mazmazz
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03c4a626c3
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Line from revert
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2018-08-16 11:35:35 -04:00 |
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mazmazz
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365a59f186
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Revert "SETSPHERES console command for debugging/cheating"
This reverts commit 4cb7036f51 .
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2018-08-16 11:34:57 -04:00 |
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mazmazz
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08f35c0792
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Don't apply autobrake on NiGHTS bumpers
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2018-08-15 23:40:42 -04:00 |
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mazmazz
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432c1ab862
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Also center non-NiGHTS players on NiGHTS bumpers
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2018-08-15 19:09:54 -04:00 |
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mazmazz
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67da64a064
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Use more efficient position setting. For Z, also adjust for bumper mobj scale.
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2018-08-15 18:50:28 -04:00 |
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mazmazz
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55d2da2201
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Fix NiGHTS Bumper player positioning
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2018-08-15 18:42:20 -04:00 |
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mazmazz
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61c84be704
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Fix bonus time quirk where lines are run if player->marebonuslap is 0
* Bonus laps start at 1, so if a line is looking for bonus laps, they should only be run at >= 1.
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2018-08-14 16:08:21 -04:00 |
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mazmazz
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c3703cfc24
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Comments
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2018-08-14 14:57:58 -04:00 |
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mazmazz
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efdf684770
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Fix Capsule Entrance exec firing repeatedly
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2018-08-14 12:48:00 -04:00 |
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mazmazz
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3f312ce114
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Make Bonus Time Start executor into a general Egg Capsule Touch executor
* Entrance/exit flags
* Enough/not-enough-rings flags (with "doesn't matter" line option)
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2018-08-14 12:00:37 -04:00 |
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mazmazz
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8c57218027
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Alternate take on pre-blowup: Do it on first touching tic, instead of first ring pop
* Use MT_EGGCAPSULE extravalue2 for tic timer
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2018-08-14 11:41:10 -04:00 |
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mazmazz
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1cb68a615e
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Make LE Ring triggers accept spheres for NiGHTS levels
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2018-08-14 11:10:10 -04:00 |
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mazmazz
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62a6fe845d
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Add ML_BOUNCY flag to Bonus Time executor to execute BEFORE the capsule is destroyed and player has enough spheres
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2018-08-14 10:48:50 -04:00 |
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mazmazz
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d53582596f
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Preproc comment out Y_SetLinkBonus because unused
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2018-08-14 10:20:56 -04:00 |
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mazmazz
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841c31a6ba
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Attach fade_t thinker to proper control sector upon savegame load
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2018-08-13 22:17:58 -04:00 |
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mazmazz
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004cbe6a3d
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Whitespace
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2018-08-13 22:10:16 -04:00 |
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mazmazz
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ca84e7265e
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Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into le-fadefof
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2018-08-13 14:47:57 -04:00 |
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mazmazz
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d8c565407c
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MaxBonusLives level header option for # of lives in score tally
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2018-08-13 14:17:38 -04:00 |
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mazmazz
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f1fc205b31
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Deduct marescore when player hits ground
* ~~For speedrunning~~: Land on the Drone, keep your points!
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2018-08-13 11:12:53 -04:00 |
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mazmazz
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c3e0267029
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Fix attraction bug on non-NiGHTS and Nightopian Helper
* Switch from mo->movecount to mo->movefactor for type compat
* Adjust timings for regular and paraloop attraction
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2018-08-12 23:03:12 -04:00 |
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mazmazz
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296d527993
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Merge nightsplus-laplogic
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2018-08-12 21:20:14 -04:00 |
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mazmazz
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d3001db9dc
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Merge from nights-score and use Lap Bonus instead of Link Bonus
* One BONUSTYPE = NIGHTS option instead of several
* Use NiGHTS Bonus for special stages, not Link Bonus
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2018-08-12 20:56:57 -04:00 |
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mazmazz
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54343bc05f
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Change special stage bonus to NiGHTS in-level score, per MB
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2018-08-12 20:36:53 -04:00 |
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mazmazz
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89f57cb111
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Have just one NiGHTS bonus option: NIGHTS and LINK together
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2018-08-12 20:25:35 -04:00 |
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mazmazz
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fcd6b16646
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Make lap bonus more valuable
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2018-08-12 20:08:40 -04:00 |
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mazmazz
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30fa526f6f
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Merge branch 'nightsplus-laplogic' into nights-score-lap
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2018-08-12 19:59:58 -04:00 |
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mazmazz
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0c8e2ffd78
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Totalmarescore typo
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2018-08-12 19:59:41 -04:00 |
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mazmazz
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ec8d264029
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totalmarescore player variable for NiGHTS scoring
# Conflicts:
# src/p_setup.c
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2018-08-12 19:59:34 -04:00 |
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mazmazz
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5938a57970
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totalmarelap and totalmarebonuslap player variables
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2018-08-12 19:57:33 -04:00 |
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mazmazz
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fe904b0eb2
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NiGHTS lap score bonus
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2018-08-12 19:48:45 -04:00 |
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mazmazz
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0c0a403bb3
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Merge branch 'nightsplus-laplogic' into nights-score-lap
# Conflicts:
# src/p_setup.c
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2018-08-12 19:39:31 -04:00 |
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mazmazz
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feadcbfc94
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BONUSTYPE typo; bonus alignment
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2018-08-12 19:32:11 -04:00 |
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mazmazz
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372fc540bc
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Totalmarescore typo
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2018-08-12 19:26:18 -04:00 |
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mazmazz
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30d57eac79
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NiGHTS bonus implementation
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2018-08-12 19:25:21 -04:00 |
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mazmazz
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61999100e5
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totalmarescore player variable for NiGHTS scoring
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2018-08-12 19:21:55 -04:00 |
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mazmazz
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4e02171c23
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Add lapbegunat and lapstartedtime player variables
There is no lapfinishedtime because [mare]finishedtime refers to when Egg Capsule is destroyed. That concept does not apply to laps.
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2018-08-12 14:21:26 -04:00 |
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mazmazz
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02d5e4e902
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MT_FLICKY_CENTER flag adjustments
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2018-08-12 12:49:23 -04:00 |
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Monster Iestyn
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0da21244c0
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Added "Tutorialmap" MainCfg option for SOC
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2018-08-12 14:30:49 +01:00 |
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mazmazz
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2f6c0d7e4e
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Make Flicky color, move direction, and flags configurable by A_FlickyCenter var1
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2018-08-12 09:23:50 -04:00 |
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Nev3r
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f19b7bfacf
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Merge branch 'horizon-line-hom-fix' into 'master'
Horizon line HOM fix
See merge request STJr/SRB2Internal!152
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2018-08-12 03:48:20 -04:00 |
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mazmazz
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f4a813891f
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Decouple Flicky Thing logic from spawnpoint variables; use mobj variables
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2018-08-12 02:34:37 -04:00 |
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Alam Ed Arias
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01a023206f
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Merge branch 'master' into XPMupdate
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2018-08-11 21:59:39 -04:00 |
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Alam Ed Arias
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7d3e4f729f
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TravisCI: also remove gcc-6
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2018-08-11 21:59:08 -04:00 |
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Alam Ed Arias
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b5cc11f7d8
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TravisCI: gcc-4.9 is also gone
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2018-08-11 21:44:07 -04:00 |
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Alam Ed Arias
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bb94d9fa3a
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Merge branch 'master' into XPMupdate
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2018-08-11 20:37:34 -04:00 |
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Alam Ed Arias
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6603f26772
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Merge branch 'xpm_fix' into 'XPMupdate'
Fix white being treated as transparent.
See merge request STJr/SRB2!266
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2018-08-11 20:36:57 -04:00 |
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Monster Iestyn
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51b8d6e01a
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Make "Tutorial" warp directly to MAPZ0 (not configurable yet)
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2018-08-11 21:17:52 +01:00 |
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Monster Iestyn
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0b88c364bc
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Add "Tutorial" to the 1P menu, above "Start Game". It doesn't actually do anything yet, mind!
Also, change said menu's def to start at "Start Game" when entering it for the first time.
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2018-08-11 18:01:54 +01:00 |
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Steel Titanium
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d9c7334dea
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Fix white being treated as transparent.
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2018-08-10 19:02:03 -04:00 |
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mazmazz
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c72e724122
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Merge branch 'nightsplus-laplogic' into nightsplus-le
# Conflicts:
# src/p_map.c
# src/p_setup.c
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2018-08-10 17:24:12 -04:00 |
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