sphere
0f6a77849f
Merge branch 'delete-docs' into 'next'
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Delete outdated docs
See merge request STJr/SRB2!2346
2024-02-19 23:13:45 +00:00
sphere
13d64f4cc5
Merge branch 'udmf-spec' into 'next'
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Add UDMF specification document
See merge request STJr/SRB2!2345
2024-02-19 23:13:40 +00:00
sphere
2065cc1191
Merge branch 'issue1034' into 'next'
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Cutscene timing fixed
See merge request STJr/SRB2!2344
2024-02-19 23:13:35 +00:00
Alam Ed Arias
9c5d470bef
Merge branch 'master' into next
2024-02-19 18:07:54 -05:00
Alam Ed Arias
dd54f749f2
Merge branch 'freebsd-memfix-cmake' into 'master'
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Fix FreeBSD memory reporting if built with cmake
See merge request STJr/SRB2!2314
2024-02-19 23:07:23 +00:00
Lactozilla
7433137e98
Fix tint equation shader
2024-02-19 19:23:40 -03:00
Lactozilla
5a46f12c62
Merge branch 'next' into delete-unused-render-code
2024-02-19 19:20:48 -03:00
Lactozilla
a3a120e57e
Delete outdated docs
2024-02-19 19:13:09 -03:00
Lactozilla
2d31e0169d
Update copyright text
2024-02-19 19:11:08 -03:00
SteelT
802a1de11b
Print UPnP status to log file/external console only
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I don't think It's not really important enough that it's worth always notifying the user about it.
2024-02-19 17:11:05 -05:00
Lactozilla
ba81f5749f
Add UDMF specification document
2024-02-19 19:07:11 -03:00
SSNTails
d4074e5d4e
Merge branch SRB2:next into issue1034
2024-02-19 21:59:46 +00:00
Arthur
a9b003d35c
If somebody's gonna watch the intro 50+ times, it's gonna be me. :)
2024-02-19 16:59:20 -05:00
SteelT
6bcbf658de
Merge branch 'ogl-palette-rendering' into 'next'
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OpenGL palette rendering and related things
See merge request STJr/SRB2!1516
2024-02-19 21:42:20 +00:00
SteelT
91980907b9
Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into ogl-palette-rendering
2024-02-19 16:04:47 -05:00
sphere
7a3d88fcc6
Merge branch 'fix-translucent-pixels-on-transparent-pixels' into 'next'
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Fix translucent pixels being visible on empty pixels
See merge request STJr/SRB2!2335
2024-02-19 13:35:13 +00:00
sphere
af08930232
Merge branch 'issue1150' into 'next'
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Issue1150
See merge request STJr/SRB2!2334
2024-02-19 13:32:44 +00:00
SSNTails
372cbbc544
missing 'break'
2024-02-19 08:08:12 -05:00
SSNTails
34817d9776
Rollout rock handling with gravity boots
2024-02-18 22:38:34 -05:00
Lactozilla
07656de1d2
Delete old and unused rendering-related code
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- Deleted view border code
- Deleted highcolor code
- Deleted pre-NEWCLIP code
- Deleted ylookup and columnofs
- Deleted the last remnants of con_clipviewtop and dc_hires
2024-02-18 22:11:22 -03:00
Logan Aerl Arias
9cf6432be2
Update p_map.c
2024-02-18 23:16:24 +00:00
Logan Aerl Arias
b3c3a45a6c
Merge branch SRB2:next into fix-missing-mobjwasremoved-checks
2024-02-18 22:56:44 +00:00
Logan Aerl Arias
ae88c01f6e
Merge branch SRB2:next into nonightsever
2024-02-18 19:58:36 +00:00
Arthur
8a823de013
Missed a few project settings previously for visual studio release mode.
2024-02-18 11:54:20 -05:00
spherallic
03c138b782
Merge branch 'next' into font_drawer
2024-02-18 17:43:39 +01:00
Arthur
73d354b956
Bring back WRITETHINGS, with custom filename and UDMF support!
2024-02-18 11:29:00 -05:00
sphere
6d645acbc8
Merge branch 'fix-1193' into 'next'
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Fix #1193
Closes #1193
See merge request STJr/SRB2!2330
2024-02-18 14:42:42 +00:00
sphere
ada6c43c52
Merge branch 'issue1181' into 'next'
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This was nothing more crazy than a buffer wraparound.
See merge request STJr/SRB2!2327
2024-02-18 14:40:25 +00:00
Logan Aerl Arias
3bf764f2cc
Merge branch 'issue1111' into 'next'
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Update objectplace to ignore float argument and handle ZABSOLUTE
Closes #1111
See merge request STJr/SRB2!2338
2024-02-18 06:29:09 +00:00
Zwip-Zwap Zapony
beb4bceff9
Even if they may not be used to "wallhack" per se, I agree that it'd be best to not allow them online.
2024-02-18 04:32:52 +00:00
Logan Aerl Arias
08f1349985
Merge branch 'next' into rendercvars
2024-02-17 23:21:23 -05:00
Arthur
f51f9f63f0
Update objectplace to ignore float argument and handle ZABSOLUTE
2024-02-17 22:48:31 -05:00
Logan Aerl Arias
a7d1d53778
Merge branch 'next' into playersetup-and-continue-lua
2024-02-17 22:17:50 -05:00
Logan Aerl Arias
e44d85a536
Merge branch SRB2:next into shield-gamepad-defaults
2024-02-18 02:43:46 +00:00
Logan Aerl Arias
ea4ad871b6
Merge branch 'fix-upnp-add' into 'next'
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Fix UPnP port mapping not working
See merge request STJr/SRB2!2333
2024-02-18 01:22:25 +00:00
Logan Aerl Arias
cd04c90a8a
Merge branch 'fix_softlock' into 'next'
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dc_texheight must be (INT64) to prevent overflow and rendering softlock
See merge request STJr/SRB2!2323
2024-02-18 01:21:04 +00:00
Logan Aerl Arias
9fb7b9026e
Merge branch 'rename-gr_allowclientshaders' into 'next'
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Rename gr_allowclientshaders to gr_allowcustomshaders
See merge request STJr/SRB2!2319
2024-02-18 01:19:35 +00:00
Logan Aerl Arias
4109f7168b
Merge branch 'fix-motd-not-being-sent' into 'next'
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Fix MOTD not being sent to players on first join
Closes #1194
See merge request STJr/SRB2!2317
2024-02-18 01:14:13 +00:00
Logan Aerl Arias
585ec0752e
Merge branch 'propercheats' into 'next'
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Make the Cheats Command Reflect UsedCheats
See merge request STJr/SRB2!2160
2024-02-18 01:09:42 +00:00
Logan Aerl Arias
8bffe3e3a7
Merge branch 'fix-mobj-thinker-reference-corruption' into 'next'
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Fix faulty references when spawning mobjs
See merge request STJr/SRB2!2126
2024-02-18 01:02:42 +00:00
Logan Aerl Arias
d895ff88f9
Update hw_batching.c
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HWR_ProcessPolygon()'s shader parameter was renamed to shader_target
2024-02-17 19:53:25 -05:00
Logan Aerl Arias
9c85ccc820
Update hw_main.c
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cv_fovchange was moved from hw_main.c to r_main.c
cv_glallowshaders was moved from hw_main.c to d_netcmd.c
2024-02-17 19:52:22 -05:00
Logan Aerl Arias
2d17c75165
Update r_defs.h
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add back pic_t
2024-02-17 19:50:52 -05:00
Logan Aerl Arias
6763aaefff
Merge branch 'next' into ogl-palette-rendering
2024-02-17 19:06:18 -05:00
Lactozilla
719169a625
R_GenerateTexture: Fix translucent pixels being visible on empty pixels
2024-02-17 16:51:16 -03:00
Arthur
d3d210b3ca
Merge branch 'issue1150' of https://git.do.srb2.org/SSNTails/SRB2 into issue1150
2024-02-17 14:12:54 -05:00
Arthur
94c1ab7de2
Use floorz/ceilingz
2024-02-17 14:12:39 -05:00
SteelT
8962355d6c
Fix UPnP port mapping not working
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Despite UPNP_AddPortMapping returning sucess status, no port mapping would actually be added at all. And that's due to a memset call in the middle of the function.
Wiping the IGDdatas struct, moving the memset to the start of the function fixes it and a port mapping is actually created/removed when a server is started/stopped.
2024-02-17 13:04:29 -05:00
sphere
a5bf4a5b8f
Merge branch 'fix-user-agent-string' into 'next'
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Fix version text in UA string
See merge request STJr/SRB2!2324
2024-02-17 16:30:21 +00:00
sphere
706274623d
Merge branch 'issue1185' into 'next'
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Don't forget to check for dead dontdrawforviewmobjs!!
See merge request STJr/SRB2!2325
2024-02-17 16:30:07 +00:00