Commit graph

32 commits

Author SHA1 Message Date
James R
6d9512d290 Do not factor roll and pitch into model rollangle
Those transformations are applied separately so the model
tilts in 3d space.
2023-07-24 04:57:39 -04:00
Sally Coolatta
b6129a6d42 Add R_SpriteRotationAngle function
Gets the rotation angle for the mobj's sprite. Meant for pitch & roll later, but that part is if'd out currently and just returns mobj->rollangle
2023-07-24 04:47:07 -04:00
spherallic
1470d099e3 Update copyright year & credits 2023-03-31 14:53:31 +02:00
spherallic
14295ac7de 2022 2022-03-03 20:24:46 +01:00
LJ Sonic
07e69c5eb3 Add copyright date ranges for files created in 2020 2021-05-07 18:04:30 +02:00
LJ Sonic
d325c7e6d3 The year is 2021 2021-05-07 17:45:56 +02:00
Jaime Passos
cc97e22e2f Changes to sprite rendering:
- Added render flags (see r_defs.h)
- Implemented floor splats
- Drop shadow sprite rendering through render flags
2020-10-12 00:13:22 -03:00
Jaime Passos
b2f45986ad Add r_patchrotation.h 2020-10-10 18:53:05 -03:00
Jaime Passos
6e5f71dd45 Refactor patch rotation 2020-10-10 18:43:26 -03:00
Jaime Passos
dcaad758f4 Improved memory management for patches 2020-09-07 02:23:07 -03:00
Jaime Passos
9b426b474c Merge branch 'pictureformats' into patch-stuff-again-2 2020-08-15 20:48:28 -03:00
Jaime Passos
8863e13fde Rename R_CheckIfPatch 2020-08-15 20:14:36 -03:00
Jaime Passos
91ed56ef40 Refactor patch loading 2020-08-08 05:16:47 -03:00
Jaime Passos
1a79f6246d Merge remote-tracking branch 'origin/next' into pictureformats 2020-05-15 01:34:54 -03:00
James R
54794f325d :) 2020-02-19 14:44:22 -08:00
James R
7060083db5 Update copyright year to 2020 2020-02-19 14:08:45 -08:00
James R
7deb18bdc9 Merge remote-tracking branch 'origin/master' into next 2020-01-08 13:27:14 -08:00
Jaime Passos
03d4082f21 Rename functions 2020-01-01 17:46:26 -03:00
Jaime Passos
c7794d4ce0 Remove unused parameter 2020-01-01 17:36:55 -03:00
Jaime Passos
401c35b407 Fix transparent PNG conversion 2020-01-01 17:28:22 -03:00
James R
fc8c0f8a9a Merge remote-tracking branch 'origin/master' into next 2019-12-30 13:16:53 -08:00
Jaime Passos
5ea43aa023 Fix sprite rotation crashes. 2019-12-27 00:37:40 -03:00
Jaime Passos
56fd29a42a stuff 2019-12-26 21:27:30 -03:00
Jaime Passos
c6f36fc470 un-ROTSPRITE rollangle and spriteinfo 2019-12-17 13:09:25 -03:00
Jaime Passos
fcc4427de6 Update r_patch.h 2019-12-06 17:07:57 -03:00
Steel Titanium
d415cd5c6d
Update copyright date on source files 2019-12-06 13:49:42 -05:00
Jaime Passos
839251633c fix ErrorIfPNG errors 2019-12-04 15:26:51 -03:00
Jaime Passos
8506d420a6 Optimise 2019-11-14 14:12:36 -03:00
Jaime Passos
4292c5fc0b Other things I missed. Also added SF_NONIGHTSROTATION. Do I even have to keep the old behaviour? I have no idea. 2019-11-14 12:27:22 -03:00
Jaime Passos
a9183b474b rename rollaxis to rotaxis 2019-11-13 12:47:30 -03:00
Jaime Passos
b54f6181c3 Rotation axis (will rename internally later) 2019-11-13 12:36:44 -03:00
Jaime Passos
a22af36305 add r_patch.c 2019-10-28 15:28:42 -03:00