James R
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6d9512d290
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Do not factor roll and pitch into model rollangle
Those transformations are applied separately so the model
tilts in 3d space.
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2023-07-24 04:57:39 -04:00 |
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Sally Coolatta
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b6129a6d42
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Add R_SpriteRotationAngle function
Gets the rotation angle for the mobj's sprite. Meant for pitch & roll later, but that part is if'd out currently and just returns mobj->rollangle
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2023-07-24 04:47:07 -04:00 |
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spherallic
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1470d099e3
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Update copyright year & credits
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2023-03-31 14:53:31 +02:00 |
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spherallic
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14295ac7de
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2022
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2022-03-03 20:24:46 +01:00 |
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LJ Sonic
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07e69c5eb3
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Add copyright date ranges for files created in 2020
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2021-05-07 18:04:30 +02:00 |
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LJ Sonic
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d325c7e6d3
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The year is 2021
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2021-05-07 17:45:56 +02:00 |
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Jaime Passos
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cc97e22e2f
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Changes to sprite rendering:
- Added render flags (see r_defs.h)
- Implemented floor splats
- Drop shadow sprite rendering through render flags
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2020-10-12 00:13:22 -03:00 |
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Jaime Passos
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b2f45986ad
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Add r_patchrotation.h
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2020-10-10 18:53:05 -03:00 |
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Jaime Passos
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6e5f71dd45
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Refactor patch rotation
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2020-10-10 18:43:26 -03:00 |
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Jaime Passos
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dcaad758f4
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Improved memory management for patches
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2020-09-07 02:23:07 -03:00 |
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Jaime Passos
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9b426b474c
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Merge branch 'pictureformats' into patch-stuff-again-2
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2020-08-15 20:48:28 -03:00 |
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Jaime Passos
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8863e13fde
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Rename R_CheckIfPatch
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2020-08-15 20:14:36 -03:00 |
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Jaime Passos
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91ed56ef40
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Refactor patch loading
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2020-08-08 05:16:47 -03:00 |
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Jaime Passos
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1a79f6246d
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Merge remote-tracking branch 'origin/next' into pictureformats
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2020-05-15 01:34:54 -03:00 |
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James R
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54794f325d
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:)
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2020-02-19 14:44:22 -08:00 |
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James R
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7060083db5
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Update copyright year to 2020
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2020-02-19 14:08:45 -08:00 |
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James R
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7deb18bdc9
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Merge remote-tracking branch 'origin/master' into next
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2020-01-08 13:27:14 -08:00 |
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Jaime Passos
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03d4082f21
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Rename functions
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2020-01-01 17:46:26 -03:00 |
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Jaime Passos
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c7794d4ce0
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Remove unused parameter
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2020-01-01 17:36:55 -03:00 |
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Jaime Passos
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401c35b407
|
Fix transparent PNG conversion
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2020-01-01 17:28:22 -03:00 |
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James R
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fc8c0f8a9a
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Merge remote-tracking branch 'origin/master' into next
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2019-12-30 13:16:53 -08:00 |
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Jaime Passos
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5ea43aa023
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Fix sprite rotation crashes.
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2019-12-27 00:37:40 -03:00 |
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Jaime Passos
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56fd29a42a
|
stuff
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2019-12-26 21:27:30 -03:00 |
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Jaime Passos
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c6f36fc470
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un-ROTSPRITE rollangle and spriteinfo
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2019-12-17 13:09:25 -03:00 |
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Jaime Passos
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fcc4427de6
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Update r_patch.h
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2019-12-06 17:07:57 -03:00 |
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Steel Titanium
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d415cd5c6d
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Update copyright date on source files
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2019-12-06 13:49:42 -05:00 |
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Jaime Passos
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839251633c
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fix ErrorIfPNG errors
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2019-12-04 15:26:51 -03:00 |
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Jaime Passos
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8506d420a6
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Optimise
|
2019-11-14 14:12:36 -03:00 |
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Jaime Passos
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4292c5fc0b
|
Other things I missed. Also added SF_NONIGHTSROTATION. Do I even have to keep the old behaviour? I have no idea.
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2019-11-14 12:27:22 -03:00 |
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Jaime Passos
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a9183b474b
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rename rollaxis to rotaxis
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2019-11-13 12:47:30 -03:00 |
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Jaime Passos
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b54f6181c3
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Rotation axis (will rename internally later)
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2019-11-13 12:36:44 -03:00 |
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Jaime Passos
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a22af36305
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add r_patch.c
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2019-10-28 15:28:42 -03:00 |
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