..
android
Update interfaces I_UpdateMumble function
2014-04-18 11:16:18 -04:00
blua
SRB2 2.1.12 release
2014-11-11 19:55:07 -05:00
djgppdos
Update interfaces I_UpdateMumble function
2014-04-18 11:16:18 -04:00
dummy
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
hardware
Red's last commit should have been using "pgl", not "gl" for function name prefixes, so the compiler would be happy. Also, more simplicity in my camera code please! Simplified some of the checks for whether a camera should chase or not etc
2015-03-31 18:00:14 -04:00
locale
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
nds
Update interfaces I_UpdateMumble function
2014-04-18 11:16:18 -04:00
sdl
Merge branch 'public_todo_next' into next
2015-04-01 12:32:34 -04:00
sdl12
New HD SRB2 icon by VAdaPEga.
2015-03-01 20:07:56 -05:00
win32
Merge branch 'public_todo_next' into next
2015-04-01 12:32:34 -04:00
win32ce
New HD SRB2 icon by VAdaPEga.
2015-03-01 20:07:56 -05:00
.gitignore
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
am_map.c
SRB2 2.1.5 release
2014-03-23 12:00:29 -04:00
am_map.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
Android.mk
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
asm_defs.inc
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
b_bot.c
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
b_bot.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
byteptr.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
CMakeLists.txt
Add slope files to CMakeLists
2015-04-19 16:21:19 -05:00
command.c
SRB2 2.1.14 release
2015-01-01 14:50:31 -05:00
command.h
SRB2 2.1.7 release
2014-04-14 01:14:58 -04:00
comptime.c
cmake: Configure source via cmake
2015-01-28 18:03:41 -06:00
config.h.in
Refactor CMake to allow source grouping and separation of interfaces.
2015-03-08 03:26:54 -05:00
console.c
SRB2 2.1.9 release
2014-08-03 23:49:33 -04:00
console.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
d_clisrv.c
SRB2 2.1.14 release
2015-01-01 14:50:31 -05:00
d_clisrv.h
SRB2 2.1.11 release
2014-08-26 23:56:30 -04:00
d_event.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
d_main.c
Fixed WGL code "device mode" breaking.
2015-03-01 20:44:32 -05:00
d_main.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
d_net.c
SRB2 2.1.9 release
2014-08-03 23:49:33 -04:00
d_net.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
d_netcmd.c
gametype command now prints gametype NAMES instead of numbers. Even prints "Single player" when appropriate!
2015-03-01 20:42:12 -05:00
d_netcmd.h
SRB2 2.1.14 release
2015-01-01 14:50:31 -05:00
d_netfil.c
SRB2 2.1.7 release
2014-04-14 01:14:58 -04:00
d_netfil.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
d_player.h
SRB2 2.1.12 release
2014-11-11 19:55:07 -05:00
d_think.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
d_ticcmd.h
SRB2 2.1.5 release
2014-03-23 12:00:29 -04:00
dehacked.c
Re-fix the server global variable in Lua
2015-04-08 13:46:30 -04:00
dehacked.h
SRB2 2.1.7 release
2014-04-14 01:14:58 -04:00
doomdata.h
SRB2 2.1.4 release
2014-03-21 19:21:06 +00:00
doomdef.h
Merge branch 'fury-gh/slopes' into angles
2015-04-19 15:56:55 -05:00
doomstat.h
SRB2 2.1.14 release
2015-01-01 14:50:31 -05:00
doomtype.h
cmake: Fix compilation for MSVC 2015
2015-02-01 19:02:08 -06:00
endian.h
Make endianess detection more flexible
2014-04-25 02:40:19 +04:00
f_finale.c
SRB2 2.1.12 release
2014-11-11 19:55:07 -05:00
f_finale.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
f_wipe.c
cmake: Configure source via cmake
2015-01-28 18:03:41 -06:00
fastcmp.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
filesrch.c
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
filesrch.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
g_game.c
Changed super colors to make them pulse instead of flash. Removed alt. supercolors from replay ghost stuff, because that's stupid. :/
2015-03-01 20:43:11 -05:00
g_game.h
SRB2 2.1.12 release
2014-11-11 19:55:07 -05:00
g_input.c
SRB2 2.1.14 release
2015-01-01 14:50:31 -05:00
g_input.h
SRB2 2.1.14 release
2015-01-01 14:50:31 -05:00
g_state.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
hu_stuff.c
SRB2 2.1.12 release
2014-11-11 19:55:07 -05:00
hu_stuff.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
i_addrinfo.c
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
i_addrinfo.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
i_joy.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
i_net.h
SRB2 2.1.3 release
2014-03-18 13:56:54 -04:00
i_sound.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
i_system.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
i_tcp.c
Further fix IPv4 when IPv6 is available
2015-02-05 15:36:07 -06:00
i_tcp.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
i_video.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
info.c
Crawlas now use only one state for looking each
2015-03-31 17:56:06 -04:00
info.h
Crawlas now use only one state for looking each
2015-03-31 17:56:06 -04:00
keys.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
lua_baselib.c
SRB2 2.1.12 release
2014-11-11 19:55:07 -05:00
lua_consolelib.c
SRB2 2.1.8 release
2014-04-19 13:41:29 -04:00
lua_hook.h
SRB2 2.1.12 release
2014-11-11 19:55:07 -05:00
lua_hooklib.c
SRB2 2.1.12 release
2014-11-11 19:55:07 -05:00
lua_hud.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
lua_hudlib.c
Removed Lua's access to subsector/linedef validcounts and camera viewheight/startangle, since they are all useless for Lua purposes
2015-03-31 18:00:13 -04:00
lua_infolib.c
SRB2 2.1.4 release
2014-03-21 19:21:06 +00:00
lua_libs.h
SRB2 2.1.9 release
2014-08-03 23:49:33 -04:00
lua_maplib.c
Removed Lua's access to subsector/linedef validcounts and camera viewheight/startangle, since they are all useless for Lua purposes
2015-03-31 18:00:13 -04:00
lua_mathlib.c
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
lua_mobjlib.c
Super skin colors are now available for use with mobj.color (but not player.skincolor, for obvious reasons), complete with the names for them (SKINCOLOR_SUPER1-5, TSUPERx, KSUPERx and MAXTRANSLATIONS to boot)
2015-03-31 18:00:13 -04:00
lua_playerlib.c
SRB2 2.1.11 release
2014-08-26 23:56:30 -04:00
lua_script.c
SRB2 2.1.10 release
2014-08-05 19:59:40 -04:00
lua_script.h
SRB2 2.1.7 release
2014-04-14 01:14:58 -04:00
lua_skinlib.c
SRB2 2.1.9 release
2014-08-03 23:49:33 -04:00
lua_thinkerlib.c
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
lzf.c
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
lzf.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
m_anigif.c
SRB2 2.1.8 release
2014-04-19 13:41:29 -04:00
m_anigif.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
m_argv.c
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
m_argv.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
m_bbox.c
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
m_bbox.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
m_cheat.c
Fixed WGL code "device mode" breaking.
2015-03-01 20:44:32 -05:00
m_cheat.h
SRB2 2.1.9 release
2014-08-03 23:49:33 -04:00
m_cond.c
SRB2 2.1.11 release
2014-08-26 23:56:30 -04:00
m_cond.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
m_dllist.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
m_fixed.c
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
m_fixed.h
Starting to clean up a bit of Kal's mess
2015-04-25 22:22:50 -05:00
m_menu.c
SRB2 2.1.14 release
2015-01-01 14:50:31 -05:00
m_menu.h
SRB2 2.1.11 release
2014-08-26 23:56:30 -04:00
m_misc.c
it was me, Duo!
2015-02-06 10:22:16 -05:00
m_misc.h
SRB2 2.1.3 release
2014-03-18 13:56:54 -04:00
m_queue.c
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
m_queue.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
m_random.c
SRB2 2.1.12 release
2014-11-11 19:55:07 -05:00
m_random.h
SRB2 2.1.2 release
2014-03-17 08:13:16 -04:00
m_swap.h
Make endianess detection more flexible
2014-04-25 02:40:19 +04:00
m_vector.c
Add a bunch of slope physics
2015-04-29 00:35:54 -05:00
m_vector.h
Add a bunch of slope physics
2015-04-29 00:35:54 -05:00
Makefile
Merge branch 'fury-gh/slopes' into angles
2015-04-19 15:56:55 -05:00
Makefile.cfg
evil changes
2014-08-27 22:43:10 -04:00
md5.c
Make endianess detection more flexible
2014-04-25 02:40:19 +04:00
md5.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
mserv.c
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
mserv.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
p5prof.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
p_ceilng.c
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
p_enemy.c
Overhaul slope collision (NOT PHYSICS) to work almost perfectly
2015-04-27 13:20:50 -05:00
p_fab.c
SRB2 2.1.14 release
2015-01-01 14:50:31 -05:00
p_floor.c
Overhaul slope collision (NOT PHYSICS) to work almost perfectly
2015-04-27 13:20:50 -05:00
p_inter.c
SRB2 2.1.14 release
2015-01-01 14:50:31 -05:00
p_lights.c
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
p_local.h
Store the slope an object is resting on (if applicable)
2015-04-29 00:33:04 -05:00
p_map.c
Stop rubbing my ass on the code long enough to fix reverse gravity
2015-04-29 00:36:24 -05:00
p_maputl.c
Store the slope an object is resting on (if applicable)
2015-04-29 00:33:04 -05:00
p_maputl.h
Store the slope an object is resting on (if applicable)
2015-04-29 00:33:04 -05:00
p_mobj.c
Add a bunch of slope physics
2015-04-29 00:35:54 -05:00
p_mobj.h
Store the slope an object is resting on (if applicable)
2015-04-29 00:33:04 -05:00
p_polyobj.c
Merge branch 'actual-blockmap-fix' into 'next'
2015-04-14 20:22:25 -04:00
p_polyobj.h
Insert polyobject planes into their proper spot in the draw list; replace related hack with other hacks
2015-04-06 11:22:27 -05:00
p_pspr.h
SRB2 2.1.14 release
2015-01-01 14:50:31 -05:00
p_saveg.c
tmsprung is dead, long live MFE_SPRUNG a bunch of other painful tweaks to springs to fix this long-standing "AAA IM STUCK FOREVER UNDER A SPRING" thing when you touch a vertical spring from below (or above for reverse)
2015-03-31 18:00:13 -04:00
p_saveg.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
p_setup.c
More cleanup, and made dynamic sloping more efficient/fixed memory leak
2015-04-26 21:50:50 -05:00
p_setup.h
SRB2 2.1.11 release
2014-08-26 23:56:30 -04:00
p_sight.c
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
p_slopes.c
Tweaks to slope physics + add accel rules for slopes
2015-04-30 00:32:44 -05:00
p_slopes.h
Add a bunch of slope physics
2015-04-29 00:35:54 -05:00
p_spec.c
Overhaul slope collision (NOT PHYSICS) to work almost perfectly
2015-04-27 13:20:50 -05:00
p_spec.h
Removing unused cruft
2015-04-26 22:20:03 -05:00
p_telept.c
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
p_tick.c
SRB2 2.1.14 release
2015-01-01 14:50:31 -05:00
p_tick.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
p_user.c
Tweaks to slope physics + add accel rules for slopes
2015-04-30 00:32:44 -05:00
r_bsp.c
SLOPES IN SOFTWARE MOD EHOLY SHIT
2015-04-20 02:10:14 -05:00
r_bsp.h
SRB2 2.1.12 release
2014-11-11 19:55:07 -05:00
r_data.c
SRB2 2.1.14 release
2015-01-01 14:50:31 -05:00
r_data.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
r_defs.h
More cleanup, and made dynamic sloping more efficient/fixed memory leak
2015-04-26 21:50:50 -05:00
r_draw.c
SLOPES IN SOFTWARE MOD EHOLY SHIT
2015-04-20 02:10:14 -05:00
r_draw.h
SLOPES IN SOFTWARE MOD EHOLY SHIT
2015-04-20 02:10:14 -05:00
r_draw8.c
Fix compile error
2015-04-29 01:45:39 -05:00
r_draw16.c
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
r_local.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
r_main.c
SLOPES IN SOFTWARE MOD EHOLY SHIT
2015-04-20 02:10:14 -05:00
r_main.h
SRB2 2.1.14 release
2015-01-01 14:50:31 -05:00
r_plane.c
Teeny optimization in renderer code??
2015-04-26 13:06:45 -05:00
r_plane.h
SLOPES IN SOFTWARE MOD EHOLY SHIT
2015-04-20 02:10:14 -05:00
r_segs.c
Fix vertical linedefs on slopes rendering improperly
2015-04-20 12:31:30 -05:00
r_segs.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
r_sky.c
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
r_sky.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
r_splats.c
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
r_splats.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
r_state.h
SRB2 2.1.12 release
2014-11-11 19:55:07 -05:00
r_things.c
Insert polyobject planes into their proper spot in the draw list; replace related hack with other hacks
2015-04-06 11:22:27 -05:00
r_things.h
SRB2 2.1.12 release
2014-11-11 19:55:07 -05:00
s_sound.c
SRB2 2.1.12 release
2014-11-11 19:55:07 -05:00
s_sound.h
change SDL into HAVE_SDL
2014-07-25 19:10:24 -04:00
screen.c
OpenGL Patch Fill Fix
2014-03-24 20:06:13 +00:00
screen.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
sounds.c
SRB2 2.1.12 release
2014-11-11 19:55:07 -05:00
sounds.h
SRB2 2.1.9 release
2014-08-03 23:49:33 -04:00
st_stuff.c
Well that shows you how much we care about the old special stages *or* race!
2015-03-01 19:38:00 -05:00
st_stuff.h
SRB2 2.1.6 release
2014-03-24 22:17:59 -04:00
string.c
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
tables.c
IN PROGRESS: porting eternity slopes from srb2cb
2014-11-18 18:45:57 -06:00
tables.h
IN PROGRESS: porting eternity slopes from srb2cb
2014-11-18 18:45:57 -06:00
tmap.nas
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
tmap.s
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
tmap_asm.s
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
tmap_mmx.nas
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
tmap_vc.nas
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
v_video.c
SRB2 2.1.12 release
2014-11-11 19:55:07 -05:00
v_video.h
SRB2 2.1.9 release
2014-08-03 23:49:33 -04:00
vid_copy.s
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
w_wad.c
Make sure lump name is zeroed out before writing so it always ends in a terminating char
2015-03-31 18:00:14 -04:00
w_wad.h
SRB2 2.1.14 release
2015-01-01 14:50:31 -05:00
y_inter.c
SRB2 2.1.14 release
2015-01-01 14:50:31 -05:00
y_inter.h
SRB2 2.1.14 release
2015-01-01 14:50:31 -05:00
z_zone.c
SRB2 2.1.10 release
2014-08-05 19:59:40 -04:00
z_zone.h
SRB2 2.1.10 release
2014-08-05 19:59:40 -04:00