Commit graph

9697 commits

Author SHA1 Message Date
MascaraSnake
c79608dad5 Add slope linedefs to UDMF ZB config 2020-01-06 20:45:02 +01:00
MascaraSnake
9ff4de4ae2 Merge branch 'linedef-args' of git.magicalgirl.moe:STJr/SRB2 into linedef-args 2020-01-06 17:41:30 +01:00
MascaraSnake
fff0b3e66c Adapt setup of copy slope linedef to UDMF 2020-01-06 17:39:39 +01:00
Alam Ed Arias
5b93230a94 Merge branch 'master' into next 2020-01-06 10:28:21 -05:00
Alam Ed Arias
585d7252ce Merge branch 'ignore-glsegs' into linedef-args 2020-01-06 09:59:16 -05:00
Alam Ed Arias
21c224fce0 idented hell 2020-01-06 09:58:05 -05:00
MascaraSnake
ddb1a19490 Adapt setup of vertex-based slopes to UDMF 2020-01-06 15:34:28 +01:00
MascaraSnake
f13abd5400 Merge branch 'ignore-glsegs' into linedef-args 2020-01-06 15:14:43 +01:00
MascaraSnake
031e3d93b2 Merge branch 'next' into linedef-args 2020-01-06 14:46:47 +01:00
MascaraSnake
759b1c82e2 Add missing glseg checks (and remove a superfluous one) 2020-01-06 14:40:59 +01:00
MascaraSnake
1cbf7aba0d Merge branch 'move-map-copying' into 'next'
Reorder map loading

See merge request STJr/SRB2!635
2020-01-06 04:24:39 -05:00
Alam Ed Arias
0fbc459243 cleanup whitespace 2020-01-05 21:49:07 -05:00
Tatsuru
07f9ddc45a Don't fuck with the fuse if it's negative 2020-01-05 23:41:22 -03:00
Tatsuru
fce1313517 No comments 2020-01-05 23:19:52 -03:00
Tatsuru
664bce71de :amybruh: 2020-01-05 23:18:38 -03:00
James R
0bbc11c2a9 Merge branch 'lua-neatstuff' into 'next'
Extra functionality for lua

See merge request STJr/SRB2!601
2020-01-05 20:54:17 -05:00
Jaime Passos
03245b28fd Merge remote-tracking branch 'origin/master' into more-opengl-fixes 2020-01-05 22:04:51 -03:00
Jaime Passos
9086b1851d Fix chroma key 2020-01-05 22:04:19 -03:00
James R
ea3c36eb13 Merge branch 'fix-mouse-grabbing' into 'master'
Fix mouse being grabbed even when not used

See merge request STJr/SRB2!639
2020-01-05 18:46:13 -05:00
Louis-Antoine
e847777a35 Fix mouse being grabbed even when not used
The other way around this time.
2020-01-06 00:40:28 +01:00
Louis-Antoine
88c8049c77 Revert "Fix mouse being grabbed even when not used"
This reverts commit 6c85c4e1d3.
2020-01-06 00:38:40 +01:00
James R
6af0249d01 Merge branch 'vgetcolorfixes' into 'master'
Fix usage of V_GetColor

See merge request STJr/SRB2!638
2020-01-05 17:12:21 -05:00
James R
fa690e2133 Merge branch 'appveyor-gcc-8.1' into 'master'
Use GCC 8.1 for AppVeyor 64-bit builds

See merge request STJr/SRB2!624
2020-01-05 17:12:06 -05:00
James R
e4f88d142e Merge branch 'connect-ip-textbox' into 'master'
Add clipboard functionality to the Connect via IP textbox.

See merge request STJr/SRB2!597
2020-01-05 17:06:45 -05:00
Jaime Passos
d93adbacbb Fix GetTextureUsed 2020-01-05 18:10:33 -03:00
Louis-Antoine
6c85c4e1d3 Fix mouse being grabbed even when not used 2020-01-05 18:39:16 +01:00
MascaraSnake
98c4221a24 Adapt setup of line-based slopes to UDMF 2020-01-05 14:31:56 +01:00
Jaime Passos
deee2a0d6f I was using V_GetColor in a lot of places I shouldn't have, making the game look wrong with a non-default colour profile.
Though, I left R_RainbowColormap alone.
2020-01-05 03:20:05 -03:00
Jaime Passos
6d754821fb AA trees are not needed at all for rotated patches 2020-01-05 03:10:03 -03:00
MascaraSnake
18ccdd855a Merge branch 'remove-vertex-z-mk2' into 'next'
Remove "z" from "vertex_t"

See merge request STJr/SRB2!636
2020-01-04 19:31:16 -05:00
Alam Ed Arias
641ac72b3f Copy and Paste error 2020-01-04 18:34:16 -05:00
Alam Ed Arias
3bcf6b4b7e SpawnVertexSlops() is only used in p_slopes.c 2020-01-04 18:33:58 -05:00
MascaraSnake
41a74bede1 Merge branch 'move-map-copying' into linedef-args 2020-01-04 23:32:29 +01:00
MascaraSnake
062bd7eef8 Merge branch 'next' into linedef-args 2020-01-04 23:10:39 +01:00
Nev3r
72f23a1075 Add missing initialization on vertex heights for binary maps. 2020-01-04 23:01:01 +01:00
Nev3r
a161bfa619 Merge branch 'remove-vertex-z-mk2' into udmf-vslopes
# Conflicts:
#	src/lua_maplib.c
#	src/p_setup.c
#	src/r_defs.h
2020-01-04 22:59:42 +01:00
James R
0a061616ef Merge branch 'fix-nonslope-slopes' into 'next'
Provide a fix for "non-sloped" slopes launch/land behavior by checking the normal's components.

See merge request STJr/SRB2!634
2020-01-04 16:17:38 -05:00
Nev3r
9999be2d6e Remove vertex_t's z variable. 2020-01-04 18:29:02 +01:00
Nev3r
91222f7527 Adapt P_ClosestPointOnLine3D() to be much like FV3_ClosestPointOnLine() and use vector3_t's as args, save for the hypotenuse calculation, which remains the same; the output should be the same as before.
Adapt the rope hang snapping to the new function's form.
2020-01-04 18:28:25 +01:00
fickleheart
f8a3e3b898 Merge remote-tracking branch 'origin/next' into next-newcontrols 2020-01-04 09:57:09 -06:00
fickleheart
f0e6a56b6b Merge branch 'newcontrols' into next-newcontrols 2020-01-04 09:56:24 -06:00
fickleheart
34fe284416 Fix camera stuff in splitscreen 2020-01-04 09:54:56 -06:00
fickleheart
794d74c4d7 Merge remote-tracking branch 'origin/master' into newcontrols 2020-01-04 09:35:12 -06:00
Nev3r
f207048ab2 Add Lua support for vertex heights. 2020-01-04 11:40:21 +01:00
Nev3r
49667689c1 Provide a fix for "non-sloped" slopes launch/land behavior by checking the normal's components. 2020-01-04 11:27:31 +01:00
Nev3r
60999c7b84 Revert "Provide a fix for "non-sloped" slopes launch/land behavior by checking the normal's components."
This reverts commit c9294d1e32.
2020-01-04 11:25:46 +01:00
Nev3r
c9294d1e32 Provide a fix for "non-sloped" slopes launch/land behavior by checking the normal's components. 2020-01-04 11:17:54 +01:00
MascaraSnake
1e42dc7ee5 Move P_ProcessLinedefsAfterSidedefs into P_LoadMapData, but move map data copying after everything else 2020-01-04 11:08:05 +01:00
Nev3r
faf127ff88 Add vertex slope spawning function.
Rename P_ResetDynamicSlopes() to P_SpawnSlopes().
2020-01-04 10:39:45 +01:00
Nev3r
0b21a34ddd Add vertex height vars into the vertex struct, and their textmap parsing. 2020-01-04 10:24:42 +01:00