Tatsuru
30567d75df
Merge branch 'draw-act-num' into 'next'
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Expose act number drawing functions to Lua
See merge request STJr/SRB2!1532
2021-09-12 22:15:43 +00:00
Tatsuru
252a48c2dc
Merge branch 'shorter-hidetime' into 'next'
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Cut cv_hidetime's minimum value to 1 (resolves #586 )
Closes #586
See merge request STJr/SRB2!1544
2021-09-12 22:13:26 +00:00
Tatsuru
1875c0dc79
Merge branch 'where-the-fuck-is-my-mobj-at' into 'next'
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Add player mobj check to P_PlayerInPain (resolves #640 )
Closes #640
See merge request STJr/SRB2!1587
2021-09-12 22:06:54 +00:00
Tatsuru
bb0a0bd4ab
Merge branch 'oneline' into 'next'
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Add a missing scale assignment to A_Boss3ShockThink
See merge request STJr/SRB2!1588
2021-09-12 22:04:28 +00:00
SMS Alfredo
d5cdb2dc78
Add a missing scale assignment to A_Boss3ShockThink
2021-09-12 22:04:28 +00:00
Tatsuru
9187656b90
Merge branch 'shocksplit' into 'next'
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Split up x/y/z averages in A_Boss3ShockThink (resolves #589 )
Closes #589
See merge request STJr/SRB2!1538
2021-09-12 21:49:28 +00:00
Tatsuru
cd5ba1271a
Merge branch 'youvebeenblocked' into 'next'
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Add proper parameters to MobjMoveBlocked so you can actually tell what you're being blocked by (Resolves #332 )
Closes #332
See merge request STJr/SRB2!1491
2021-09-12 21:38:40 +00:00
Tatsuru
66f054f150
Merge branch 'mapload-trigger-fix' into 'next'
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Don't call map load trigger linedefs when joining or reloading gamestate
See merge request STJr/SRB2!1592
2021-09-12 21:08:52 +00:00
Tatsuru
df249a4a4d
Merge branch 'folder-fixes' into 'next'
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Fix minor issues with folder addons
See merge request STJr/SRB2!1617
2021-09-12 21:08:07 +00:00
LZA
aaf4653f1e
Fix minor issues with folder addons
2021-09-12 21:08:06 +00:00
Tatsuru
96a378ef1e
Merge branch 'replay-overwrite-fix' into 'next'
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Replay overwrite fix
See merge request STJr/SRB2!1523
2021-09-12 20:33:15 +00:00
Tatsuru
94799e2196
Merge branch 'fix-antique-ghost-netvars' into 'next'
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Fix antique ghost netvars
See merge request STJr/SRB2!1545
2021-09-12 20:33:01 +00:00
Tatsuru
59e1706f5c
Merge branch 'png-trans-fix' into 'next'
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Fix issue with png_get_tRNS
See merge request STJr/SRB2!1606
2021-09-12 20:30:36 +00:00
Tatsuru
7a53b242b6
Merge branch 'develop-fix' into 'next'
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Add VERSIONSTRING_RC to DEVELOP builds for compiler compatibility
Closes #663
See merge request STJr/SRB2!1607
2021-09-12 20:29:02 +00:00
Tatsuru
9016b5cf7c
Merge branch 'playercontroldirection' into 'next'
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Remove camera dependency from P_GetPlayerControlDirection
Closes #183
See merge request STJr/SRB2!1512
2021-09-12 20:27:42 +00:00
Tatsuru
0781b91de5
Merge branch 'fix-archiving-error-msg' into 'next'
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Fix incorrect error message during Lua archiving
See merge request STJr/SRB2!1593
2021-09-12 20:27:17 +00:00
Tatsuru
bcd7468d25
Merge branch 'lua-camera' into 'next'
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Allow Lua write access to camera_t variables & expose the cameras globally
See merge request STJr/SRB2!1581
2021-09-12 20:20:49 +00:00
SteelT
f62064d4ba
Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into next
2021-09-12 16:18:26 -04:00
Tatsuru
bff2106016
Merge branch 'even-more-slope-copying' into 'next'
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Add flag to line slopes for even more slope copying
See merge request STJr/SRB2!1550
2021-09-12 20:16:52 +00:00
SteelT
e2ea480af9
Merge branch 'master' into next
2021-09-12 15:46:32 -04:00
SteelT
a822de5ffc
Merge branch 'fix-gme-disabled' into 'master'
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Fix gme support being effectively disabled
See merge request STJr/SRB2!1586
2021-09-11 15:05:34 +00:00
Tatsuru
8aee7fcbce
Merge branch 'floorsprite-fix' into 'next'
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Fix #649
Closes #649
See merge request STJr/SRB2!1604
2021-09-11 15:00:14 +00:00
Tatsuru
6ed063dcce
Merge branch 'polish-lua-inputs' into 'next'
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Polish the Lua input library
See merge request STJr/SRB2!1598
2021-09-11 14:59:41 +00:00
Tatsuru
033c661431
Merge branch 'folder' into 'next'
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Implement folder loading
See merge request STJr/SRB2!1568
2021-09-10 17:10:26 +00:00
Tatsuru
2eed4a9265
Merge branch 'sunbehindcloud' into 'next'
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Refactor weather switching (fixes #541 )
Closes #541
See merge request STJr/SRB2!1498
2021-09-10 17:00:44 +00:00
katsy
50fe45efe6
Refactor weather switching ( fixes #541 )
2021-09-10 17:00:43 +00:00
Tatsuru
eec765749b
Merge branch 'drawcroppedpatch-improvements' into 'next'
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V_DrawCroppedPatch(...) Lua exposure and improvements
See merge request STJr/SRB2!1316
2021-09-10 16:14:38 +00:00
Tatsuru
ce98758bd6
Merge branch 'equationslopes' into 'next'
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Add generalized slopes in UDMF
See merge request STJr/SRB2!1530
2021-09-09 22:12:18 +00:00
SteelT
2578e01cfb
Merge branch 'writable-colormaps' into 'next'
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Make the colormap returned by v.getColormap() writable.
See merge request STJr/SRB2!959
2021-09-05 21:07:10 +00:00
James R
1af05afb0e
Merge branch 'better-gcc-check' into 'master'
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Makefile: Improve gcc detection
See merge request STJr/SRB2!1608
2021-09-04 00:43:16 +00:00
James R
cbc5cc3b2a
Fix GCC 11 array-bounds warning in P_SetupStateAnimation
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Removing inline here silences the warning somehow, it
could be a GCC bug?
2021-09-03 17:18:00 -07:00
James R
c1458aa6c7
Merge branch 'master' into next
2021-09-03 17:15:53 -07:00
James R
8e0831a183
Fix unused variable warning under NOPNG
2021-09-03 17:15:36 -07:00
James R
b2fe36fe5b
Add back address resolution test
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Mistakenly removed by a1a58143e
2021-09-03 16:49:42 -07:00
James R
39fdbac2ac
Only test -noipv6 if enabled at compile time
2021-09-03 16:41:08 -07:00
GoldenTails
1639676e8d
Actually free the drawnstr pointer after we're done using it.
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It probably was like this originally because past Golden was confused about why free was throwing errors :P
2021-09-03 09:14:04 -05:00
GoldenTails
f0bee67d6e
Remove unused static-alloc drawnstr
, rename drawnstrptr
to drawnstr
.
2021-09-03 09:03:46 -05:00
GoldenTails
7e3a6bd44c
Increase Connect via IP textbox width and have shorten and truncate the text as necessary
2021-09-03 09:03:46 -05:00
James R
46a5ce4325
Only restrict master server connection to IPv4 if -noipv6
2021-09-01 18:43:08 -07:00
James R
31943f30a1
Support connecting by IPv6 address in the menu
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Font will shrink once exceeding a certain number of
characters.
2021-09-01 18:32:18 -07:00
James R
7976d0476d
Enbiglarge ip field of server list to fit IPv6 addresses
2021-09-01 18:02:39 -07:00
James R
c9631565d6
Fix address structure handling in UDP_Bind
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Fixed instances of copying only sizeof (struct sockaddr)
bytes (not enough for struct sockaddr_in6), as well as
trying to getsockname into an insufficient buffer.
2021-09-01 17:38:47 -07:00
James R
32ad1f2067
Make IPv6 default
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An IPv4 socket is still made. The '-ipv6' parameter is
replaced with '-noipv6', self explanatory.
2021-08-31 20:02:09 -07:00
James R
44bafe0a32
Remove debug print
2021-08-31 20:00:20 -07:00
James R
0422870df8
Use RFC2732 notation for IPv6 addresses
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This fixes keepbody and the connect command (also
'-connect' parameter).
connect ::1
connect [::1]:5029
2021-08-31 19:54:27 -07:00
James R
f8a749be09
Correctly set IPV6_V6ONLY
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setsockopt level for v6 options is IPPROTO_IPV6.
2021-08-31 19:03:23 -07:00
James R
a1a58143ec
Fix IPv6 address checks
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- SOCK_cmpaddr returned inverted truth for IPv6 addresses.
This would prevent making a connection.
- Account for IPv6 address resolution. (bug: 5a627482)
2021-08-31 19:00:05 -07:00
James R
cf30fd1bd7
Merge branch 's' into 'next'
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Make next compile again
See merge request STJr/SRB2!1611
2021-08-31 23:47:26 +00:00
namishere
39bd9c6da8
Make next compile again
2021-08-30 23:18:25 -07:00
SteelT
4c20dd7350
Merge branch 'james-but-full' into 'next'
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Add my full name in the credits
See merge request STJr/SRB2!1610
2021-08-31 06:09:42 +00:00