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Emeralds and tokens now reset when restarting marathon mode in first level
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@ -2218,6 +2218,10 @@ void G_Ticker(boolean run)
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{
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marathonmode |= MA_INIT;
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marathontime = 0;
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tokenlist = 0;
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token = 0;
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emeralds = 0;
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}
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else if (G_GametypeUsesLives() && players[consoleplayer].playerstate == PST_LIVE && players[consoleplayer].lives != INFLIVES)
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players[consoleplayer].lives -= 1;
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