Commit graph

15688 commits

Author SHA1 Message Date
Refrag
b16c4df31c
Ensure the servername fits into MAXSERVERNAME before setting it
This commit adds a verification before setting the servername console
variable. We now check that it fits within the MAXSERVERNAME length and
we cancel setting it if it doesn't.
Letting the servername be more than MAXSERVERNAME could lead to crashes
when trying to edit the server name from the menu so, we now avoid
those.
2024-06-04 21:35:53 +02:00
Refrag
68264e7288
Fix buffer overflow when setting a NETVAR string CVar
There was a possible buffer overflow if you tried setting a console var
that had the CV_NETVAR and that was of the string type.
The overflow would happen if you were trying to set the console variable
while in a multiplayer / netgame state.

This commit just increases the size of buf to account for everything
that needs to be written to it.
2024-05-20 10:55:10 +02:00
Lactozilla
c2b57e2654 Merge branch 'fffffop2' into 'next'
Fix backwards compat for SPR2 Super (resolves #1225)

Closes #1225

See merge request STJr/SRB2!2410
2024-05-14 02:07:11 +00:00
katsy
509df21f25 Fix backwards compat for SPR2 Super (resolves #1225) 2024-05-14 02:07:11 +00:00
Alam Ed Arias
488e6d5699 Merge branch 'fix-buffer-overflow-hookchangemusic' into 'next'
Fix buffer overflow when invoking MusicChange hook

See merge request STJr/SRB2!2441
2024-05-08 18:06:07 +00:00
Hanicef
15bf00e5ba Fix buffer overflow when invoking MusicChange hook 2024-05-08 19:56:03 +02:00
spherallic
dfb5731960 Update UZB config files 2024-05-06 23:23:47 +02:00
LJ Sonic
b6544efceb Merge branch 'long-sprite-names' into 'next'
Fix SOC freeslotting including trailing spaces in constant names

See merge request STJr/SRB2!2415
2024-04-07 16:41:34 +00:00
LJ Sonic
829a12e7ac Fix SOC freeslotting including trailing spaces in constant names 2024-04-07 18:35:58 +02:00
LJ Sonic
32a8652c35 Merge branch 'long-sprite-names' into 'next'
Sprite names up to 64 character long and 256 frames per sprite

See merge request STJr/SRB2!2394
2024-04-05 17:21:42 +00:00
LJ Sonic
4a9462761a Fix early free 2024-04-05 19:10:15 +02:00
LJ Sonic
a1649186ce Fix some error messages 2024-04-05 17:31:42 +02:00
LJ Sonic
8a6b5d7c0f Support setting two frames per lump for long sprites 2024-04-04 00:06:33 +02:00
LJ Sonic
22106ef8b1 Fix short sprite names triggering an error 2024-04-03 23:24:54 +02:00
LJ Sonic
245a82112f Make rotation optional for long sprites 2024-04-03 22:39:58 +02:00
LJ Sonic
eaf0ba6658 Error out when a sprite definition contains a subfolder 2024-04-03 22:07:59 +02:00
LJ Sonic
32a3683e07 Fix error message when a patch is missing 2024-04-03 22:06:03 +02:00
LJ Sonic
f406e9bbb5 Throw a Lua error when R_Frame2Char is called with a frame number without character representation 2024-04-03 20:39:53 +02:00
Logan Aerl Arias
8647281a51 Merge branch 'vcpkg' into 'next'
replace CPM with vcpkg

See merge request STJr/SRB2!2321
2024-03-23 04:50:19 +00:00
Logan Aerl Arias
6b4dac7478 replace CPM with vcpkg 2024-03-23 04:50:19 +00:00
spherallic
dfecbe87b8 Fix FreeBSD build error 2024-03-21 19:30:45 +01:00
sphere
620f1e55aa Merge branch 'mpss-extratime' into 'next'
Make Extra Time powerup work in old-style special stages

See merge request STJr/SRB2!2292
2024-03-21 15:49:12 +00:00
sphere
31367e3e07 Merge branch 'mpss-mixnightscountdown' into 'next'
Support LF_MIXNIGHTSCOUNTDOWN for old-style special stages

See merge request STJr/SRB2!2291
2024-03-21 15:49:10 +00:00
sphere
7aa8477443 Merge branch 'fix-time-old-special-softlock' into 'next'
Fix softlock on old special stages when running out of time due to being hit

See merge request STJr/SRB2!2398
2024-03-21 15:46:26 +00:00
Alam Ed Arias
95457b8fe0 Fix stringop-truncation warnings for Debian Bookworm builds 2024-03-21 11:03:05 -04:00
Hanicef
d00c6a8ab9 Fix softlock on old special stages when running out of time due to being hit 2024-03-20 22:49:12 +01:00
LJ Sonic
49fa45039e Fix error report when some frames are missing 2024-03-20 18:06:19 +01:00
LJ Sonic
0e57d70b95 Automatically mirror long sprites for missing rotations 2024-03-17 00:41:38 +01:00
LJ Sonic
f6cb5d563c Only log sprite and frame additions when at least one was added 2024-03-17 00:40:29 +01:00
LJ Sonic
0f6f6afb44 Fix sprite and frame addition logging 2024-03-17 00:28:25 +01:00
LJ Sonic
761a972927 Fix R_AddSingleSpriteDef for short sprite names 2024-03-17 00:27:19 +01:00
LJ Sonic
4ebda932bb Cleanup 2024-03-16 19:36:18 +01:00
LJ Sonic
7371566592 Fix error message for too long sprite names 2024-03-16 19:35:56 +01:00
LJ Sonic
dc3436df78 Fix compiler warnings 2024-03-16 18:54:10 +01:00
LJ Sonic
9b6c642345 Fix infinite loop 2024-03-16 18:13:43 +01:00
LJ Sonic
a0c253f81e Fix invalid syntax 2024-03-16 17:49:34 +01:00
LJ Sonic
de8a4bb3e1 Fix compiler warnings 2024-03-16 17:21:35 +01:00
LJ Sonic
a6b71826f9 Use R_GetSpriteNumByName everywhere 2024-03-16 17:00:59 +01:00
LJ Sonic
45d54c38f7 Use bitarray_t for used_spr 2024-03-16 16:26:33 +01:00
LJ Sonic
b3844a9ca5 Cleanup initfreeslots() 2024-03-16 16:14:52 +01:00
LJ Sonic
178d29cf0c Allow up to 256 frames per sprite 2024-03-16 00:51:23 +01:00
LJ Sonic
99a9e5fcc9 Add support for LongSprites/ folder 2024-03-15 21:22:12 +01:00
LJ Sonic
42c610af9c Fix GetFramesAndRotationsFromShortLumpName 2024-03-15 21:02:41 +01:00
LJ Sonic
33f176fd5b Refactor R_AddSingleSpriteDef 2024-03-15 20:15:38 +01:00
LJ Sonic
837c3a7be3 Refactor R_AddSingleSpriteDef 2024-03-15 20:06:21 +01:00
LJ Sonic
1c415749f7 Refactor R_AddSpriteDefs 2024-03-15 15:45:35 +01:00
LJ Sonic
092ac6643e Allow sprite names with up to 64 characters 2024-03-14 20:32:10 +01:00
LJ Sonic
8073b8b3f0 Fix rare Lua bug when updating a SPR_ constant 2024-03-14 20:20:12 +01:00
LJ Sonic
9ca5ce01f1 No longer store wadnum in sprnames 2024-03-14 13:56:47 +01:00
sphere
940756ad62 Merge branch 'fix-1219' into 'next'
Fix #1219

Closes #1219

See merge request STJr/SRB2!2391
2024-03-14 11:41:13 +00:00