SRB2/src/hardware
2022-11-11 22:03:58 -05:00
..
r_opengl Interpolate model interpolation (lol) 2022-04-26 20:56:34 -05:00
s_ds3d
s_fmod
s_openal
CMakeLists.txt Update CMakeLists.txt to use Sourcefiles 2021-05-05 04:00:44 -07:00
hw3dsdrv.h
hw3sound.c
hw3sound.h
hw_batching.c 2022 2022-03-03 20:24:46 +01:00
hw_batching.h 2022 2022-03-03 20:24:46 +01:00
hw_bsp.c gr_ -> gl_ 2020-07-06 01:15:08 -03:00
hw_cache.c 2022 2022-03-03 20:24:46 +01:00
hw_clip.c
hw_clip.h
hw_data.h 2022 2022-03-03 20:24:46 +01:00
hw_defs.h 2022 2022-03-03 20:24:46 +01:00
hw_dll.h
hw_draw.c 2022 2022-03-03 20:24:46 +01:00
hw_drv.h Interpolate model interpolation (lol) 2022-04-26 20:56:34 -05:00
hw_glob.h Merge branch 'vissprite-color' into 'next' 2022-09-17 07:32:51 +00:00
hw_light.c 2022 2022-03-03 20:24:46 +01:00
hw_light.h 2022 2022-03-03 20:24:46 +01:00
hw_main.c Merge branch 'master' into next 2022-11-11 22:03:58 -05:00
hw_main.h 2022 2022-03-03 20:24:46 +01:00
hw_md2.c Merge branch 'uncappedrevengeance' into next 2022-11-08 21:13:50 -06:00
hw_md2.h 2022 2022-03-03 20:24:46 +01:00
hw_md2load.c
hw_md2load.h
hw_md3load.c
hw_md3load.h
hw_model.c More work on sprite-texture model uv adjustment 2 2020-07-16 22:39:44 +03:00
hw_model.h More work on sprite-texture model uv adjustment 2020-07-16 22:11:36 +03:00
hws_data.h
Sourcefile Rewrite Makefile to be modular as well as more automated 2021-05-04 04:22:37 -07:00
u_list.c
u_list.h