Commit graph

5814 commits

Author SHA1 Message Date
mazmazz
34534428fd Add 64-bit SDL builds to appveyor config 2018-12-29 22:17:41 -05:00
mazmazz
3d2e58861d Rename M5 to ARCHOPTS; allow override by command line 2018-12-29 21:55:35 -05:00
mazmazz
4cfacf5cde Check for NONX86 in addition to X86_64; move MINGW64 subflags from win32/Makefile.cfg to Makefile 2018-12-29 21:14:50 -05:00
Digiku
80e30c6aaa Merge branch 'MSVC-ARM' into 'master'
ARM and ARM64 support with MSVC toolchain

See merge request STJr/SRB2!412
2018-12-28 01:05:40 -05:00
Steel Titanium
d048e7cbec Don't set if LINUX64 is defined 2018-12-27 21:17:02 -05:00
Steel Titanium
5ba0863876 Stupid restrictions 2018-12-27 19:00:18 -05:00
Steel Titanium
4a05fd5f26 More explict check 2018-12-27 18:54:10 -05:00
Steel Titanium
6dddf61265 Target nocona for 64-bit builds 2018-12-27 00:56:33 -05:00
james
0b857f127f Update capslock state on window re-focus 2018-12-26 15:49:57 -08:00
Digiku
da9447342c Merge branch '2123-version' into 'master'
Update code versions to 2.1.23

See merge request STJr/SRB2!435
2018-12-26 17:14:58 -05:00
Digiku
ebb4c65d92 Merge branch 'srb2-chat-nonet' into 'master'
Hide SRB2-CHAT behind #ifndef NONET

See merge request STJr/SRB2!434
2018-12-26 17:13:23 -05:00
mazmazz
60bdc056f8 Also hide Chat Options if NONET 2018-12-26 16:41:39 -05:00
mazmazz
894c139bf1 Update code versions to 2.1.23 2018-12-26 16:31:43 -05:00
mazmazz
814db7e371 Hide SRB2-CHAT behind #ifndef NONET 2018-12-26 16:20:17 -05:00
Monster Iestyn
e39c6b47e7 Merge branch 'vanilia-savegame-fix' into 'master'
Fix saving game progress on a unmodified game

See merge request STJr/SRB2!433
2018-12-26 16:05:16 -05:00
Steel Titanium
4f18ec60bc Fix saving progress on vanilia 2018-12-26 15:47:12 -05:00
Digiku
98e46f5b1c Merge branch 'large-room-msvc-fix' into 'next'
Fix -ANGLE_180 because MSVC complains

See merge request STJr/SRB2!432
2018-12-25 01:15:02 -05:00
mazmazz
fa6f791ec3 Fix -ANGLE_180 because MSVC complains
-ANGLE_180 evaluates equal to ANGLE_180.
2018-12-25 01:14:05 -05:00
Digiku
26f956acea Merge branch '2122-version' into 'next'
Update code versions to 2.1.22

See merge request STJr/SRB2!402
2018-12-25 00:45:14 -05:00
mazmazz
73a67fc9f5 Merge branch 'ctf-enemy-flag-sound' into 2122-version 2018-12-25 00:27:08 -05:00
mazmazz
842bcfc8a0 Merge remote-tracking branch 'public-gl/master' into 2122-version 2018-12-25 00:19:45 -05:00
mazmazz
a626660564 Merge remote-tracking branch 'public-gl/next' into 2122-version 2018-12-25 00:19:42 -05:00
Digiku
a5b3f0397f Merge branch 'undo-old-side-discolor-fix' into 'master'
Undo old side discolor fix

See merge request STJr/SRB2!431
2018-12-25 00:14:41 -05:00
mazmazz
0b81debf94 Merge remote-tracking branch 'public-gl/master' into undo-old-side-discolor-fix 2018-12-25 00:09:24 -05:00
Digiku
1d474626f4 Merge branch 'nights-pgup-control' into 'next'
Support Look Up/Down keys for NiGHTS movement

See merge request STJr/SRB2!430
2018-12-24 23:53:35 -05:00
mazmazz
82a40f0dba Support Look Up/Down keys for NiGHTS movement 2018-12-24 23:48:03 -05:00
mazmazz
b7edc7f870 Revert "Merge branch 'side-discolor-fix' into 'master'"
This reverts commit e721a3d882, reversing
changes made to 4656a0d02c.
2018-12-24 20:58:26 -05:00
mazmazz
bfc501a271 Revert default console backcolor to green; changed from CHAT commit 2018-12-24 20:57:11 -05:00
Digiku
cb42702e6b Merge branch 'float-compare-colormap-fix' into 'master'
Fix float comparison for colormap maskamt

See merge request STJr/SRB2!428
2018-12-24 20:55:06 -05:00
mazmazz
10a3e3fec9 Define EPSILONs only if not already defined
Fixes OSX buildbot
2018-12-24 20:36:28 -05:00
mazmazz
c65f44e805 Remove log message 2018-12-24 20:33:59 -05:00
mazmazz
e9e5128754 Use DBL_EPSILON for colormap comparison 2018-12-24 20:22:10 -05:00
Alam Ed Arias
4651eddc36 Merge branch 'master' into next 2018-12-24 20:15:45 -05:00
mazmazz
58728ec358 Fix float comparison for colormap maskamt 2018-12-24 19:58:05 -05:00
Alam Ed Arias
89133160ec TravisCI: GCC 8.x needs to pass 2018-12-24 19:10:29 -05:00
mazmazz
32697ddf61 Fix gcc 8 compile by using strcpy instead of memcpy for PM 2018-12-24 18:51:11 -05:00
Digiku
e721a3d882 Merge branch 'side-discolor-fix' into 'master'
Fix colormap bleeding onto sides [by Jimita]

See merge request STJr/SRB2!427
2018-12-24 17:33:34 -05:00
mazmazz
7fc79f0b88 Merge remote-tracking branch 'public-gl/master' into 2122-version 2018-12-24 17:31:03 -05:00
mazmazz
c2dc5788bf Merge remote-tracking branch 'public-gl/next' into 2122-version 2018-12-24 17:30:59 -05:00
Jimita
4c6334f459 cleanup 2018-12-24 17:21:33 -05:00
Digiku
4656a0d02c Merge branch 'sdl-autograb' into 'master'
SDL:Auto grab input

Closes #46

See merge request STJr/SRB2!416
2018-12-24 17:04:27 -05:00
Digiku
f06fd4149d Merge branch 'polyobject-crush-fix-waypoint' into 'next'
Polyobject crush fix by waypoints [by TehRealSalt]

See merge request STJr/SRB2!426
2018-12-24 17:01:06 -05:00
Alam Ed Arias
c8f4d125b4 Merge branch 'master' into next 2018-12-24 16:56:29 -05:00
Digiku
be9a04e489 Merge branch 'disablespeedadjust-fix' into 'next'
Disablespeedadjust fix

See merge request STJr/SRB2!425
2018-12-24 16:31:19 -05:00
Digiku
2e6f382ec3 Merge branch 'bot-respawn-fix' into 'next'
Bot respawn fix

See merge request STJr/SRB2!423
2018-12-24 15:53:47 -05:00
TehRealSalt
878b1b2d16 Fix move by waypoints not checking for sector changes
It seemed weird at first, but the polyobject sector (backsector) itself DOESN'T need checked (although I still am doing it for safety). Rather, the in-level sector just needs checked.

If someone manually modifies the polyobject sector though, then this bug can still occur... but this fixes it for the most common use-case where this can happen. I'll try to tackle the rarer cases in my next commit.
2018-12-24 14:39:07 -05:00
Monster Iestyn
31c6b6ef77 remove these unnecessary typedefs for assignments to variables that are actually already boolean to begin with, since the rhs resolves to a boolean anyway 2018-12-24 19:37:52 +00:00
Monster Iestyn
936b9ecebc Fix disablespeedajdust in SOCs being set like an integer value instead of a boolean 2018-12-24 19:29:54 +00:00
Monster Iestyn
01588ea967 Fix bot players using the respawning code meant only for real players to use 2018-12-24 17:59:12 +00:00
Nev3r
caaacf3f76 Fixed the shield spawn/special hook cases on the hook add switch.
They basically work now.

Signed-off-by: Nev3r <apophycens@gmail.com>
2018-12-24 17:31:00 +01:00