(frontOffsetTopX.GetResult((int)getUDMFTextureOffset(l.Front.Fields, "offsetx_top")), min, max));
if(frontOffsetTopY.Text != "") setUDMFTextureOffset(l.Front.Fields, "offsety_top", General.Clamp(frontOffsetTopY.GetResult((int)getUDMFTextureOffset(l.Front.Fields, "offsety_top")), min, max));
if(frontOffsetMidX.Text != "") setUDMFTextureOffset(l.Front.Fields, "offsetx_mid", General.Clamp(frontOffsetMidX.GetResult((int)getUDMFTextureOffset(l.Front.Fields, "offsetx_mid")), min, max));
if(frontOffsetMidY.Text != "") setUDMFTextureOffset(l.Front.Fields, "offsety_mid", General.Clamp(frontOffsetMidY.GetResult((int)getUDMFTextureOffset(l.Front.Fields, "offsety_mid")), min, max));
if(frontOffsetLowX.Text != "") setUDMFTextureOffset(l.Front.Fields, "offsetx_bottom", General.Clamp(frontOffsetLowX.GetResult((int)getUDMFTextureOffset(l.Front.Fields, "offsetx_bottom")), min, max));
if(frontOffsetLowY.Text != "") setUDMFTextureOffset(l.Front.Fields, "offsety_bottom", General.Clamp(frontOffsetLowY.GetResult((int)getUDMFTextureOffset(l.Front.Fields, "offsety_bottom")), min, max));
}
l.Front.OffsetX = General.Clamp(frontoffsetx.GetResult(l.Front.OffsetX), min, max);
l.Front.OffsetY = General.Clamp(frontoffsety.GetResult(l.Front.OffsetY), min, max);
l.Front.SetTextureHigh(fronthigh.GetResult(l.Front.HighTexture));
l.Front.SetTextureMid(frontmid.GetResult(l.Front.MiddleTexture));
l.Front.SetTextureLow(frontlow.GetResult(l.Front.LowTexture));
}
}
}
}
// Remove back side?
if((l.Back != null) && (backside.CheckState == CheckState.Unchecked))
{
l.Back.Dispose();
}
// Create or modify back side?
else if(backside.CheckState == CheckState.Checked)
{
// Make sure we have a valid sector (make a new one if needed)
if(l.Back != null) index = l.Back.Sector.Index; else index = -1;
index = backsector.GetResult(index);
if((index > -1) && (index < General.Map.Map.Sectors.Count))
{
s = General.Map.Map.GetSectorByIndex(index);
if(s == null) s = General.Map.Map.CreateSector();
if(s != null)
{
// Create new sidedef?
if(l.Back == null) General.Map.Map.CreateSidedef(l, false, s);
if(l.Back != null)
{
// Change sector?
if(l.Back.Sector != s) l.Back.SetSector(s);
// Apply settings
//mxd
int min = General.Map.FormatInterface.MinTextureOffset;
int max = General.Map.FormatInterface.MaxTextureOffset;
if (General.Map.UDMF) {
if(backOffsetTopX.Text != "") setUDMFTextureOffset(l.Back.Fields, "offsetx_top", General.Clamp(backOffsetTopX.GetResult((int)getUDMFTextureOffset(l.Back.Fields, "offsetx_top")), min, max));
if(backOffsetTopY.Text != "") setUDMFTextureOffset(l.Back.Fields, "offsety_top", General.Clamp(backOffsetTopY.GetResult((int)getUDMFTextureOffset(l.Back.Fields, "offsety_top")), min, max));
if(backOffsetMidX.Text != "") setUDMFTextureOffset(l.Back.Fields, "offsetx_mid", General.Clamp(backOffsetMidX.GetResult((int)getUDMFTextureOffset(l.Back.Fields, "offsetx_mid")), min, max));
if(backOffsetMidY.Text != "") setUDMFTextureOffset(l.Back.Fields, "offsety_mid", General.Clamp(backOffsetMidY.GetResult((int)getUDMFTextureOffset(l.Back.Fields, "offsety_mid")), min, max));
if(backOffsetLowX.Text != "") setUDMFTextureOffset(l.Back.Fields, "offsetx_bottom", General.Clamp(backOffsetLowX.GetResult((int)getUDMFTextureOffset(l.Back.Fields, "offsetx_bottom")), min, max));
if(backOffsetLowY.Text != "") setUDMFTextureOffset(l.Back.Fields, "offsety_bottom", General.Clamp(backOffsetLowY.GetResult((int)getUDMFTextureOffset(l.Back.Fields, "offsety_bottom")), min, max));
}
l.Back.OffsetX = General.Clamp(backoffsetx.GetResult(l.Back.OffsetX), min, max);
l.Back.OffsetY = General.Clamp(backoffsety.GetResult(l.Back.OffsetY), min, max);
l.Back.SetTextureHigh(backhigh.GetResult(l.Back.HighTexture));
l.Back.SetTextureMid(backmid.GetResult(l.Back.MiddleTexture));
l.Back.SetTextureLow(backlow.GetResult(l.Back.LowTexture));
}
}
}
}
// Custom fields
fieldslist.Apply(l.Fields);
//mxd. apply arg0str
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if(cbArgStr.Visible && cbArgStr.Checked && hasArg0str) {
if(l.Fields.ContainsKey("arg0str"))
l.Fields["arg0str"].Value = arg0str.Text;
else
l.Fields.Add("arg0str", new UniValue(2, arg0str.Text));
} else if(l.Fields.ContainsKey("arg0str") && (string.IsNullOrEmpty(l.Fields["arg0str"].Value.ToString()) || !hasAcs || (hasAcs && !cbArgStr.Checked))) {
l.Fields.Remove("arg0str");
}
}
// Update the used textures
General.Map.Data.UpdateUsedTextures();
// Done
General.Map.IsChanged = true;
this.DialogResult = DialogResult.OK;
this.Close();
}
// Cancel clicked
private void cancel_Click(object sender, EventArgs e)
{
// Be gone
this.DialogResult = DialogResult.Cancel;
this.Close();
}
// Action changes
private void action_ValueChanges(object sender, EventArgs e)
{
int showaction = 0;
// Only when line type is known
if(General.Map.Config.LinedefActions.ContainsKey(action.Value)) showaction = action.Value;
// Change the argument descriptions
arg0label.Text = General.Map.Config.LinedefActions[showaction].Args[0].Title + ":";
arg1label.Text = General.Map.Config.LinedefActions[showaction].Args[1].Title + ":";
arg2label.Text = General.Map.Config.LinedefActions[showaction].Args[2].Title + ":";
arg3label.Text = General.Map.Config.LinedefActions[showaction].Args[3].Title + ":";
arg4label.Text = General.Map.Config.LinedefActions[showaction].Args[4].Title + ":";
arg0label.Enabled = General.Map.Config.LinedefActions[showaction].Args[0].Used;
arg1label.Enabled = General.Map.Config.LinedefActions[showaction].Args[1].Used;
arg2label.Enabled = General.Map.Config.LinedefActions[showaction].Args[2].Used;
arg3label.Enabled = General.Map.Config.LinedefActions[showaction].Args[3].Used;
arg4label.Enabled = General.Map.Config.LinedefActions[showaction].Args[4].Used;
if(arg0label.Enabled) arg0.ForeColor = SystemColors.WindowText; else arg0.ForeColor = SystemColors.GrayText;
if(arg1label.Enabled) arg1.ForeColor = SystemColors.WindowText; else arg1.ForeColor = SystemColors.GrayText;
if(arg2label.Enabled) arg2.ForeColor = SystemColors.WindowText; else arg2.ForeColor = SystemColors.GrayText;
if(arg3label.Enabled) arg3.ForeColor = SystemColors.WindowText; else arg3.ForeColor = SystemColors.GrayText;
if(arg4label.Enabled) arg4.ForeColor = SystemColors.WindowText; else arg4.ForeColor = SystemColors.GrayText;
arg0.Setup(General.Map.Config.LinedefActions[showaction].Args[0]);
arg1.Setup(General.Map.Config.LinedefActions[showaction].Args[1]);
arg2.Setup(General.Map.Config.LinedefActions[showaction].Args[2]);
arg3.Setup(General.Map.Config.LinedefActions[showaction].Args[3]);
arg4.Setup(General.Map.Config.LinedefActions[showaction].Args[4]);
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// mxd. Apply action's default arguments
if(!preventchanges && showaction != 0 && General.Map.Config.LinedefActions.ContainsKey(showaction)) {
arg0.SetDefaultValue();
arg1.SetDefaultValue();
arg2.SetDefaultValue();
arg3.SetDefaultValue();
arg4.SetDefaultValue();
} else { //or set them to 0
arg0.SetValue(0);
arg1.SetValue(0);
arg2.SetValue(0);
arg3.SetValue(0);
arg4.SetValue(0);
}
//mxd. update arg0str
if (Array.IndexOf(GZBuilder.GZGeneral.ACS_SPECIALS, showaction) != -1) {
arg0str.Visible = true;
if (General.Map.UDMF && fieldslist.GetValue("arg0str") != null) {
cbArgStr.Visible = true;
cbArgStr.Checked = true;
setNamedScripts((string)fieldslist.GetValue("arg0str"));
} else { //use script numbers
cbArgStr.Visible = General.Map.UDMF;
cbArgStr.Checked = false;
Linedef l = General.GetByIndex(lines, 0);
setNumberedScripts(l);
}
} else {
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if(cbArgStr.Checked) cbArgStr.Checked = false;
cbArgStr.Visible = false;
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arg0label.Text = General.Map.Config.LinedefActions[showaction].Args[0].Title + ":";
arg0str.Visible = false;
}
}
// Browse Action clicked
private void browseaction_Click(object sender, EventArgs e)
{
action.Value = ActionBrowserForm.BrowseAction(this, action.Value);
}
// Custom fields on front sides
private void customfrontbutton_Click(object sender, EventArgs e)
{
// Make collection of front sides
List<MapElement> sides = new List<MapElement>(lines.Count);
foreach(Linedef l in lines) if(l.Front != null) sides.Add(l.Front);
// Make undo
string undodesc = "sidedef";
if(sides.Count > 1) undodesc = sides.Count + " sidedefs";
General.Map.UndoRedo.CreateUndo("Edit " + undodesc);
// Edit these
if(!CustomFieldsForm.ShowDialog(this, "Front side custom fields", "sidedef", sides, General.Map.Config.SidedefFields))
General.Map.UndoRedo.WithdrawUndo();
}
// Custom fields on back sides
private void custombackbutton_Click(object sender, EventArgs e)
{
// Make collection of back sides
List<MapElement> sides = new List<MapElement>(lines.Count);
foreach(Linedef l in lines) if(l.Back != null) sides.Add(l.Back);
// Make undo
string undodesc = "sidedef";
if(sides.Count > 1) undodesc = sides.Count + " sidedefs";
General.Map.UndoRedo.CreateUndo("Edit " + undodesc);
// Edit these
if(!CustomFieldsForm.ShowDialog(this, "Back side custom fields", "sidedef", sides, General.Map.Config.SidedefFields))
General.Map.UndoRedo.WithdrawUndo();
}
//mxd
private void cbArgStr_CheckedChanged(object sender, EventArgs e) {
arg0str.Text = "";
if (cbArgStr.Checked) {
setNamedScripts((string)fieldslist.GetValue("arg0str"));
} else if (!cbArgStr.Checked) {
setNumberedScripts(General.GetByIndex(lines, 0));
}
arg0label.Text = cbArgStr.Checked ? "Script name:" : "Script number:";
}
//mxd
private void arg0str_Leave(object sender, EventArgs e) {
if (cbArgStr.Checked) fieldslist.SetValue("arg0str", arg0str.Text, CodeImp.DoomBuilder.Types.UniversalType.String);
}
//mxd
private void fieldslist_OnFieldValueChanged(string fieldname) {
if (cbArgStr.Checked && fieldname == "arg0str")
arg0str.Text = (string)fieldslist.GetValue(fieldname);
}
// Help!
private void LinedefEditForm_HelpRequested(object sender, HelpEventArgs hlpevent)
{
General.ShowHelp("w_linedefedit.html");
hlpevent.Handled = true;
}
}
}