sdasdas
d73ed99703
check for hud_nightsrecords in old special stages
2023-10-31 22:06:22 +03:00
Zwip-Zwap Zapony
cd6cd53959
Combine vid.dupx and vid.dupy
2023-10-30 04:38:51 +00:00
Lactozilla
69df136e2b
Merge remote-tracking branch 'stjr/next' into team-gametype-keep-player-color
2023-09-12 19:17:07 -03:00
spherallic
6c416c61b1
Final 2.2.12 skincolor changes:
...
- Replaced Mercury & Pumpkin with Ocean & Tangerine
- Renamed Crystal to Siberite & Meteorite to Moonstone
- Tiny tweaks to color ordering and NiGHTS link colors
2023-08-24 13:33:38 +02:00
Gustaf Alhäll
3d14d155e0
Fix segfault when spectating on an Emerald Hunt map
2023-08-12 12:31:59 +02:00
Lactozilla
3377fa986a
Remember the player's color after a team gametype
2023-08-07 13:37:07 -03:00
Sally Coolatta
84e448eb63
Improve handling of team lives labels
...
The lives counter check is now always run, and team name is displayed in its place when its false.
2023-07-24 06:09:50 -04:00
Shane Ellis
a9d0630b15
Add lives check to Team name HUD
2023-07-24 05:18:55 -04:00
spherallic
867a5e0d47
Correct misplaced comment on NiGHTS link colors
2023-06-20 21:48:26 +02:00
spherallic
b97f0a8643
Fix MT_NIGHTSCORE color cycling, using link colors
2023-06-20 20:06:43 +02:00
spherallic
1bd593d173
Use extra colors for very high NiGHTS links, plus:
...
- Replaced Mindaro with Goldenrod
- Changed Topaz, and fixed inconsistency with its placement
- Small tweaks to Kiwi, Seafoam, Noble and Sangria
- Changed other NiGHTS link colors a little (& removed old iterations)
2023-06-20 20:06:43 +02:00
sphere
f7af77b932
Merge branch 'netgame-gamedata' into 'next'
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[SUGOI] Multiplayer emblems
See merge request STJr/SRB2!1756
2023-06-12 22:48:25 +00:00
sphere
65e1f88c75
Merge branch 'nightspowerhud' into 'next'
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Add HUD icons for timed NiGHTS powerups
See merge request STJr/SRB2!1949
2023-06-09 11:34:25 +00:00
Sally Coolatta
e06956a53b
Fix skin-only emblems on emblem radar
2023-06-02 16:06:51 -04:00
Sally Coolatta
bc00b13358
Fix Emblem Radar detecting already collected emblems
2023-06-02 16:06:47 -04:00
Sally Coolatta
87e468f365
Allow emerald hunt radar to function if emblem radar is on but all emblems have been collected.
2023-06-02 16:06:46 -04:00
Sally Coolatta
303d636f8e
Individual emblems mode
2023-06-02 16:06:43 -04:00
Sally Coolatta
49fa46d80e
Online emblems
...
Currently, emblems share with everyone. Will add an option to toggle this.
2023-06-02 16:06:43 -04:00
spherallic
c61594931d
Fix titlecard hook being inconsistent on map load
2023-04-14 00:28:14 +02:00
spherallic
1470d099e3
Update copyright year & credits
2023-03-31 14:53:31 +02:00
spherallic
b184067048
Add HUD icons for timed NiGHTS powerups
2023-03-14 14:19:53 +01:00
Eidolon
f1a7494a31
Handle splitscreen lua hud lists separately
...
Fixes STJr/SRB2#935 by ensuring each drawlist is drawn separately while
stplyr is set correctly.
2023-01-26 08:59:51 -06:00
Eidolon
46603d607e
Clear and draw all game hud hook calls to 1 list
...
Fixes splitscreen issues with lua hud hooks
2022-10-28 23:04:05 -05:00
Eidolon
e3fd3dfa65
Only play emerald hunt sounds on new tics
2022-05-04 20:40:45 -05:00
Eidolon
82310e0ae2
Add Lua HUD drawlists
...
Buffers draw calls between tics to ensure hooks
run at the originally intended rate.
2022-04-30 01:55:10 -05:00
Sally Coolatta
f2a19b29d9
Put interpdebug stuff in perfstats instead
2022-04-27 18:37:45 -05:00
Sally Coolatta
c83d1be21f
Add interpdebug
2022-04-27 18:37:45 -05:00
spherallic
14295ac7de
2022
2022-03-03 20:24:46 +01:00
spherallic
4d1fb04327
Update playstyle names on the input display
2021-12-29 19:29:41 +01:00
katsy
effcb948ad
Don't count bots in playersforexit
2021-12-29 09:59:54 +00:00
spherallic
6a6b292c73
Fix Flame Shield interactions in old-style special stages.
2021-11-27 14:22:21 +01:00
Zwip-Zwap Zapony
cade6f3cf6
Fix Ringslinger weapon ring penalty missplitment
2021-11-09 16:59:49 +01:00
James R
b4fa98d2fb
Refactor hudlib hooks to hooklib
...
HUD hooks now meet the standard of hooklib. HUD registry
magic numbers are gone.
HUD hooks may also be added using addHook.
addHook('HUD', fn[, type])
hud.add still exists, but the intention is to remove it
eventually.
2021-07-07 00:23:51 -07:00
sphere
ae9e0e7f08
Merge branch 'text-loops' into 'next'
...
Custom title card bruh moments
See merge request STJr/SRB2!1501
2021-05-31 08:25:43 -04:00
Sally Coolatta
8e8881b534
Fix custom title card text not looping properly
2021-05-07 14:14:31 -04:00
LJ Sonic
d325c7e6d3
The year is 2021
2021-05-07 17:45:56 +02:00
katsy
876daa7d6e
fix ctf flag garbage
2021-04-07 04:57:18 -05:00
LJ Sonic
09d911a5b6
Revert "Replace all instances of P_AproxDistance with FixedHypot"
...
This reverts commit 75633bde50
.
2021-02-13 17:45:20 +01:00
James R
75633bde50
Replace all instances of P_AproxDistance with FixedHypot
2020-12-12 14:53:54 -08:00
James R
e55d842d7f
Kill SEENAMES
2020-12-12 02:11:23 -08:00
James R
4ab667c6a0
Merge branch 'spritestuff2-fixes' into 'next'
...
Some fixes for spritestuff2
See merge request STJr/SRB2!1264
2020-11-25 19:26:49 -05:00
Jaime Ita Passos
5293c52bca
Remove SHORT macros for referencing patch width/height/offsets
2020-11-22 20:02:47 -03:00
James R
6d6eb79226
Merge branch 'uncap-palettes' into 'next'
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Uncap palette lump palettes & allow flashpal palettes to display during pause
See merge request STJr/SRB2!1255
2020-11-22 17:16:21 -05:00
lachwright
5454068843
Uncap palette lump palettes & allow flashpal palettes to display during pause
2020-11-16 17:37:12 +11:00
Jaime Passos
b15bbd505c
Merge branch 'next' into patch-stuff-again-2
2020-10-10 17:01:10 -03:00
Jaime Passos
dcaad758f4
Improved memory management for patches
2020-09-07 02:23:07 -03:00
Zwip-Zwap Zapony
d87c0eeaf1
Fix Ringslinger weapon ring penalty missnapment
2020-08-18 11:42:35 +02:00
James R
3e8cf5ab06
Merge branch 'bt_spin' into 'next'
...
Replace all occurances of BT_USE with BT_SPIN (2.2!)
See merge request STJr/SRB2!982
2020-08-09 21:03:17 -04:00
Jaime Passos
91ed56ef40
Refactor patch loading
2020-08-08 05:16:47 -03:00
GoldenTails
457714e480
Remove 2 characters of whitespace
...
This is what I get for using find+replace I guess lol
2020-07-11 21:59:54 -05:00