UltimateZoneBuilder/Source/Controls/ScriptEditorControl.cs

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#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using Microsoft.Win32;
using System.Drawing.Drawing2D;
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using CodeImp.DoomBuilder.Config;
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using System.IO;
using System.Reflection;
using CodeImp.DoomBuilder.IO;
using System.Collections;
using System.Globalization;
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using CodeImp.DoomBuilder.Rendering;
using CodeImp.DoomBuilder.Properties;
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#endregion
namespace CodeImp.DoomBuilder.Controls
{
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internal partial class ScriptEditorControl : UserControl
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{
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#region ================== Constants
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private const string LEXERS_RESOURCE = "Lexers.cfg";
private const int DEFAULT_STYLE = (int)ScriptStylesCommon.Default;
private const int MAX_BACKTRACK_LENGTH = 200;
// Index for registered images
private enum ImageIndex : int
{
ScriptConstant = 0,
ScriptKeyword = 1,
ScriptError = 2
}
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#endregion
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#region ================== Delegates / Events
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public delegate void ExplicitSaveTabDelegate();
public delegate void OpenScriptBrowserDelegate();
public event ExplicitSaveTabDelegate OnExplicitSaveTab;
public event OpenScriptBrowserDelegate OnOpenScriptBrowser;
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#endregion
#region ================== Properties
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public string Text { get { return scriptedit.Text; } set { scriptedit.Text = value; } }
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public bool IsChanged { get { return scriptedit.CanUndo; } }
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#endregion
#region ================== Variables
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// Script configuration
private ScriptConfiguration scriptconfig;
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// List of keywords and constants, sorted as uppercase
private string autocompletestring;
// Style translation from Scintilla style to ScriptStyleType
private Dictionary<int, ScriptStyleType> stylelookup;
// Current position information
private string curfunctionname = "";
private int curargumentindex = 0;
private int curfunctionstartpos = 0;
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#endregion
#region ================== Contructor / Disposer
// Constructor
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public ScriptEditorControl()
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{
// Initialize
InitializeComponent();
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// Script editor properties
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// Unfortunately, these cannot be set using the designer
// because the control is not really loaded in design mode
scriptedit.AutoCMaximumHeight = 8;
scriptedit.AutoCSeparator = ' ';
scriptedit.AutoCTypeSeparator = '?';
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scriptedit.CaretWidth = 2;
scriptedit.EndAtLastLine = 1;
scriptedit.EndOfLineMode = ScriptEndOfLine.CRLF;
scriptedit.IsAutoCGetChooseSingle = true;
scriptedit.IsAutoCGetIgnoreCase = true;
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scriptedit.IsBackSpaceUnIndents = true;
scriptedit.IsBufferedDraw = true;
scriptedit.IsCaretLineVisible = false;
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scriptedit.IsHScrollBar = true;
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scriptedit.IsIndentationGuides = true;
scriptedit.IsMouseDownCaptures = true;
scriptedit.IsTabIndents = true;
scriptedit.IsUndoCollection = true;
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scriptedit.IsUseTabs = true;
scriptedit.IsViewEOL = false;
scriptedit.IsVScrollBar = true;
scriptedit.SetFoldFlags((int)ScriptFoldFlag.Box);
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// Symbol margin
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scriptedit.SetMarginTypeN(0, (int)ScriptMarginType.Symbol);
scriptedit.SetMarginWidthN(0, 20);
scriptedit.SetMarginMaskN(0, -1); // all
// Line numbers margin
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scriptedit.SetMarginTypeN(1, (int)ScriptMarginType.Number);
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scriptedit.SetMarginWidthN(1, 40);
scriptedit.SetMarginMaskN(1, 0); // none
// Spacing margin
scriptedit.SetMarginTypeN(2, (int)ScriptMarginType.Symbol);
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scriptedit.SetMarginWidthN(2, 5);
scriptedit.SetMarginMaskN(2, 0); // none
// Setup with default script config
// Disabled, the form designer doesn't like this
//SetupStyles(new ScriptConfiguration());
// Images
RegisterAutoCompleteImage(ImageIndex.ScriptConstant, Resources.ScriptConstant);
RegisterAutoCompleteImage(ImageIndex.ScriptKeyword, Resources.ScriptKeyword);
RegisterMarkerImage(ImageIndex.ScriptError, Resources.ScriptError);
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}
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#endregion
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#region ================== Methods
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// This moves the caret to a given line and ensures the line is visible
public void MoveToLine(int linenumber)
{
scriptedit.GotoLine(linenumber);
}
// This clears all marks
public void ClearMarks()
{
scriptedit.MarkerDeleteAll((int)ImageIndex.ScriptError);
}
// This adds a mark on the given line
public void AddMark(int linenumber)
{
scriptedit.MarkerAdd(linenumber, (int)ImageIndex.ScriptError);
}
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// This refreshes the style setup
public void RefreshStyle()
{
// Re-setup with the same config
SetupStyles(scriptconfig);
}
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// This sets up the script editor with a script configuration
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public void SetupStyles(ScriptConfiguration config)
{
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Stream lexersdata;
StreamReader lexersreader;
Configuration lexercfg = new Configuration();
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List<string> autocompletelist = new List<string>();
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string[] resnames;
int imageindex;
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// Make collections
stylelookup = new Dictionary<int, ScriptStyleType>();
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// Keep script configuration
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if(scriptconfig != config) scriptconfig = config;
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// Find a resource named Lexers.cfg
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resnames = General.ThisAssembly.GetManifestResourceNames();
foreach(string rn in resnames)
{
// Found one?
if(rn.EndsWith(LEXERS_RESOURCE, StringComparison.InvariantCultureIgnoreCase))
{
// Get a stream from the resource
lexersdata = General.ThisAssembly.GetManifestResourceStream(rn);
lexersreader = new StreamReader(lexersdata, Encoding.ASCII);
// Load configuration from stream
lexercfg.InputConfiguration(lexersreader.ReadToEnd());
// Done with the resource
lexersreader.Dispose();
lexersdata.Dispose();
}
}
// Check if specified lexer exists and set the lexer to use
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string lexername = "lexer" + scriptconfig.Lexer.ToString(CultureInfo.InvariantCulture);
if(!lexercfg.SettingExists(lexername)) throw new InvalidOperationException("Unknown lexer " + scriptconfig.Lexer + " specified in script configuration!");
scriptedit.Lexer = scriptconfig.Lexer;
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// Set the default style and settings
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scriptedit.StyleSetFont(DEFAULT_STYLE, General.Settings.ScriptFontName);
scriptedit.StyleSetSize(DEFAULT_STYLE, General.Settings.ScriptFontSize);
scriptedit.StyleSetBold(DEFAULT_STYLE, General.Settings.ScriptFontBold);
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scriptedit.StyleSetItalic(DEFAULT_STYLE, false);
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scriptedit.StyleSetUnderline(DEFAULT_STYLE, false);
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scriptedit.StyleSetCase(DEFAULT_STYLE, ScriptCaseVisible.Mixed);
scriptedit.StyleSetFore(DEFAULT_STYLE, General.Colors.PlainText.ToColorRef());
scriptedit.StyleSetBack(DEFAULT_STYLE, General.Colors.ScriptBackground.ToColorRef());
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scriptedit.CaretPeriod = SystemInformation.CaretBlinkTime;
scriptedit.CaretFore = General.Colors.ScriptBackground.Inverse().ToColorRef();
scriptedit.StyleBits = 7;
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// This applies the default style to all styles
scriptedit.StyleClearAll();
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// Set the default to something normal (this is used by the autocomplete list)
scriptedit.StyleSetFont(DEFAULT_STYLE, this.Font.Name);
scriptedit.StyleSetBold(DEFAULT_STYLE, this.Font.Bold);
scriptedit.StyleSetItalic(DEFAULT_STYLE, this.Font.Italic);
scriptedit.StyleSetUnderline(DEFAULT_STYLE, this.Font.Underline);
scriptedit.StyleSetSize(DEFAULT_STYLE, (int)Math.Round(this.Font.SizeInPoints));
// Set style for linenumbers and margins
scriptedit.StyleSetBack((int)ScriptStylesCommon.LineNumber, General.Colors.ScriptBackground.ToColorRef());
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// Clear all keywords
for(int i = 0; i < 9; i++) scriptedit.KeyWords(i, null);
// Now go for all elements in the lexer configuration
// We are looking for the numeric keys, because these are the
// style index to set and the value is our ScriptStyleType
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IDictionary dic = lexercfg.ReadSetting(lexername, new Hashtable());
foreach(DictionaryEntry de in dic)
{
// Check if this is a numeric key
int stylenum = -1;
if(int.TryParse(de.Key.ToString(), out stylenum))
{
// Add style to lookup table
stylelookup.Add(stylenum, (ScriptStyleType)(int)de.Value);
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// Apply color to style
int colorindex = 0;
switch((ScriptStyleType)(int)de.Value)
{
case ScriptStyleType.PlainText: colorindex = ColorCollection.PLAINTEXT; break;
case ScriptStyleType.Comment: colorindex = ColorCollection.COMMENTS; break;
case ScriptStyleType.Constant: colorindex = ColorCollection.CONSTANTS; break;
case ScriptStyleType.Keyword: colorindex = ColorCollection.KEYWORDS; break;
case ScriptStyleType.LineNumber: colorindex = ColorCollection.LINENUMBERS; break;
case ScriptStyleType.Literal: colorindex = ColorCollection.LITERALS; break;
default: colorindex = ColorCollection.PLAINTEXT; break;
}
scriptedit.StyleSetFore(stylenum, General.Colors.Colors[colorindex].ToColorRef());
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}
}
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// Create the keywords list and apply it
imageindex = (int)ImageIndex.ScriptKeyword;
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int keywordsindex = lexercfg.ReadSetting(lexername + ".keywordsindex", -1);
if(keywordsindex > -1)
{
StringBuilder keywordslist = new StringBuilder("");
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foreach(string k in scriptconfig.Keywords)
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{
if(keywordslist.Length > 0) keywordslist.Append(" ");
keywordslist.Append(k);
autocompletelist.Add(k + "?" + imageindex.ToString(CultureInfo.InvariantCulture));
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}
string words = keywordslist.ToString();
scriptedit.KeyWords(keywordsindex, words.ToLowerInvariant());
}
// Create the constants list and apply it
imageindex = (int)ImageIndex.ScriptConstant;
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int constantsindex = lexercfg.ReadSetting(lexername + ".constantsindex", -1);
if(constantsindex > -1)
{
StringBuilder constantslist = new StringBuilder("");
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foreach(string c in scriptconfig.Constants)
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{
if(constantslist.Length > 0) constantslist.Append(" ");
constantslist.Append(c);
autocompletelist.Add(c + "?" + imageindex.ToString(CultureInfo.InvariantCulture));
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}
string words = constantslist.ToString();
scriptedit.KeyWords(constantsindex, words.ToLowerInvariant());
}
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// Sort the autocomplete list
autocompletelist.Sort(StringComparer.CurrentCultureIgnoreCase);
autocompletestring = string.Join(" ", autocompletelist.ToArray());
// Show/hide the functions bar
functionbar.Visible = (scriptconfig.FunctionRegEx.Length > 0);
// Rearrange the layout
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scriptedit.ClearDocumentStyle();
scriptedit.Text = scriptedit.Text;
this.PerformLayout();
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}
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// This returns the current word (where the caret is at)
public string GetCurrentWord()
{
int wordstart = scriptedit.WordStartPosition(scriptedit.CurrentPos, true);
int wordend = scriptedit.WordEndPosition(scriptedit.CurrentPos, true);
if(wordstart > wordend)
return scriptedit.Text.Substring(wordstart, wordend - wordstart);
else
return "";
}
// This returns the ScriptStyleType for a given Scintilla style
private ScriptStyleType GetScriptStyle(int scintillastyle)
{
if(stylelookup.ContainsKey(scintillastyle))
return stylelookup[scintillastyle];
else
return ScriptStyleType.PlainText;
}
// This gathers information about the current caret position
private void UpdatePositionInfo()
{
int bracketlevel = 0; // bracket level counting
int argindex = 0; // function argument counting
int limitpos; // lowest position we'll backtrack to
int pos = scriptedit.CurrentPos;
// Reset position info
curfunctionname = "";
curargumentindex = 0;
curfunctionstartpos = 0;
// Determine lowest backtrack position
limitpos = scriptedit.CurrentPos - MAX_BACKTRACK_LENGTH;
if(limitpos < 0) limitpos = 0;
// We can only do this when we have function syntax information
if((scriptconfig.ArgumentDelimiter.Length == 0) || (scriptconfig.FunctionClose.Length == 0) ||
(scriptconfig.FunctionOpen.Length == 0) || (scriptconfig.Terminator.Length == 0)) return;
// Get int versions of the function syntax informantion
int argumentdelimiter = scriptconfig.ArgumentDelimiter[0];
int functionclose = scriptconfig.FunctionClose[0];
int functionopen = scriptconfig.FunctionOpen[0];
int terminator = scriptconfig.Terminator[0];
// Continue backtracking until we reached the limitpos
while(pos >= limitpos)
{
// Backtrack 1 character
pos--;
// Get the style and character at this position
ScriptStyleType curstyle = GetScriptStyle(scriptedit.StyleAt(pos));
int curchar = scriptedit.CharAt(pos);
// Then meeting ) then increase bracket level
// When meeting ( then decrease bracket level
// When bracket level goes -1, then the next word should be the function name
// Only when at bracket level 0, count the comma's for argument index
// TODO:
// Original code checked for scope character here and breaks if found
// Check if in plain text or keyword
if((curstyle == ScriptStyleType.PlainText) || (curstyle == ScriptStyleType.Keyword))
{
// Closing bracket
if(curchar == functionclose)
{
bracketlevel++;
}
// Opening bracket
else if(curchar == functionopen)
{
bracketlevel--;
// Out of the brackets?
if(bracketlevel < 0)
{
// Skip any whitespace before this bracket
do
{
// Backtrack 1 character
curchar = scriptedit.CharAt(--pos);
}
while((pos >= limitpos) && ((curchar == ' ') || (curchar == '\t') ||
(curchar == '\r') || (curchar == '\n')));
// NOTE: We may need to set onlyWordCharacters argument in the
// following calls to false to get any argument delimiter included,
// but this may also cause a valid keyword to be combined with other
// surrounding characters that do not belong to the keyword.
// Find the word before this bracket
int wordstart = scriptedit.WordStartPosition(pos, true);
int wordend = scriptedit.WordEndPosition(pos, true);
string word = scriptedit.Text.Substring(wordstart, wordend - wordstart);
if(word.Length > 0)
{
// Check if this is an argument delimiter
// I can't remember why I did this, but I'll probably stumble
// upon the problem if this doesn't work right (see note above)
if(word[0] == argumentdelimiter)
{
// We are now in the parent function
bracketlevel++;
argindex = 0;
}
// Now check if this is a keyword
else if(scriptconfig.IsKeyword(word))
{
// Found it!
curfunctionname = scriptconfig.GetKeywordCase(word);
curargumentindex = argindex;
curfunctionstartpos = wordstart;
break;
}
else
{
// Don't know this word
break;
}
}
}
}
// Argument delimiter
else if(curchar == argumentdelimiter)
{
// Only count these at brackt level 0
if(bracketlevel == 0) argindex++;
}
// Terminator
else if(curchar == terminator)
{
// Can't find anything, break now
break;
}
}
}
}
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// This clears all undo levels
public void ClearUndoRedo()
{
scriptedit.EmptyUndoBuffer();
}
// This registers an XPM image for the autocomplete list
private unsafe void RegisterAutoCompleteImage(ImageIndex index, byte[] imagedata)
{
// Convert to string
string bigstring = Encoding.UTF8.GetString(imagedata);
// Register image
scriptedit.RegisterImage((int)index, bigstring);
}
// This registers an XPM image for the markes list
private unsafe void RegisterMarkerImage(ImageIndex index, byte[] imagedata)
{
// Convert to string
string bigstring = Encoding.UTF8.GetString(imagedata);
// Register image
scriptedit.MarkerDefinePixmap((int)index, bigstring);
}
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// Perform undo
public void Undo()
{
scriptedit.Undo();
}
// Perform redo
public void Redo()
{
scriptedit.Redo();
}
// Perform cut
public void Cut()
{
scriptedit.Cut();
}
// Perform copy
public void Copy()
{
scriptedit.Copy();
}
// Perform paste
public void Paste()
{
scriptedit.Paste();
}
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// This steals the focus (use with care!)
public void GrabFocus()
{
scriptedit.GrabFocus();
}
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#endregion
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#region ================== Events
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// Layout needs to be re-organized
protected override void OnLayout(LayoutEventArgs e)
{
base.OnLayout(e);
// With or without functions bar?
if(functionbar.Visible)
{
scriptpanel.Top = functionbar.Bottom + 6;
scriptpanel.Height = this.ClientSize.Height - scriptpanel.Top;
}
else
{
scriptpanel.Top = 0;
scriptpanel.Height = this.ClientSize.Height;
}
}
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// Key pressed down
private void scriptedit_KeyDown(object sender, KeyEventArgs e)
{
// These key combinations put odd characters in the script, so I disabled them
if((e.KeyCode == Keys.Q) && ((e.Modifiers & Keys.Control) == Keys.Control)) e.Handled = true;
if((e.KeyCode == Keys.W) && ((e.Modifiers & Keys.Control) == Keys.Control)) e.Handled = true;
if((e.KeyCode == Keys.E) && ((e.Modifiers & Keys.Control) == Keys.Control)) e.Handled = true;
if((e.KeyCode == Keys.R) && ((e.Modifiers & Keys.Control) == Keys.Control)) e.Handled = true;
if((e.KeyCode == Keys.Y) && ((e.Modifiers & Keys.Control) == Keys.Control)) e.Handled = true;
if((e.KeyCode == Keys.U) && ((e.Modifiers & Keys.Control) == Keys.Control)) e.Handled = true;
if((e.KeyCode == Keys.I) && ((e.Modifiers & Keys.Control) == Keys.Control)) e.Handled = true;
if((e.KeyCode == Keys.P) && ((e.Modifiers & Keys.Control) == Keys.Control)) e.Handled = true;
if((e.KeyCode == Keys.A) && ((e.Modifiers & Keys.Control) == Keys.Control) && ((e.Modifiers & Keys.Shift) == Keys.Shift)) e.Handled = true;
if((e.KeyCode == Keys.D) && ((e.Modifiers & Keys.Control) == Keys.Control)) e.Handled = true;
if((e.KeyCode == Keys.F) && ((e.Modifiers & Keys.Control) == Keys.Control)) e.Handled = true;
if((e.KeyCode == Keys.G) && ((e.Modifiers & Keys.Control) == Keys.Control)) e.Handled = true;
if((e.KeyCode == Keys.H) && ((e.Modifiers & Keys.Control) == Keys.Control)) e.Handled = true;
if((e.KeyCode == Keys.J) && ((e.Modifiers & Keys.Control) == Keys.Control)) e.Handled = true;
if((e.KeyCode == Keys.K) && ((e.Modifiers & Keys.Control) == Keys.Control)) e.Handled = true;
if((e.KeyCode == Keys.L) && ((e.Modifiers & Keys.Control) == Keys.Control)) e.Handled = true;
if((e.KeyCode == Keys.Z) && ((e.Modifiers & Keys.Control) == Keys.Control) && ((e.Modifiers & Keys.Shift) == Keys.Shift)) e.Handled = true;
if((e.KeyCode == Keys.X) && ((e.Modifiers & Keys.Control) == Keys.Control) && ((e.Modifiers & Keys.Shift) == Keys.Shift)) e.Handled = true;
if((e.KeyCode == Keys.C) && ((e.Modifiers & Keys.Control) == Keys.Control) && ((e.Modifiers & Keys.Shift) == Keys.Shift)) e.Handled = true;
if((e.KeyCode == Keys.V) && ((e.Modifiers & Keys.Control) == Keys.Control) && ((e.Modifiers & Keys.Shift) == Keys.Shift)) e.Handled = true;
if((e.KeyCode == Keys.B) && ((e.Modifiers & Keys.Control) == Keys.Control)) e.Handled = true;
if((e.KeyCode == Keys.N) && ((e.Modifiers & Keys.Control) == Keys.Control)) e.Handled = true;
if((e.KeyCode == Keys.M) && ((e.Modifiers & Keys.Control) == Keys.Control)) e.Handled = true;
// CTRL+S for save
if((e.KeyCode == Keys.S) && ((e.Modifiers & Keys.Control) == Keys.Control))
{
if(OnExplicitSaveTab != null) OnExplicitSaveTab();
e.Handled = true;
}
// CTRL+O for open
if((e.KeyCode == Keys.O) && ((e.Modifiers & Keys.Control) == Keys.Control))
{
if(OnOpenScriptBrowser != null) OnOpenScriptBrowser();
e.Handled = true;
}
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// CTRL+Space to autocomplete
if((e.KeyCode == Keys.Space) && (e.Modifiers == Keys.Control))
{
// Hide call tip if any
scriptedit.CallTipCancel();
// Show autocomplete
int currentpos = scriptedit.CurrentPos;
int wordstartpos = scriptedit.WordStartPosition(currentpos, true);
scriptedit.AutoCShow(currentpos - wordstartpos, autocompletestring);
e.Handled = true;
}
}
// Key released
private void scriptedit_KeyUp(object sender, KeyEventArgs e)
{
bool showcalltip = false;
int highlightstart = 0;
int highlightend = 0;
UpdatePositionInfo();
// Call tip shown
if(scriptedit.IsCallTipActive)
{
// Should we hide the call tip?
if(curfunctionname.Length == 0)
{
// Hide the call tip
scriptedit.CallTipCancel();
}
else
{
// Update the call tip
showcalltip = true;
}
}
// No call tip
else
{
// Should we show a call tip?
showcalltip = (curfunctionname.Length > 0) && !scriptedit.IsAutoCActive;
}
// Show or update call tip
if(showcalltip)
{
string functiondef = scriptconfig.GetFunctionDefinition(curfunctionname);
if(functiondef != null)
{
// Determine the range to highlight
int argsopenpos = functiondef.IndexOf(scriptconfig.FunctionOpen);
int argsclosepos = functiondef.LastIndexOf(scriptconfig.FunctionClose);
if((argsopenpos > -1) && (argsclosepos > -1))
{
string argsstr = functiondef.Substring(argsopenpos + 1, argsclosepos - argsopenpos - 1);
string[] args = argsstr.Split(scriptconfig.ArgumentDelimiter[0]);
if((curargumentindex >= 0) && (curargumentindex < args.Length))
{
int argoffset = 0;
for(int i = 0; i < curargumentindex; i++) argoffset += args[i].Length + 1;
highlightstart = argsopenpos + argoffset + 1;
highlightend = highlightstart + args[curargumentindex].Length;
}
}
// Show tip
scriptedit.CallTipShow(curfunctionstartpos, functiondef);
scriptedit.CallTipSetHlt(highlightstart, highlightend);
}
}
}
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#endregion
}
}