Commit graph

270 commits

Author SHA1 Message Date
James R
b8d40a5783 Merge branch 'dye' into 'next'
Expose colorization to mappers and SOC

See merge request STJr/SRB2!679
2020-04-09 19:50:32 -04:00
Louis-Antoine
e3cbdf8fab Use HAVE_BLUA as fuel for my fireplace 2020-03-19 18:36:14 +01:00
Steel Titanium
76f26cda24 Merge branch 'master' into next 2020-02-21 21:01:29 -05:00
James R
7060083db5 Update copyright year to 2020 2020-02-19 14:08:45 -08:00
Tatsuru
380b2f87bb Merge branch 'coloredtitlecard' into Tatsuru/SRB2-dye 2020-02-19 17:47:13 -03:00
James R
92f65fd822 Merge branch 'exitmove-tweaks' into 'next'
Exitmove tweaks

See merge request STJr/SRB2!709
2020-02-18 21:58:18 -05:00
fickleheart
19cdb002ab More fixes for titlecard option stuff 2020-02-09 17:53:50 -06:00
Jaime Passos
1774ba22b6 Fix title card not showing up at all if focus lost 2020-01-26 23:50:36 -03:00
Tatsuru
db22d503a4 HUD visual indicator + property fix 2020-01-19 21:55:08 -03:00
Tatsuru
e9a8c2d21a No more losing lives when finished 2020-01-19 14:30:05 -03:00
toaster
cbbc76b673 Fix snapping of extra multiplayer text. (Resolves #101) 2020-01-10 12:50:58 +00:00
fickleheart
f8a3e3b898 Merge remote-tracking branch 'origin/next' into next-newcontrols 2020-01-04 09:57:09 -06:00
Tatsuru
423d1af48d I see trees of green 2020-01-03 16:39:39 -03:00
Tatsuru
5568e445ed Colored title cards 2020-01-03 16:21:08 -03:00
James R
9931f0d58f Merge branch 'thiccnames' into 'next'
Allow 6-letter character names to be drawn with the thick font

See merge request STJr/SRB2!618
2020-01-01 21:49:13 -05:00
lachwright
dc7f10e17d Allow 6-letter character names to be drawn with the thick font 2020-01-01 23:49:29 +08:00
fickleheart
b22de48c03 Merge branch 'next' into next-newcontrols
# Conflicts:
#	src/g_game.c
#	src/p_setup.c
2019-12-31 12:58:36 -06:00
Jaime Passos
181a366d4a Merge remote-tracking branch 'origin/next' into respawndelaygametyperule 2019-12-30 18:39:31 -03:00
James R
fc8c0f8a9a Merge remote-tracking branch 'origin/master' into next 2019-12-30 13:16:53 -08:00
fickleheart
c3d14064e2 Convert simple movement to directionchar+analog
Analog + no directionchar is old analog (now known as
CS_LMAOGALOG because lmao if you still use it).
2019-12-30 15:05:24 -06:00
Jaime Passos
4b604328d5 Rename GTR_HIDETIME to GTR_STARTCOUNTDOWN. 2019-12-28 19:47:03 -03:00
Jaime Passos
1fb244d87f GTR_HIDETIME, not GTR_TAG 2019-12-27 18:24:08 -03:00
Jaime Passos
1f96f70173 Preparing for the inevitable gametype rule that will handle cooplives... 2019-12-27 17:08:20 -03:00
Jaime Passos
ed29efd9eb ST_drawLivesArea stuff. 2019-12-27 16:58:55 -03:00
Jaime Passos
51404130af Respawn delay gametype rule 2019-12-27 01:44:27 -03:00
Jaime Passos
3622829504 Merge remote-tracking branch 'aaaaaaaa/next' into gametype-clownery 2019-12-24 17:55:46 -03:00
James R
0780e48f86 Merge branch 'titlecard2' into 'next'
More customisable title card

See merge request STJr/SRB2!552
2019-12-24 14:47:55 -05:00
Jaime Passos
9319014d8d Title card fixes. 2019-12-24 16:22:25 -03:00
Jaime Passos
0accadf02f Merge remote-tracking branch 'origin/next' into gametype-clownery 2019-12-19 02:15:45 -03:00
Jaime Passos
d0e18444fb GTR_FRIENDLYFIRE, renamed GTR_HIDETIMEFROZEN, fixed other mistakes 2019-12-18 20:12:52 -03:00
Jaime Passos
396106829a Ringslinger tweaks 2019-12-18 19:26:45 -03:00
Jaime Passos
7768e2c7f9 More spectator tweaks 2019-12-18 15:14:24 -03:00
Jaime Passos
86ac94817a Spectator HUD tweaks 2019-12-18 12:28:01 -03:00
Jaime Passos
299f2bd8cd GTR_TEAMFLAGS 2019-12-18 11:43:50 -03:00
Jaime Passos
ea5e0d28ed More gametype rules yay!! 2019-12-18 01:54:45 -03:00
Jaime Passos
254d812901 More customisable title card
Add TitleCardZigZag, TitleCardZigZagText and TitleCardActDiamond fields to SOC.
Add the same fields to Lua under their internal names.
Turn map header level flags into an UINT16, so that NoTitleCard works. (NOBODY caught this, I'm actually disappointed.)
2019-12-18 00:28:58 -03:00
Tatsuru
0ab31b3de0 Let Lua toggle Match/CTF team scores HUD element 2019-12-16 17:58:00 -03:00
Jaime Passos
9248f12d55 Merge remote-tracking branch 'origin/master' into renderswitch 2019-12-10 23:01:10 -03:00
MascaraSnake
a3549cc8f2 Merge branch 'datestuff' into 'master'
Date stuff

See merge request STJr/SRB2Internal!618
2019-12-06 16:10:36 -05:00
Steel Titanium
d415cd5c6d
Update copyright date on source files 2019-12-06 13:49:42 -05:00
Jaime Passos
c0cc742fb8 Remove unnecessary function parameters from title card code 2019-12-05 01:58:19 -03:00
toaster
fdcc8c912a Actually, wait; this is way better and cleaner. 2019-11-29 20:41:13 +00:00
toaster
ed0529b9d5 Match final countdown timer to timer (resolves #400). 2019-11-29 20:35:59 +00:00
toaster
ef556ca6d5 Fix Continue sprites not working for custom characters (incorrect SPR2_XTRA bounds check).
Also, change all the references to XTRA_ constants to consistently check for > its value, instead of >= its value plus one (or that there's any frames at all) - for extra clarity/consistency, and capacity for re-ordering later.
2019-11-25 18:52:38 +00:00
Jaime Passos
2a9db29c58 fix showfps with st_translucency 2019-11-23 18:41:28 -03:00
Jaime Passos
e0a9b3d695 Merge remote-tracking branch 'origin/subtitlesubterfuge' into remove-unused-levelwipes 2019-11-19 21:49:45 -03:00
toaster
2ac44240db Fix the coords of the subtitle. 2019-11-19 12:59:01 +00:00
Jaime Passos
99d4db956c change vertical alignment 2019-11-18 21:45:30 -03:00
Jaime Passos
8de7ff0c86 fix subttl 2019-11-18 21:44:02 -03:00
Jaime Passos
1e4060af8c remove unused levelwipes 2019-11-18 19:22:46 -03:00