kaysrishaq
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74cfeaff30
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A bit of cleaning
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2020-07-12 07:56:25 -04:00 |
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kaysrishaq
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0f9e3554e2
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various color fixes
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2020-07-12 07:39:52 -04:00 |
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GoldenTails
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7015e656ce
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Expose P_RailThinker to Lua.
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2020-07-12 00:36:22 -05:00 |
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GoldenTails
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572bafa0f9
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Use kinda counter-intuitive ternary operator to hack in a check for "use" for 2.2 compatibility
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2020-07-11 21:59:54 -05:00 |
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GoldenTails
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da3ab1a14c
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Ok fiiineee, I'll support 2.2
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2020-07-11 21:59:54 -05:00 |
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GoldenTails
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a2635b2b86
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The only "use" that I had to change to "spin" after a manual half hour search
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2020-07-11 21:59:54 -05:00 |
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GoldenTails
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1f1589384a
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Replace PF_USEDOWN with PF_SPINDOWN
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2020-07-11 21:59:54 -05:00 |
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GoldenTails
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999d8018ca
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Oops! Missed a couple...
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2020-07-11 21:59:54 -05:00 |
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GoldenTails
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8b140b1831
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Replace 'use' with 'spin' in game control constants
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2020-07-11 21:59:54 -05:00 |
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GoldenTails
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8616823d7d
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Remove another unneeded comment
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2020-07-11 21:59:54 -05:00 |
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GoldenTails
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7b4dee87e6
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Remove unneeded comment
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2020-07-11 21:59:54 -05:00 |
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GoldenTails
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457714e480
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Remove 2 characters of whitespace
This is what I get for using find+replace I guess lol
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2020-07-11 21:59:54 -05:00 |
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GoldenTails
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465ad1a7bc
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Replace all occurances of BT_USE with BT_SPIN (2.3?)
I'd use `next-major` but it doesn't exist lol
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2020-07-11 21:59:54 -05:00 |
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James R
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84373b1726
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Merge branch 'opengl-blending-fix' into 'next'
Fix ASTBlendPixel outputting empty pixels sometimes
See merge request STJr/SRB2!945
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2020-07-11 20:57:30 -04:00 |
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James R
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6c3663812b
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Merge branch 'ogl-linkdraw' into 'next'
MF2_LINKDRAW support for OpenGL
See merge request STJr/SRB2!1031
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2020-07-11 20:52:11 -04:00 |
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James R
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2ce30d2dd5
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Merge branch 'gcc-detect-case' into 'master'
I guess GCC isn't always "GCC"
See merge request STJr/SRB2!1057
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2020-07-11 20:42:19 -04:00 |
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James R
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479bbeacbe
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Merge remote-tracking branch 'origin/next' into http-mserv
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2020-07-11 17:41:46 -07:00 |
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James R
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2f30e81fdd
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ADD to the buffer size
(cherry picked from commit bae37aea2c1b1ffab22f79e27415914f7e25fc89)
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2020-07-11 17:41:09 -07:00 |
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James R
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ab3878e282
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masterserver_token is back
(cherry picked from commit e7d949aeb2b9ef2297287ba35f9296684078f184)
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2020-07-11 17:41:09 -07:00 |
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James R
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0b5062d31c
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Set timeout on HMS connections
(cherry picked from commit fcbe4e668f1ac79811d1ab2fb9cfd44729e56e93)
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2020-07-11 17:41:09 -07:00 |
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James R
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f32d91cc57
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Resize response body buffer as needed
(cherry picked from commit 85fef2655cc78c9453aed423f5a1df6011ce3262)
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2020-07-11 17:41:09 -07:00 |
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James R
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4e1d54c332
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It's not always GCC, but it probably is gcc (I hope)
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2020-07-11 12:45:35 -07:00 |
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sphere
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e95265a7fa
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Comment out unused border patch variables, so GFZFLR01 isn't required anymore.
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2020-07-11 12:11:26 +02:00 |
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Nev3r
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9f06903d72
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What the fuck was I thinking?
Fixed really stupid brainless code piece involving polyobject spawnpoint tagging.
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2020-07-11 11:01:05 +02:00 |
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Nev3r
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4013c0e0a1
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Merge branch 'udmf-next' into udmf-multitag
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2020-07-11 08:47:58 +02:00 |
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Nev3r
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a9dbf6daf6
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next
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2020-07-11 08:47:32 +02:00 |
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James R
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6a54e5f4a6
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Merge remote-tracking branch 'origin/master' into next
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2020-07-10 23:04:50 -07:00 |
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James R
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8bcc2662d1
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Merge branch 'netid-take-2' into 'next'
Use ordered id for netvars instead of shitty hash
See merge request STJr/SRB2!1010
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2020-07-11 02:00:06 -04:00 |
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James R
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df98601b12
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Merge branch 'bubbleshieldoverhaul' into 'next'
Bubble Shield overhaul
See merge request STJr/SRB2!1046
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2020-07-11 01:56:53 -04:00 |
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James R
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f336b1e979
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Merge branch 'i-added-the-branch-name-into-the-version-command-when-outside-of-develop-mode' into 'master'
Adds the branch name into the version command printout when outside of DEVELOP mode.
See merge request STJr/SRB2!981
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2020-07-11 01:48:38 -04:00 |
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James R
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5cebf5c7bf
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Merge branch 'makefile-detect-version' into 'master'
Detect GCC version in Makefile
See merge request STJr/SRB2!1002
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2020-07-11 01:47:50 -04:00 |
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James R
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99e0c48f7b
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Fix a lot of stuff related to the version automation
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2020-07-10 22:39:46 -07:00 |
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James R
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1757002ddb
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Automate VERSION/SUBVERSION; move version related definitions to version.h
CMake support. Srb2win.rc still needs touchy, whatever.
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2020-07-10 22:20:33 -07:00 |
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Steel Titanium
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e22964ee0a
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I screwed up
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2020-07-10 23:16:18 -04:00 |
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SteelT
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cb13550bdb
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Merge branch '226-prep' into 'next'
2.2.6 preparation
See merge request STJr/SRB2!1050
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2020-07-10 21:12:35 -04:00 |
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Steel Titanium
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db6fc75b4f
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Update player.dta hash
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2020-07-10 20:53:42 -04:00 |
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Steel Titanium
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778089458c
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Merge branch 'next' into 226-prep
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2020-07-10 20:06:16 -04:00 |
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LJ Sonic
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3668c37d10
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Merge branch 'revert-ping-fix' into 'next'
Revert "Fix computation of very high pings"
See merge request STJr/SRB2!1053
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2020-07-10 19:58:40 -04:00 |
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Louis-Antoine
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f8aefc2fd3
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Revert "Fix computation of very high pings"
This reverts commit 82dbe95e22 .
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2020-07-11 01:55:40 +02:00 |
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Steel Titanium
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d9483dabfd
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Merge branch 'next' into 226-prep
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2020-07-10 19:11:28 -04:00 |
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Steel Titanium
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759f9171a2
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Update patch.pk3 hash again
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2020-07-10 19:09:49 -04:00 |
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SteelT
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bc138c5482
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Merge branch 'gl-shearing-flip-fix' into 'next'
Fix GL y-shearing ignoring a Y-flipped transform
See merge request STJr/SRB2!1051
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2020-07-10 19:07:16 -04:00 |
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Jaime Passos
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d87c874559
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Fix GL y-shearing ignoring a Y-flipped transform
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2020-07-10 19:19:51 -03:00 |
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Steel Titanium
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dcd56a7fe3
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Update patch.pk3 hash and Srb2win.rc
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2020-07-10 18:13:01 -04:00 |
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toaster
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958d397cdb
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Merge branch 'marathoninfo' into 'next'
Marathon Run adjustments
See merge request STJr/SRB2!1048
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2020-07-10 17:54:51 -04:00 |
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Steel Titanium
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307125e84e
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Update version number
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2020-07-10 17:29:03 -04:00 |
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Nev3r
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6c6f16e158
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Merge branch 'ogl-model-spr-uv-fix' into 'next'
Fix models that use sprite textures
See merge request STJr/SRB2!1049
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2020-07-10 17:17:52 -04:00 |
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Nev3r
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0e3af0a600
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Merge branch 'bruhcorezone2' into 'next'
Bruh Core Zone 2
See merge request STJr/SRB2!1047
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2020-07-10 17:16:53 -04:00 |
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toaster
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217ac14ac5
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Introduce a live event backup penalty for non MA_INGAME runs, since the change to saving time causes problems for this.
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2020-07-10 21:36:37 +01:00 |
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toaster
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4c9cdcca0d
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Hopefully fix the issue, which I can't recreate, of live event backups being created even if they shouldn't.
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2020-07-10 21:27:34 +01:00 |
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