Commit graph

5080 commits

Author SHA1 Message Date
Louis-Antoine
4e89c03b0f Node and player isn't the same thing !#^&*%^:'\[[^!#^$4&@(é@*(&$*@#à$%@ 2017-12-12 23:08:18 +01:00
Louis-Antoine
16b8265c6e F stands for Fun. You want more Fun, don't you? 2017-12-12 22:48:08 +01:00
toasterbabe
336a26602d Not strictly pretty, but fixes a bug I discovered whilst working on this. 2017-12-10 14:35:55 +00:00
toasterbabe
ce724a6138 * Make lives pic appear in all gametypes.
* Lives position now more consistent between players in splitscreen.
* Ringslinger weapon bar is now at the same height as the lives pic, and also more centered horizontally.
* Begin tweaking emerald icon locations for ringslinger gametypes.
* Remove in-game team names from team gametypes, since this information is (mostly) conveyed by the lives pic.
2017-12-09 23:08:12 +00:00
toasterbabe
3d4adaac09 my mistake 2017-12-09 18:48:25 +00:00
Monster Iestyn
a79d064d15 The contents of DSZ-f16.wad's LUA_A000 Lua script are in now
Thing type numbers may be changed later
2017-12-08 18:26:32 +00:00
Monster Iestyn
75bc76e9b4 Remove all traces of "srb2.wad" support, since it is no longer needed now that srb2.pk3 is the IWAD (...IPK3?). srb2.wad cannot exactly be a pk3 file after all.
Additionally, rename any remaining "srb2.srb" to "srb2.pk3" in the main source code files. Not sure whether to bother dealing with srb2.srb/srb2.wad mentions in project files for now.
2017-12-07 18:26:12 +00:00
toasterbabe
e63c1d15d8 * Show an emerald token box on the tally screen.
* Change the horizontal spacing of the emeralds on the special stage tally screen.
* (unrelated) Fix a reference to srb2.srb instead of the now-correct srb2.pk3.
2017-11-17 23:02:34 +00:00
Monster Iestyn
91097fb48e added RET_SOC and RET_LUA, so we can load SOC/LUA files differently to WADs
this also means we can remove a few ancient hacks relating to using the same code used to load SOC/Lua in WADs for loading standalone Lua/SOC files, though I haven't fully done this yet
2017-11-10 22:36:37 +00:00
Steel Titanium
e61549d81f Opps, forgot to change this. 2017-11-08 14:50:27 -05:00
Steel Titanium
55c86f3e15 Successful attempt at restarting the music 2017-11-08 14:48:05 -05:00
Monster Iestyn
7cb0138293 Change version number to 2.1.20 2017-11-08 15:06:42 +00:00
Steel
dbbbc1cc06
Merge branch 'master' into window_center_fix 2017-11-08 00:32:23 -05:00
Steel Titanium
c1405137ec Extra tab space to make the compiler happy 2017-11-07 23:48:03 -05:00
Steel Titanium
4f8b91c770 Attempt to restart music 2017-11-07 16:26:45 -05:00
Louis-Antoine
67aba2648c Fix download freezes (well, most of them) 2017-11-03 22:58:47 +01:00
Alam Ed Arias
7f4424b4a0 whitespace cleanup 2017-11-02 23:13:34 -04:00
Alam Ed Arias
3e3065f67c Move FindFolder 2017-11-02 23:09:52 -04:00
toasterbabe
c89b1ec234 Always allow the first singleplayer level in the MP level platter. 2017-11-02 21:20:55 +00:00
toaster
7d15afe6fb Merge branch 'md2_interpfix' into 'master'
(re-)fix MD2 interpoleration.

See merge request STJr/SRB2Internal!128
2017-11-02 16:47:24 -04:00
toaster
82a868ec8f Merge branch 'lua-sector-find-funcs' into 'master'
Lua sector find funcs

See merge request STJr/SRB2Internal!127
2017-11-02 16:46:16 -04:00
toaster
b302607c2e Merge branch 'nights_colours_again' into 'master'
More NiGHTS tweaks

See merge request STJr/SRB2Internal!125
2017-11-02 16:45:09 -04:00
toaster
29c3ff1c0e Merge branch 'demo_shit' into 'master'
Demo shit

See merge request STJr/SRB2Internal!123
2017-11-02 16:44:13 -04:00
toaster
c84d4261d1 Merge branch 'unca_scrooge' into 'master'
The hardcoded part of ACZ3 so far

See merge request STJr/SRB2Internal!124
2017-11-02 16:43:11 -04:00
toasterbabe
2a42291b30 Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into demo_shit
# Conflicts:
#	src/d_netcmd.c
2017-11-02 20:39:07 +00:00
toaster
49a1266ccc Merge branch 'sal-misc-stuff' into 'master'
Sal misc stuff (state overwriting, gamepad tweaks)

See merge request STJr/SRB2Internal!116
2017-11-02 16:35:12 -04:00
toaster
605e51f6f3 Merge branch 'more_about_menus' into 'master'
More about menus

Closes #72

See merge request STJr/SRB2Internal!122
2017-11-02 16:31:51 -04:00
toaster
927e74e406 Merge branch 'FileManagement' into 'master'
File management - PK3 support.

See merge request STJr/SRB2Internal!121
2017-11-02 16:27:54 -04:00
toasterbabe
05832e66a3 Fix unmatched readfixed (by replacing). 2017-11-02 19:38:21 +00:00
toasterbabe
b2d43cc56b (re-)fix MD2 interpoleration. 2017-11-02 14:33:56 +00:00
Monster Iestyn
2cccb81d7f Merge branch 'master' into lua-sector-find-funcs 2017-11-01 19:14:44 +00:00
Monster Iestyn
5faf263f1f Merge branch 'gametype-strings' into 'master'
Gametype strings

See merge request STJr/SRB2Internal!113
2017-11-01 14:47:45 -04:00
Monster Iestyn
477ee6e073 Merge branch 'lua-action-userdata' into 'master'
Lua action userdata

See merge request STJr/SRB2Internal!112
2017-11-01 14:45:03 -04:00
Monster Iestyn
b52c843139 Merge branch 'public_next' 2017-11-01 18:39:25 +00:00
Monster Iestyn
d61105fcce Merge branch 'master' into next 2017-11-01 18:36:48 +00:00
Monster Iestyn
b63bd97b1a Merge branch 'md2-interpolation-fix' into 'master'
MD2 interpolation fix

Closes #28

See merge request STJr/SRB2!212
2017-11-01 13:34:34 -04:00
Monster Iestyn
fbe5654477 add quick error messages to make toaster happy 2017-11-01 17:11:10 +00:00
Monster Iestyn
a244948f21 fix action_call index numbers for the args, add missing breaks after LUA_TUSERDATA code in infolib (I am dumb dumb dumb dumb dumb dumb) 2017-11-01 16:52:12 +00:00
Monster Iestyn
42b955f4ca getActionName: added support for custom actions (A_ prefix functions only) 2017-10-31 16:47:24 +00:00
toasterbabe
811fd5f9bc * Change the NiGHTS link text colour list. Again.
* Make the NiGHTS link text pulse, like in the original game!
* Fix going from NiGHTS special stage as Smiles to a normal level losing your followitem.
2017-10-31 15:47:58 +00:00
toasterbabe
ead8fd6bf7 Update some strings that say "joystick". 2017-10-30 23:23:52 +00:00
toasterbabe
2458c06f5b Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into sal-misc-stuff
# Conflicts:
#	src/g_game.c
2017-10-30 21:42:38 +00:00
Monster Iestyn
bfca420f47 Merge branch 'master' into gametype-strings 2017-10-30 21:34:16 +00:00
Monster Iestyn
440ada120d Merge branch 'master' into lua-action-userdata 2017-10-30 21:33:40 +00:00
toasterbabe
4d82a76e5b Move R_AddSpriteDefs back into place. 2017-10-30 21:07:17 +00:00
toasterbabe
d4e08551bf * Make P_LoadVertexes a wrapper for P_LoadRawVertexes.
* Remove extraenous R_ClearTextureNumCache from P_LoadSidedefs2.
* Remove regressions in comments/#includes.
2017-10-30 20:54:14 +00:00
Monster Iestyn
1d11797b47 Added six new functions from p_spec.c/h to Lua 2017-10-30 20:09:41 +00:00
Monster Iestyn
2b1fb67a5f DrawMD2i: change duration and tics to INT32, fix up any related code 2017-10-30 19:12:51 +00:00
toasterbabe
3994697fbd Fix all NiGHTS demo desyncs! (More specifically: compare with d_netcmd.c's order of operations - it's skin change, then g_initnew, then demo start, NOT g_initnew then skin change then demo start!!!!! 2017-10-30 14:20:36 +00:00
toasterbabe
548c120534 Since they give points now, make tokens spawn in record attack (and not add end-of-act tokens/continues). 2017-10-29 13:41:02 +00:00