2009-04-19 18:07:22 +00:00
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//------------------------------------------------------------------------------
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// <auto-generated>
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2013-08-21 10:45:54 +00:00
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// This code was generated by a tool.
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2016-01-11 13:00:52 +00:00
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// Runtime Version:2.0.50727.5466
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2009-04-19 18:07:22 +00:00
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//
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2013-08-21 10:45:54 +00:00
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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2009-04-19 18:07:22 +00:00
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace CodeImp.DoomBuilder.Properties {
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using System;
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/// <summary>
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2013-08-21 10:45:54 +00:00
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/// A strongly-typed resource class, for looking up localized strings, etc.
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2009-04-19 18:07:22 +00:00
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/// </summary>
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2013-08-21 10:45:54 +00:00
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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2012-07-17 22:51:55 +00:00
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
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2009-04-19 18:07:22 +00:00
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources() {
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}
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/// <summary>
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2013-08-21 10:45:54 +00:00
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/// Returns the cached ResourceManager instance used by this class.
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2009-04-19 18:07:22 +00:00
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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2016-01-11 13:00:52 +00:00
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if (object.ReferenceEquals(resourceMan, null)) {
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2009-04-19 18:07:22 +00:00
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("CodeImp.DoomBuilder.Properties.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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2013-08-21 10:45:54 +00:00
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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2009-04-19 18:07:22 +00:00
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported.
Changed, Visual mode: changed thing fog calculation logic. Should be closer to GZDoom now.
Fixed, GLDEFS parser: "height" texture parameter was not treated as optional.
Fixed, text lump parsers: in some cases incorrect line number was displayed in error and warning messages.
Fixed, Visual mode: glow effect was not applied to sectors with 3 sidedefs.
Fixed, Visual mode: in some cases glow effect was not updated when replacing textures.
Fixed, general interface: "Full Brightness" button state was not updated during map loading.
Fixed, Drag Linedefs/Vertices/Sectors/Things modes: positions of line length labels were not updated while panning the view.
Cosmetic: added a bunch of new icons.
Cosmetic: changed Visual mode crosshair.
2015-08-27 20:46:49 +00:00
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internal static System.Drawing.Bitmap About {
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get {
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object obj = ResourceManager.GetObject("About", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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2012-11-02 23:11:38 +00:00
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internal static System.Drawing.Bitmap Add {
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get {
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object obj = ResourceManager.GetObject("Add", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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2010-08-22 11:36:09 +00:00
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internal static System.Drawing.Bitmap Angle {
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get {
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object obj = ResourceManager.GetObject("Angle", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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2013-03-18 13:52:27 +00:00
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internal static System.Drawing.Bitmap ArrowDown {
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get {
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object obj = ResourceManager.GetObject("ArrowDown", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap ArrowUp {
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get {
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object obj = ResourceManager.GetObject("ArrowUp", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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2014-03-03 09:52:55 +00:00
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internal static System.Drawing.Bitmap Brightness {
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get {
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object obj = ResourceManager.GetObject("Brightness", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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2013-04-01 11:06:01 +00:00
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internal static System.Drawing.Bitmap Check {
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get {
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object obj = ResourceManager.GetObject("Check", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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2014-11-13 09:43:39 +00:00
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internal static System.Drawing.Bitmap Clear {
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get {
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object obj = ResourceManager.GetObject("Clear", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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2014-01-08 09:46:57 +00:00
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internal static System.Drawing.Bitmap ClearTextures {
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get {
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object obj = ResourceManager.GetObject("ClearTextures", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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2009-04-25 06:55:17 +00:00
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internal static System.Drawing.Bitmap CLogo {
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get {
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object obj = ResourceManager.GetObject("CLogo", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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2009-04-19 18:07:22 +00:00
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internal static System.Drawing.Bitmap Close {
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get {
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object obj = ResourceManager.GetObject("Close", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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2014-12-03 09:06:05 +00:00
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internal static System.Drawing.Bitmap Collapse {
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get {
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object obj = ResourceManager.GetObject("Collapse", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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2009-04-19 18:07:22 +00:00
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internal static System.Drawing.Bitmap ColorPick {
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get {
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object obj = ResourceManager.GetObject("ColorPick", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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2015-07-14 23:34:31 +00:00
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internal static System.Drawing.Bitmap Comment {
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get {
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object obj = ResourceManager.GetObject("Comment", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap CommentInfo {
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get {
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object obj = ResourceManager.GetObject("CommentInfo", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap CommentProblem {
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get {
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object obj = ResourceManager.GetObject("CommentProblem", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap CommentQuestion {
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get {
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object obj = ResourceManager.GetObject("CommentQuestion", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap CommentRegular {
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get {
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object obj = ResourceManager.GetObject("CommentRegular", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap CommentSmile {
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get {
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object obj = ResourceManager.GetObject("CommentSmile", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported.
Changed, Visual mode: changed thing fog calculation logic. Should be closer to GZDoom now.
Fixed, GLDEFS parser: "height" texture parameter was not treated as optional.
Fixed, text lump parsers: in some cases incorrect line number was displayed in error and warning messages.
Fixed, Visual mode: glow effect was not applied to sectors with 3 sidedefs.
Fixed, Visual mode: in some cases glow effect was not updated when replacing textures.
Fixed, general interface: "Full Brightness" button state was not updated during map loading.
Fixed, Drag Linedefs/Vertices/Sectors/Things modes: positions of line length labels were not updated while panning the view.
Cosmetic: added a bunch of new icons.
Cosmetic: changed Visual mode crosshair.
2015-08-27 20:46:49 +00:00
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internal static System.Drawing.Bitmap Configuration {
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get {
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object obj = ResourceManager.GetObject("Configuration", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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2009-04-19 18:07:22 +00:00
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internal static System.Drawing.Bitmap Copy {
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get {
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object obj = ResourceManager.GetObject("Copy", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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2014-01-17 14:41:38 +00:00
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internal static System.Drawing.Bitmap Cursor {
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get {
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object obj = ResourceManager.GetObject("Cursor", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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2009-04-19 18:07:22 +00:00
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internal static System.Drawing.Bitmap Cut {
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get {
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object obj = ResourceManager.GetObject("Cut", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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2015-01-09 08:11:42 +00:00
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internal static System.Drawing.Bitmap DockerCollapse {
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get {
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object obj = ResourceManager.GetObject("DockerCollapse", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap DockerExpand {
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get {
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object obj = ResourceManager.GetObject("DockerExpand", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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2009-05-10 16:02:08 +00:00
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internal static System.Drawing.Bitmap ErrorLarge {
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get {
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object obj = ResourceManager.GetObject("ErrorLarge", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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2014-12-03 09:06:05 +00:00
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internal static System.Drawing.Bitmap Expand {
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get {
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object obj = ResourceManager.GetObject("Expand", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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2009-04-19 18:07:22 +00:00
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internal static System.Drawing.Bitmap Failed {
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get {
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object obj = ResourceManager.GetObject("Failed", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap File {
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get {
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object obj = ResourceManager.GetObject("File", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Filter {
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get {
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object obj = ResourceManager.GetObject("Filter", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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|
2012-05-20 00:56:59 +00:00
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internal static System.Drawing.Bitmap fog {
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get {
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object obj = ResourceManager.GetObject("fog", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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2009-04-19 18:07:22 +00:00
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internal static System.Drawing.Bitmap Folder {
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get {
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object obj = ResourceManager.GetObject("Folder", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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2014-08-07 10:20:35 +00:00
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internal static System.Drawing.Bitmap FolderExplore {
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get {
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object obj = ResourceManager.GetObject("FolderExplore", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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2012-05-20 00:56:59 +00:00
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internal static System.Drawing.Bitmap fx {
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get {
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object obj = ResourceManager.GetObject("fx", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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2009-04-19 18:07:22 +00:00
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internal static System.Drawing.Bitmap Grid2 {
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get {
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object obj = ResourceManager.GetObject("Grid2", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Grid2_arrowup {
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get {
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object obj = ResourceManager.GetObject("Grid2_arrowup", resourceCulture);
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|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
internal static System.Drawing.Bitmap Grid4 {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("Grid4", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported.
Changed, Visual mode: changed thing fog calculation logic. Should be closer to GZDoom now.
Fixed, GLDEFS parser: "height" texture parameter was not treated as optional.
Fixed, text lump parsers: in some cases incorrect line number was displayed in error and warning messages.
Fixed, Visual mode: glow effect was not applied to sectors with 3 sidedefs.
Fixed, Visual mode: in some cases glow effect was not updated when replacing textures.
Fixed, general interface: "Full Brightness" button state was not updated during map loading.
Fixed, Drag Linedefs/Vertices/Sectors/Things modes: positions of line length labels were not updated while panning the view.
Cosmetic: added a bunch of new icons.
Cosmetic: changed Visual mode crosshair.
2015-08-27 20:46:49 +00:00
|
|
|
|
internal static System.Drawing.Bitmap GridDecrease {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("GridDecrease", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2015-08-20 14:09:28 +00:00
|
|
|
|
internal static System.Drawing.Bitmap GridDynamic {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("GridDynamic", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported.
Changed, Visual mode: changed thing fog calculation logic. Should be closer to GZDoom now.
Fixed, GLDEFS parser: "height" texture parameter was not treated as optional.
Fixed, text lump parsers: in some cases incorrect line number was displayed in error and warning messages.
Fixed, Visual mode: glow effect was not applied to sectors with 3 sidedefs.
Fixed, Visual mode: in some cases glow effect was not updated when replacing textures.
Fixed, general interface: "Full Brightness" button state was not updated during map loading.
Fixed, Drag Linedefs/Vertices/Sectors/Things modes: positions of line length labels were not updated while panning the view.
Cosmetic: added a bunch of new icons.
Cosmetic: changed Visual mode crosshair.
2015-08-27 20:46:49 +00:00
|
|
|
|
internal static System.Drawing.Bitmap GridIncrease {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("GridIncrease", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
internal static System.Drawing.Bitmap Group {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("Group", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
internal static System.Drawing.Bitmap GroupAdd {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("GroupAdd", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
internal static System.Drawing.Bitmap GroupRemove {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("GroupRemove", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2012-07-17 22:51:55 +00:00
|
|
|
|
internal static System.Drawing.Bitmap GZDB_Logo_small {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("GZDB_Logo_small", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2012-04-17 19:13:47 +00:00
|
|
|
|
internal static System.Drawing.Icon GZDB2 {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("GZDB2", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Icon)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2009-04-19 18:07:22 +00:00
|
|
|
|
internal static System.Drawing.Bitmap Help {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("Help", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
internal static System.Drawing.Bitmap Hourglass {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("Hourglass", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2014-03-05 09:21:28 +00:00
|
|
|
|
internal static System.Drawing.Bitmap ImageStack {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("ImageStack", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2012-09-17 21:57:08 +00:00
|
|
|
|
internal static System.Drawing.Bitmap InfoLine {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("InfoLine", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2015-01-09 08:11:42 +00:00
|
|
|
|
internal static System.Drawing.Bitmap InfoPanelCollapse {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("InfoPanelCollapse", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
internal static System.Drawing.Bitmap InfoPanelExpand {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("InfoPanelExpand", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2013-06-06 12:55:22 +00:00
|
|
|
|
internal static System.Drawing.Bitmap Keyboard {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("Keyboard", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2009-04-19 18:07:22 +00:00
|
|
|
|
internal static System.Drawing.Bitmap KnownTextureSet {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("KnownTextureSet", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2012-04-17 19:13:47 +00:00
|
|
|
|
internal static System.Drawing.Bitmap Light {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("Light", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
internal static System.Drawing.Bitmap Light_animate {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("Light_animate", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2013-12-10 12:19:27 +00:00
|
|
|
|
internal static System.Drawing.Bitmap Lightbulb {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("Lightbulb", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2014-10-20 12:16:51 +00:00
|
|
|
|
internal static System.Drawing.Bitmap LightDisabled {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("LightDisabled", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2015-07-30 23:48:16 +00:00
|
|
|
|
internal static System.Drawing.Bitmap LinedefColorPresets {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("LinedefColorPresets", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2013-07-19 15:30:58 +00:00
|
|
|
|
internal static System.Drawing.Bitmap Link {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("Link", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2010-08-22 11:36:09 +00:00
|
|
|
|
internal static System.Drawing.Bitmap List {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("List", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
internal static System.Drawing.Bitmap List_Images {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("List_Images", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2012-11-02 23:11:38 +00:00
|
|
|
|
internal static System.Drawing.Bitmap Marine {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("Marine", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2013-08-29 10:05:50 +00:00
|
|
|
|
internal static System.Drawing.Bitmap MCrash {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("MCrash", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2009-04-19 18:07:22 +00:00
|
|
|
|
internal static System.Drawing.Bitmap mergegeometry {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("mergegeometry", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
internal static System.Drawing.Bitmap mergegeometry2 {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("mergegeometry2", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
internal static System.Drawing.Bitmap MissingTexture {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("MissingTexture", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
2013-08-21 10:45:54 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
internal static System.Drawing.Bitmap MissingThing {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("MissingThing", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
2012-07-17 22:51:55 +00:00
|
|
|
|
}
|
|
|
|
|
|
2014-11-10 11:27:37 +00:00
|
|
|
|
internal static System.Drawing.Bitmap MixedThings {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("MixedThings", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2012-07-17 22:51:55 +00:00
|
|
|
|
internal static System.Drawing.Bitmap MLogo {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("MLogo", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
2009-04-19 18:07:22 +00:00
|
|
|
|
}
|
|
|
|
|
|
2012-04-17 19:13:47 +00:00
|
|
|
|
internal static System.Drawing.Bitmap Model {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("Model", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
internal static System.Drawing.Bitmap Model_selected {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("Model_selected", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2014-10-20 12:16:51 +00:00
|
|
|
|
internal static System.Drawing.Bitmap ModelDisabled {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("ModelDisabled", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2015-06-27 09:10:24 +00:00
|
|
|
|
internal static System.Drawing.Bitmap ModelFiltered {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("ModelFiltered", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2009-04-19 18:07:22 +00:00
|
|
|
|
internal static System.Drawing.Bitmap Monster2 {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("Monster2", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
internal static System.Drawing.Bitmap Monster3 {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("Monster3", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
internal static System.Drawing.Bitmap NewMap {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("NewMap", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
internal static System.Drawing.Bitmap NewScript {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("NewScript", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
internal static System.Drawing.Bitmap OpenMap {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("OpenMap", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
internal static System.Drawing.Bitmap OpenScript {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("OpenScript", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
internal static System.Drawing.Bitmap Paste {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("Paste", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2009-07-05 10:35:46 +00:00
|
|
|
|
internal static System.Drawing.Bitmap PasteSpecial {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("PasteSpecial", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
Visual mode, UDMF: added "Scale Texture Up (X)", "Scale Texture Down (X)", "Scale Texture Up (Y)", "Scale Texture Down (Y)" actions. Default keys are Num6, Num4, Num8, Num5.
Visual mode, UDMF: renamed "Rotate Thing Clockwise" and "Rotate Thing Counterclockwise" actions to "Rotate Clockwise" and "Rotate Counterclockwise". These actions can now be used to change rotation of floor/ceiling textures.
Visual mode, UDMF: "Reset Texture Offsets" action now also resets sidedef's scale and floor/ceiling's scale and rotation.
Visual mode, UDMF: control line's OffsetX and OffsetY were not taken into account when calculating texture offsets of 3d floors' sides.
Visual mode, UDMF: fixed a ton of bugs in Auto align functions.
Visual mode, UDMF: when using "Move Texture Left/Right/Up/Down by 1" actions texture offsets were not updated properly when texture's scale was < 1.0.
Visual mode, UDMF: OffsetX and OffsetY were not taken into account in "Fit Texture Width/Height" actions.
Dockers Panel: added Pin/Unpin button, which acts the same as "Preferences -> Interface -> Side panels -> Auto hide" checkbox.
Texture size labels can now be disabled by unchecking "Preferences -> Interface -> Show texture and flat sizes in browsers" checkbox.
Texture size labels now are not shown for unknown textures.
Most of texture size labels had incorrect bg color.
ZDoom_linedefs.cfg: action specials 223 and 224 had incorrect Arg0.
2013-06-24 14:21:13 +00:00
|
|
|
|
internal static System.Drawing.Bitmap Pin {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("Pin", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2009-04-19 18:07:22 +00:00
|
|
|
|
internal static System.Drawing.Bitmap Prefab {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("Prefab", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
internal static System.Drawing.Bitmap Prefab2 {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("Prefab2", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported.
Changed, Visual mode: changed thing fog calculation logic. Should be closer to GZDoom now.
Fixed, GLDEFS parser: "height" texture parameter was not treated as optional.
Fixed, text lump parsers: in some cases incorrect line number was displayed in error and warning messages.
Fixed, Visual mode: glow effect was not applied to sectors with 3 sidedefs.
Fixed, Visual mode: in some cases glow effect was not updated when replacing textures.
Fixed, general interface: "Full Brightness" button state was not updated during map loading.
Fixed, Drag Linedefs/Vertices/Sectors/Things modes: positions of line length labels were not updated while panning the view.
Cosmetic: added a bunch of new icons.
Cosmetic: changed Visual mode crosshair.
2015-08-27 20:46:49 +00:00
|
|
|
|
internal static System.Drawing.Bitmap Preferences {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("Preferences", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2009-04-19 18:07:22 +00:00
|
|
|
|
internal static System.Drawing.Bitmap Properties {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("Properties", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2014-05-13 09:43:58 +00:00
|
|
|
|
internal static System.Drawing.Bitmap PuzzlePiece {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("PuzzlePiece", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2009-04-19 18:07:22 +00:00
|
|
|
|
internal static System.Drawing.Bitmap Question {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("Question", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
internal static System.Drawing.Bitmap Redo {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("Redo", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported.
Changed, Visual mode: changed thing fog calculation logic. Should be closer to GZDoom now.
Fixed, GLDEFS parser: "height" texture parameter was not treated as optional.
Fixed, text lump parsers: in some cases incorrect line number was displayed in error and warning messages.
Fixed, Visual mode: glow effect was not applied to sectors with 3 sidedefs.
Fixed, Visual mode: in some cases glow effect was not updated when replacing textures.
Fixed, general interface: "Full Brightness" button state was not updated during map loading.
Fixed, Drag Linedefs/Vertices/Sectors/Things modes: positions of line length labels were not updated while panning the view.
Cosmetic: added a bunch of new icons.
Cosmetic: changed Visual mode crosshair.
2015-08-27 20:46:49 +00:00
|
|
|
|
internal static System.Drawing.Bitmap Reload {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("Reload", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2014-12-12 13:21:52 +00:00
|
|
|
|
internal static System.Drawing.Bitmap Replace {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("Replace", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2013-06-10 14:04:23 +00:00
|
|
|
|
internal static System.Drawing.Bitmap Reset {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("Reset", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2009-04-19 18:07:22 +00:00
|
|
|
|
internal static System.Drawing.Bitmap SaveAll {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("SaveAll", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
internal static System.Drawing.Bitmap SaveMap {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("SaveMap", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
internal static System.Drawing.Bitmap SaveScript {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("SaveScript", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2014-10-22 13:07:17 +00:00
|
|
|
|
internal static System.Drawing.Bitmap Screenshot {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("Screenshot", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
internal static System.Drawing.Bitmap ScreenshotActiveWindow {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("ScreenshotActiveWindow", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2009-04-19 18:07:22 +00:00
|
|
|
|
internal static System.Drawing.Bitmap Script2 {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("Script2", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
internal static System.Drawing.Bitmap ScriptCompile {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("ScriptCompile", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2016-01-27 14:08:15 +00:00
|
|
|
|
internal static System.Drawing.Bitmap ScriptConstant {
|
2009-04-19 18:07:22 +00:00
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("ScriptConstant", resourceCulture);
|
2016-01-27 14:08:15 +00:00
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
2009-04-19 18:07:22 +00:00
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2016-01-27 14:08:15 +00:00
|
|
|
|
internal static System.Drawing.Bitmap ScriptError {
|
2009-04-19 18:07:22 +00:00
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("ScriptError", resourceCulture);
|
2016-01-27 14:08:15 +00:00
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
2009-04-19 18:07:22 +00:00
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2009-05-10 17:02:47 +00:00
|
|
|
|
internal static System.Drawing.Bitmap ScriptHelp {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("ScriptHelp", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2016-01-27 14:08:15 +00:00
|
|
|
|
internal static System.Drawing.Bitmap ScriptKeyword {
|
2009-04-19 18:07:22 +00:00
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("ScriptKeyword", resourceCulture);
|
2016-01-27 14:08:15 +00:00
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
2009-04-19 18:07:22 +00:00
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
internal static System.Drawing.Bitmap ScriptPalette {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("ScriptPalette", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2016-01-27 14:08:15 +00:00
|
|
|
|
internal static System.Drawing.Bitmap ScriptSnippet {
|
2014-05-13 14:41:51 +00:00
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("ScriptSnippet", resourceCulture);
|
2016-01-27 14:08:15 +00:00
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
2014-05-13 14:41:51 +00:00
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2014-03-03 11:45:03 +00:00
|
|
|
|
internal static System.Drawing.Bitmap Search {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("Search", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2012-09-07 14:04:32 +00:00
|
|
|
|
internal static System.Drawing.Bitmap SearchClear {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("SearchClear", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2014-12-10 13:15:23 +00:00
|
|
|
|
internal static System.Drawing.Bitmap SearchMatch {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("SearchMatch", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
internal static System.Drawing.Bitmap SearchMatchCase {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("SearchMatchCase", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
internal static System.Drawing.Bitmap SearchNext {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("SearchNext", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
internal static System.Drawing.Bitmap SearchPrev {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("SearchPrev", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2016-01-11 13:00:52 +00:00
|
|
|
|
internal static System.Drawing.Bitmap Sky {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("Sky", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2016-01-14 11:39:52 +00:00
|
|
|
|
internal static byte[] SkySphere {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("SkySphere", resourceCulture);
|
|
|
|
|
return ((byte[])(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2009-04-19 18:07:22 +00:00
|
|
|
|
internal static System.Drawing.Bitmap SlimDX_small {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("SlimDX_small", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2014-02-26 14:11:06 +00:00
|
|
|
|
internal static System.Drawing.Bitmap SnapVerts {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("SnapVerts", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2009-04-19 18:07:22 +00:00
|
|
|
|
internal static System.Drawing.Bitmap Splash3_small {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("Splash3_small", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
internal static System.Drawing.Bitmap Splash3_trans {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("Splash3_trans", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
internal static System.Drawing.Bitmap Status0 {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("Status0", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
internal static System.Drawing.Bitmap Status1 {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("Status1", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
internal static System.Drawing.Bitmap Status10 {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("Status10", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
internal static System.Drawing.Bitmap Status11 {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("Status11", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
internal static System.Drawing.Bitmap Status12 {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("Status12", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
internal static System.Drawing.Bitmap Status2 {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("Status2", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2013-03-18 13:52:27 +00:00
|
|
|
|
internal static System.Drawing.Bitmap TagStatistics {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("TagStatistics", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2009-04-19 18:07:22 +00:00
|
|
|
|
internal static System.Drawing.Bitmap Test {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("Test", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2010-08-22 11:36:09 +00:00
|
|
|
|
internal static System.Drawing.Bitmap Text {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("Text", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2016-01-27 14:08:15 +00:00
|
|
|
|
internal static System.Drawing.Bitmap TextIndent {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("TextIndent", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
internal static System.Drawing.Bitmap TextUnindent {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("TextUnindent", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
internal static System.Drawing.Bitmap TextWhitespace {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("TextWhitespace", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
Model rendering (all modes): UDMF scale, pitch and roll are now displayed.
Thing Edit Form, UDMF: added controls for setting pitch, roll, scale, render style, fill color, alpha, health and score.
Visual mode, UDMF: UDMF scale is now applied when rendering sprites.
Added Thing Statistics form (Edit -> View Thing Types...), which shows all loaded thing types with some additional info.
Visual mode: sprites with negative ScaleX and positive ScaleY were not rendered properly.
Classic modes: display was not updated after loading a sprite.
Current testing engine change was not saved on closing the program when no other game configuration settings were changed.
2014-04-30 10:01:22 +00:00
|
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|
|
internal static System.Drawing.Bitmap ThingStatistics {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("ThingStatistics", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
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|
}
|
|
|
|
|
|
2009-04-19 18:07:22 +00:00
|
|
|
|
internal static System.Drawing.Bitmap treeview {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("treeview", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
internal static System.Drawing.Bitmap Undo {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("Undo", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
internal static System.Drawing.Bitmap UnknownImage {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("UnknownImage", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2013-07-19 15:30:58 +00:00
|
|
|
|
internal static System.Drawing.Bitmap Unlink {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("Unlink", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
Visual mode, UDMF: added "Scale Texture Up (X)", "Scale Texture Down (X)", "Scale Texture Up (Y)", "Scale Texture Down (Y)" actions. Default keys are Num6, Num4, Num8, Num5.
Visual mode, UDMF: renamed "Rotate Thing Clockwise" and "Rotate Thing Counterclockwise" actions to "Rotate Clockwise" and "Rotate Counterclockwise". These actions can now be used to change rotation of floor/ceiling textures.
Visual mode, UDMF: "Reset Texture Offsets" action now also resets sidedef's scale and floor/ceiling's scale and rotation.
Visual mode, UDMF: control line's OffsetX and OffsetY were not taken into account when calculating texture offsets of 3d floors' sides.
Visual mode, UDMF: fixed a ton of bugs in Auto align functions.
Visual mode, UDMF: when using "Move Texture Left/Right/Up/Down by 1" actions texture offsets were not updated properly when texture's scale was < 1.0.
Visual mode, UDMF: OffsetX and OffsetY were not taken into account in "Fit Texture Width/Height" actions.
Dockers Panel: added Pin/Unpin button, which acts the same as "Preferences -> Interface -> Side panels -> Auto hide" checkbox.
Texture size labels can now be disabled by unchecking "Preferences -> Interface -> Show texture and flat sizes in browsers" checkbox.
Texture size labels now are not shown for unknown textures.
Most of texture size labels had incorrect bg color.
ZDoom_linedefs.cfg: action specials 223 and 224 had incorrect Arg0.
2013-06-24 14:21:13 +00:00
|
|
|
|
internal static System.Drawing.Bitmap Unpin {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("Unpin", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported.
Changed, Visual mode: changed thing fog calculation logic. Should be closer to GZDoom now.
Fixed, GLDEFS parser: "height" texture parameter was not treated as optional.
Fixed, text lump parsers: in some cases incorrect line number was displayed in error and warning messages.
Fixed, Visual mode: glow effect was not applied to sectors with 3 sidedefs.
Fixed, Visual mode: in some cases glow effect was not updated when replacing textures.
Fixed, general interface: "Full Brightness" button state was not updated during map loading.
Fixed, Drag Linedefs/Vertices/Sectors/Things modes: positions of line length labels were not updated while panning the view.
Cosmetic: added a bunch of new icons.
Cosmetic: changed Visual mode crosshair.
2015-08-27 20:46:49 +00:00
|
|
|
|
internal static System.Drawing.Bitmap Update {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("Update", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2009-04-19 18:07:22 +00:00
|
|
|
|
internal static System.Drawing.Bitmap ViewBrightness {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("ViewBrightness", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
internal static System.Drawing.Bitmap ViewNormal {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("ViewNormal", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
internal static System.Drawing.Bitmap ViewTextureCeiling {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("ViewTextureCeiling", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
internal static System.Drawing.Bitmap ViewTextureFloor {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("ViewTextureFloor", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2013-03-18 13:52:27 +00:00
|
|
|
|
internal static System.Drawing.Bitmap VisualVertices {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("VisualVertices", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2009-04-19 18:07:22 +00:00
|
|
|
|
internal static System.Drawing.Bitmap Warning {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("Warning", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2009-05-10 16:02:08 +00:00
|
|
|
|
internal static System.Drawing.Bitmap WarningLarge {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("WarningLarge", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2009-04-19 18:07:22 +00:00
|
|
|
|
internal static System.Drawing.Bitmap WarningOff {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("WarningOff", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2014-11-13 09:43:39 +00:00
|
|
|
|
internal static System.Drawing.Bitmap WordWrap {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("WordWrap", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2009-04-19 18:07:22 +00:00
|
|
|
|
internal static System.Drawing.Bitmap Zoom {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("Zoom", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
internal static System.Drawing.Bitmap Zoom_arrowup {
|
|
|
|
|
get {
|
|
|
|
|
object obj = ResourceManager.GetObject("Zoom_arrowup", resourceCulture);
|
|
|
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|