..
r_opengl
2022
2022-03-03 20:24:46 +01:00
s_ds3d
s_fmod
s_openal
More work to cleanup the ARM builds
2018-12-22 19:50:32 -05:00
CMakeLists.txt
Update CMakeLists.txt to use Sourcefiles
2021-05-05 04:00:44 -07:00
hw3dsdrv.h
Update copyright text
2020-01-23 20:12:15 -03:00
hw3sound.c
Merge remote-tracking branch 'origin/master' into HEAD
2020-04-24 22:10:59 -07:00
hw3sound.h
Update copyright text
2020-01-23 20:12:15 -03:00
hw_batching.c
2022
2022-03-03 20:24:46 +01:00
hw_batching.h
2022
2022-03-03 20:24:46 +01:00
hw_bsp.c
gr_ -> gl_
2020-07-06 01:15:08 -03:00
hw_cache.c
2022
2022-03-03 20:24:46 +01:00
hw_clip.c
Merge branch 'gl-dropshadows' into oglshaderport
2020-01-16 14:55:55 -05:00
hw_clip.h
Port of Jimita's shader stuff + my lighting shader
2019-12-25 14:22:01 -05:00
hw_data.h
2022
2022-03-03 20:24:46 +01:00
hw_defs.h
2022
2022-03-03 20:24:46 +01:00
hw_dll.h
Redundant define?
2020-01-24 17:05:40 -03:00
hw_draw.c
2022
2022-03-03 20:24:46 +01:00
hw_drv.h
2022
2022-03-03 20:24:46 +01:00
hw_glob.h
2022
2022-03-03 20:24:46 +01:00
hw_light.c
2022
2022-03-03 20:24:46 +01:00
hw_light.h
2022
2022-03-03 20:24:46 +01:00
hw_main.c
Lots of FPS stuff
2022-04-26 20:56:32 -05:00
hw_main.h
2022
2022-03-03 20:24:46 +01:00
hw_md2.c
Lots of FPS stuff
2022-04-26 20:56:32 -05:00
hw_md2.h
2022
2022-03-03 20:24:46 +01:00
hw_md2load.c
Fix MD2 loading
2019-09-15 16:24:17 -03:00
hw_md2load.h
Common model format, with MD2/MD3 loading
2018-12-18 17:52:45 -05:00
hw_md3load.c
Sprite2 support but I'm not a dumbass
2019-09-03 18:27:22 -03:00
hw_md3load.h
Common model format, with MD2/MD3 loading
2018-12-18 17:52:45 -05:00
hw_model.c
More work on sprite-texture model uv adjustment 2
2020-07-16 22:39:44 +03:00
hw_model.h
More work on sprite-texture model uv adjustment
2020-07-16 22:11:36 +03:00
hws_data.h
Update copyright text
2020-01-23 20:12:15 -03:00
Sourcefile
Rewrite Makefile to be modular as well as more automated
2021-05-04 04:22:37 -07:00
u_list.c
Common model format, with MD2/MD3 loading
2018-12-18 17:52:45 -05:00
u_list.h
Common model format, with MD2/MD3 loading
2018-12-18 17:52:45 -05:00