Riku Salminen
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0a1beab8c8
|
Reset a couple of other variables while we're at it
|
2020-11-14 20:17:35 +02:00 |
|
Riku Salminen
|
8814980a06
|
Emeralds and tokens now reset when restarting marathon mode in first level
|
2020-11-14 19:18:36 +02:00 |
|
lachwright
|
a65fc9f622
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Reallow P_MobjSpawn to change the scale of objects spawned from mapthings
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2020-11-15 02:53:10 +11:00 |
|
lachwright
|
8f570eaa97
|
Use SDL version of executable icon at runtime on macOS
|
2020-11-15 01:13:41 +11:00 |
|
Louis-Antoine
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01124f2076
|
Fix Lua stacktrace not showing in various situations
|
2020-11-13 19:12:25 +01:00 |
|
Louis-Antoine
|
de70934552
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Add missing lua_pop call
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2020-11-13 18:19:13 +01:00 |
|
Louis-Antoine
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04826d2615
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Replace lua_pop(-1) with lua_settop(0)
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2020-11-13 15:31:11 +01:00 |
|
Nev3r
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1a8ec39f6c
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Remove direct definition for D__USE_MINGW_ANSI_STDIO, as the latest standards consider this to be deprecated.
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2020-11-13 11:33:27 +01:00 |
|
James R
|
e3c8415627
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OpenGL: don't access field that doesn't exist in precipmobj_t
|
2020-11-13 00:46:03 -08:00 |
|
Louis-Antoine
|
3d1677bade
|
Add a shorthand alias for FRACUNIT
|
2020-11-12 21:33:47 +01:00 |
|
Louis-Antoine
|
365255990d
|
Add shorthand aliases for fixed-point functions
|
2020-11-12 21:25:31 +01:00 |
|
Nev3r
|
072e1889e2
|
Fix size_t/INT32 compare.
|
2020-11-12 13:59:21 +01:00 |
|
Nev3r
|
2c8a99f25a
|
Add a level parameter to the iterators to account for nesting, and thus avoid variable shadowing.
|
2020-11-12 13:48:14 +01:00 |
|
Nev3r
|
a8f554075f
|
Extern the global tag groups properly.
|
2020-11-12 12:25:02 +01:00 |
|
Nev3r
|
a931d09e7d
|
Forgot to change %d to %s for sizeu1().
|
2020-11-10 13:11:42 +01:00 |
|
Nev3r
|
56c3e93d3a
|
Remove unused tag parameter.
|
2020-11-10 13:10:01 +01:00 |
|
Nev3r
|
a405f17d0b
|
Missing prototype.
|
2020-11-10 13:09:30 +01:00 |
|
Riku Salminen
|
91a34575a7
|
Declared the cvar in netcmd to get rid of warnings
|
2020-11-10 13:53:31 +02:00 |
|
Nev3r
|
676f7f5dbf
|
Use memmove()
|
2020-11-10 12:45:30 +01:00 |
|
Riku Salminen
|
8f001b63c2
|
Getting the brach up to date with STJR
|
2020-11-10 13:37:46 +02:00 |
|
Nev3r
|
b65211d148
|
Use sizeu1()
|
2020-11-10 12:34:08 +01:00 |
|
Nev3r
|
d5355a11b0
|
Indent
|
2020-11-10 12:23:30 +01:00 |
|
Nev3r
|
95a61a226b
|
rename TAG_ITER_C to TAG_ITER_DECLARECOUNTER and remove the semicolon from the macro.
|
2020-11-10 12:22:55 +01:00 |
|
Riku Salminen
|
3dff612f3c
|
Try to add cvars for old camera
|
2020-11-10 13:21:34 +02:00 |
|
Riku Salminen
|
33725a58b4
|
Update p_tick.c, Replacing mobj angle with cmd angleturn
|
2020-11-10 13:21:34 +02:00 |
|
Riku Salminen
|
aea35171c2
|
Update p_tick.c, got rid of an useless angle change function
|
2020-11-10 13:21:34 +02:00 |
|
Riku Salminen
|
2832586274
|
Make the replay camera follow the player
|
2020-11-10 13:21:33 +02:00 |
|
Nev3r
|
1d542d3676
|
Add copyright notices.
|
2020-11-10 12:12:16 +01:00 |
|
Riku Salminen
|
7eeb75260b
|
Try to add cvars for old camera
|
2020-11-10 13:06:47 +02:00 |
|
Nev3r
|
fb9432ae57
|
Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into udmf-multitag
|
2020-11-10 11:46:53 +01:00 |
|
Riku Salminen
|
241453056b
|
Update p_tick.c, Replacing mobj angle with cmd angleturn
|
2020-11-10 04:31:26 -05:00 |
|
Riku Salminen
|
7c79f70234
|
Update p_tick.c, got rid of an useless angle change function
|
2020-11-10 04:17:25 -05:00 |
|
James R
|
b62a3b623a
|
Don't let Lua cvar setting functions work on CV_NOLUA vars
|
2020-11-09 18:54:00 -08:00 |
|
Riku Salminen
|
824dedb0e8
|
Make the replay camera follow the player
|
2020-11-09 18:55:00 -05:00 |
|
James R
|
4fcca22343
|
Merge branch 'step-up-goofs-2' into 'next'
Fix disabling step up/down not working
See merge request STJr/SRB2!1219
|
2020-11-09 17:52:41 -05:00 |
|
James R
|
202d2126c9
|
Merge branch 'fix-leave-div-by-0' into 'next'
Fix stupid divide-by-zero error when leaving servers
See merge request STJr/SRB2!1240
|
2020-11-09 17:52:19 -05:00 |
|
Riku Salminen
|
3daee0ebf8
|
Made height/spinheight and height change values in replays more accurate
|
2020-11-09 17:01:20 +02:00 |
|
GoldenTails
|
fae4709f4b
|
Fix stupid divide-by-zero error
|
2020-11-08 23:28:20 -06:00 |
|
GoldenTails
|
9e6c0c31be
|
Add skincolor vars to the NetSave
|
2020-11-08 20:43:16 -06:00 |
|
Steel Titanium
|
bcaed4b95b
|
Remove unused music types
|
2020-11-08 21:33:12 -05:00 |
|
Steel Titanium
|
050a22f1ce
|
Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into lua-musicfuncs
|
2020-11-08 21:20:07 -05:00 |
|
James R
|
876aeb6a31
|
Merge branch 'allowshaders' into 'next'
Let the server or an admin toggle clients' custom shaders
See merge request STJr/SRB2!1181
|
2020-11-08 21:09:56 -05:00 |
|
Jaime Passos
|
b8f668b2e0
|
rename
|
2020-11-08 23:02:05 -03:00 |
|
James R
|
16f08d28e2
|
Merge branch 'hyperwalls-fix' into 'next'
Fix hyperwalls
See merge request STJr/SRB2!1232
|
2020-11-08 20:59:28 -05:00 |
|
James R
|
9e6f64ea22
|
Merge branch 'x' into 'next'
Whitelist missing graphics
See merge request STJr/SRB2!1189
|
2020-11-08 20:48:25 -05:00 |
|
James R
|
b2dc35864e
|
Merge branch 'pngpal-compare' into 'next'
Compare PNG palettes with the game's palette, instead of assuming they are the same
See merge request STJr/SRB2!1185
|
2020-11-08 20:46:07 -05:00 |
|
James R
|
bbd003976b
|
Merge branch 'write-thingies' into 'next'
The lump is not needed for P_WriteThings
See merge request STJr/SRB2!1231
|
2020-11-08 20:35:51 -05:00 |
|
James R
|
049237e50f
|
Merge branch 'gif-dynamic-delay-v2' into 'next'
EMERGENCY: By default use the old gif_dynamicdelay v1 behavior, but keep v2 as an option.
See merge request STJr/SRB2!1236
|
2020-11-08 19:33:03 -05:00 |
|
James R
|
097f204ceb
|
Merge branch 'register-metatables' into 'next'
Improve support for metatables in netgames
See merge request STJr/SRB2!1224
|
2020-11-08 19:30:51 -05:00 |
|
Louis-Antoine
|
9f851dc285
|
Return explicitly when failing to register a metatable
|
2020-11-09 00:16:40 +01:00 |
|