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Sonic Robo Blast 2 Public
b16c4df31c
This commit adds a verification before setting the servername console variable. We now check that it fits within the MAXSERVERNAME length and we cancel setting it if it doesn't. Letting the servername be more than MAXSERVERNAME could lead to crashes when trying to edit the server name from the menu so, we now avoid those. |
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.circleci | ||
android | ||
assets | ||
cmake | ||
debian-template | ||
deployer | ||
doc | ||
extras | ||
libs | ||
src | ||
thirdparty | ||
tools | ||
.gitattributes | ||
.gitignore | ||
.gitlab-ci.yml | ||
.travis.yml | ||
alias-bootstrap.sh | ||
Android.mk | ||
appveyor.yml | ||
CMakeLists.txt | ||
CMakePresets.json | ||
comptime.bat | ||
comptime.mk | ||
comptime.props | ||
comptime.sh | ||
cpdebug.mk | ||
debian_template.sh | ||
Doxyfile | ||
LICENSE | ||
Makefile | ||
README.md | ||
srb2-vc10.sln | ||
SRB2.cbp | ||
Srb2.dev | ||
srb2.png | ||
SRB2_common.props | ||
SRB2_Debug.props | ||
SRB2_Release.props | ||
srb2banner.png | ||
vcpkg-configuration.json | ||
vcpkg.json |
Sonic Robo Blast 2
Sonic Robo Blast 2 is a 3D Sonic the Hedgehog fangame based on a modified version of Doom Legacy.
Dependencies
- SDL2 (Linux/OS X only)
- SDL2-Mixer (Linux/OS X only)
- libupnp (Linux/OS X only)
- libgme (Linux/OS X only)
- libopenmpt (Linux/OS X only)
Compiling
See SRB2 Wiki/Source code compiling
Disclaimer
Sonic Team Junior is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.