mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2025-01-18 07:22:28 +00:00
Merge branch 'lua-action-userdata' into 'master'
Lua action userdata See merge request STJr/SRB2Internal!112
This commit is contained in:
commit
477ee6e073
4 changed files with 96 additions and 14 deletions
|
@ -7899,14 +7899,14 @@ static inline int lib_freeslot(lua_State *L)
|
|||
}
|
||||
|
||||
// Wrapper for ALL A_Action functions.
|
||||
// Upvalue: actionf_t to represent
|
||||
// Arguments: mobj_t actor, int var1, int var2
|
||||
static inline int lib_action(lua_State *L)
|
||||
static int action_call(lua_State *L)
|
||||
{
|
||||
actionf_t *action = lua_touserdata(L,lua_upvalueindex(1));
|
||||
mobj_t *actor = *((mobj_t **)luaL_checkudata(L,1,META_MOBJ));
|
||||
var1 = (INT32)luaL_optinteger(L,2,0);
|
||||
var2 = (INT32)luaL_optinteger(L,3,0);
|
||||
//actionf_t *action = lua_touserdata(L,lua_upvalueindex(1));
|
||||
actionf_t *action = *((actionf_t **)luaL_checkudata(L, 1, META_ACTION));
|
||||
mobj_t *actor = *((mobj_t **)luaL_checkudata(L, 2, META_MOBJ));
|
||||
var1 = (INT32)luaL_optinteger(L, 3, 0);
|
||||
var2 = (INT32)luaL_optinteger(L, 4, 0);
|
||||
if (!actor)
|
||||
return LUA_ErrInvalid(L, "mobj_t");
|
||||
action->acp1(actor);
|
||||
|
@ -8183,9 +8183,8 @@ static inline int lib_getenum(lua_State *L)
|
|||
// Retrieving them from this metatable allows them to be case-insensitive!
|
||||
for (i = 0; actionpointers[i].name; i++)
|
||||
if (fasticmp(word, actionpointers[i].name)) {
|
||||
// push lib_action as a C closure with the actionf_t* as an upvalue.
|
||||
lua_pushlightuserdata(L, &actionpointers[i].action);
|
||||
lua_pushcclosure(L, lib_action, 1);
|
||||
// We push the actionf_t* itself as userdata!
|
||||
LUA_PushUserdata(L, &actionpointers[i].action, META_ACTION);
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
|
@ -8199,8 +8198,7 @@ static inline int lib_getenum(lua_State *L)
|
|||
}
|
||||
for (i = 0; actionpointers[i].name; i++)
|
||||
if (fasticmp(superactions[superstack-1], actionpointers[i].name)) {
|
||||
lua_pushlightuserdata(L, &actionpointers[i].action);
|
||||
lua_pushcclosure(L, lib_action, 1);
|
||||
LUA_PushUserdata(L, &actionpointers[i].action, META_ACTION);
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
|
@ -8330,9 +8328,66 @@ int LUA_EnumLib(lua_State *L)
|
|||
return 0;
|
||||
}
|
||||
|
||||
// getActionName(action) -> return action's string name
|
||||
static int lib_getActionName(lua_State *L)
|
||||
{
|
||||
if (lua_isuserdata(L, 1)) // arg 1 is built-in action, expect action userdata
|
||||
{
|
||||
actionf_t *action = *((actionf_t **)luaL_checkudata(L, 1, META_ACTION));
|
||||
const char *name = NULL;
|
||||
if (!action)
|
||||
return luaL_error(L, "not a valid action?");
|
||||
name = LUA_GetActionName(action);
|
||||
if (!name) // that can't be right?
|
||||
return luaL_error(L, "no name string could be found for this action");
|
||||
lua_pushstring(L, name);
|
||||
return 1;
|
||||
}
|
||||
else if (lua_isfunction(L, 1)) // arg 1 is a function (either C or Lua)
|
||||
{
|
||||
lua_settop(L, 1); // set top of stack to 1 (removing any extra args, which there shouldn't be)
|
||||
// get the name for this action, if possible.
|
||||
lua_getfield(gL, LUA_REGISTRYINDEX, LREG_ACTIONS);
|
||||
lua_pushnil(gL);
|
||||
// Lua stack at this point:
|
||||
// 1 ... -2 -1
|
||||
// arg ... LREG_ACTIONS nil
|
||||
while (lua_next(gL, -2))
|
||||
{
|
||||
// Lua stack at this point:
|
||||
// 1 ... -3 -2 -1
|
||||
// arg ... LREG_ACTIONS "A_ACTION" function
|
||||
if (lua_rawequal(gL, -1, 1)) // is this the same as the arg?
|
||||
{
|
||||
// make sure the key (i.e. "A_ACTION") is a string first
|
||||
// (note: we don't use lua_isstring because it also returns true for numbers)
|
||||
if (lua_type(L, -2) == LUA_TSTRING)
|
||||
{
|
||||
lua_pushvalue(L, -2); // push "A_ACTION" string to top of stack
|
||||
return 1;
|
||||
}
|
||||
lua_pop(gL, 2); // pop the name and function
|
||||
break; // probably should have succeeded but we didn't, so end the loop
|
||||
}
|
||||
lua_pop(gL, 1);
|
||||
}
|
||||
lua_pop(gL, 1); // pop LREG_ACTIONS
|
||||
return 0; // return nothing (don't error)
|
||||
}
|
||||
|
||||
return luaL_typerror(L, 1, "action userdata or Lua function");
|
||||
}
|
||||
|
||||
int LUA_SOCLib(lua_State *L)
|
||||
{
|
||||
lua_register(L,"freeslot",lib_freeslot);
|
||||
lua_register(L,"getActionName",lib_getActionName);
|
||||
|
||||
luaL_newmetatable(L, META_ACTION);
|
||||
lua_pushcfunction(L, action_call);
|
||||
lua_setfield(L, -2, "__call");
|
||||
lua_pop(L, 1);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
|
|
@ -131,6 +131,8 @@ static const struct {
|
|||
{META_PATCH, "patch_t"},
|
||||
{META_COLORMAP, "colormap"},
|
||||
{META_CAMERA, "camera_t"},
|
||||
|
||||
{META_ACTION, "action"},
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
||||
|
|
|
@ -316,6 +316,18 @@ static int lib_setState(lua_State *L)
|
|||
case LUA_TSTRING: // It's a string, expect the name of a built-in action
|
||||
LUA_SetActionByName(state, lua_tostring(L, 3));
|
||||
break;
|
||||
case LUA_TUSERDATA: // It's a userdata, expect META_ACTION of a built-in action
|
||||
{
|
||||
actionf_t *action = *((actionf_t **)luaL_checkudata(L, 3, META_ACTION));
|
||||
|
||||
if (!action)
|
||||
return luaL_error(L, "not a valid action?");
|
||||
|
||||
state->action = *action;
|
||||
state->action.acv = action->acv;
|
||||
state->action.acp1 = action->acp1;
|
||||
break;
|
||||
}
|
||||
case LUA_TFUNCTION: // It's a function (a Lua function or a C function? either way!)
|
||||
lua_getfield(L, LUA_REGISTRYINDEX, LREG_STATEACTION);
|
||||
I_Assert(lua_istable(L, -1));
|
||||
|
@ -465,9 +477,8 @@ static int state_get(lua_State *L)
|
|||
return 0; // Just what is this??
|
||||
// get the function from the global
|
||||
// because the metatable will trigger.
|
||||
lua_getglobal(L, name); // actually gets from LREG_ACTIONS if applicable, and pushes a new C closure if not.
|
||||
lua_pushstring(L, name); // push the name we found.
|
||||
return 2; // return both the function and its name, in case somebody wanted to do a comparison by name or something?
|
||||
lua_getglobal(L, name); // actually gets from LREG_ACTIONS if applicable, and pushes a META_ACTION userdata if not.
|
||||
return 1; // return just the function
|
||||
} else if (fastcmp(field,"var1"))
|
||||
number = st->var1;
|
||||
else if (fastcmp(field,"var2"))
|
||||
|
@ -511,6 +522,18 @@ static int state_set(lua_State *L)
|
|||
case LUA_TSTRING: // It's a string, expect the name of a built-in action
|
||||
LUA_SetActionByName(st, lua_tostring(L, 3));
|
||||
break;
|
||||
case LUA_TUSERDATA: // It's a userdata, expect META_ACTION of a built-in action
|
||||
{
|
||||
actionf_t *action = *((actionf_t **)luaL_checkudata(L, 3, META_ACTION));
|
||||
|
||||
if (!action)
|
||||
return luaL_error(L, "not a valid action?");
|
||||
|
||||
st->action = *action;
|
||||
st->action.acv = action->acv;
|
||||
st->action.acp1 = action->acp1;
|
||||
break;
|
||||
}
|
||||
case LUA_TFUNCTION: // It's a function (a Lua function or a C function? either way!)
|
||||
lua_getfield(L, LUA_REGISTRYINDEX, LREG_STATEACTION);
|
||||
I_Assert(lua_istable(L, -1));
|
||||
|
|
|
@ -60,6 +60,8 @@ extern lua_State *gL;
|
|||
#define META_COLORMAP "COLORMAP"
|
||||
#define META_CAMERA "CAMERA_T*"
|
||||
|
||||
#define META_ACTION "ACTIONF_T*"
|
||||
|
||||
boolean luaL_checkboolean(lua_State *L, int narg);
|
||||
|
||||
int LUA_EnumLib(lua_State *L);
|
||||
|
|
Loading…
Reference in a new issue