Commit graph

8397 commits

Author SHA1 Message Date
MascaraSnake
23b0b03d4d Merge branch 'spd' into 'master'
Deton alert sound

See merge request STJr/SRB2Internal!491
2019-11-30 05:04:10 -05:00
MascaraSnake
c72f501042 Merge branch 'sandtnoflip' into 'master'
S&T no flip

See merge request STJr/SRB2Internal!571
2019-11-30 05:03:07 -05:00
MascaraSnake
6bbc412eac Merge branch 'finalcountdown' into 'master'
The final countdown (resolves #400).

Closes #400

See merge request STJr/SRB2Internal!574
2019-11-30 04:03:07 -05:00
MascaraSnake
8a3c7da1d2 Merge branch 'mapinter' into 'master'
Intermission Buffer Clear On Map Command (no funny name today)

See merge request STJr/SRB2Internal!570
2019-11-30 04:02:44 -05:00
MascaraSnake
3bddd4365a Merge branch 'newintro' into 'master'
New intro graphics

See merge request STJr/SRB2Internal!524
2019-11-30 04:01:51 -05:00
MascaraSnake
526a75d20a Merge branch 'flagreturncomplete' into 'master'
Flag return completion (resolve #396).

Closes #396

See merge request STJr/SRB2Internal!572
2019-11-30 03:59:27 -05:00
lachwright
916fec2c41 Make INTRO4 display at high res 2019-11-30 12:31:23 +08:00
lachwright
d88eef3e95 Merge branch 'master' into newintro 2019-11-30 12:30:12 +08:00
toaster
60006e20fb Edit config to account for new behaviour (plus add gold mode for the Eggman Statue, which I forgot to add earlier). 2019-11-29 21:59:06 +00:00
toaster
339907fd5d This Black Eggman? ***YEET***
Resolve issue #399 in the silliest way possible: by having Brak be yeeted off the platform by an explosion at his feet, preventing the downed mech from being anywhere near the escape pod.
2019-11-29 21:55:25 +00:00
toaster
fdcc8c912a Actually, wait; this is way better and cleaner. 2019-11-29 20:41:13 +00:00
toaster
ed0529b9d5 Match final countdown timer to timer (resolves #400). 2019-11-29 20:35:59 +00:00
toaster
0db38d213b Make Cobalt-picked sound effect audible from far away, like the original. 2019-11-29 20:04:14 +00:00
toaster
de34298bbd Merge branch 'master' into spd 2019-11-29 19:19:55 +00:00
toaster
1fa87611f7 Give the Robo-Hood a cute jump sound whenever it's fleeing you. 2019-11-29 19:18:05 +00:00
toaster
92f8c002f3 Prevent exit sectors having any effect whatsoever outside of platform gametypes (resolve #396). 2019-11-29 19:11:17 +00:00
toaster
960ee7fe72 Don't flip P1 of a two-character save card, for aesthetique reasons. 2019-11-29 15:58:37 +00:00
toaster
cbc49882bc Fix screen buffer not being cleared if a map command is used during the intermission. 2019-11-29 15:25:55 +00:00
MascaraSnake
bc00380aa4 Merge branch 'endelinger' into 'master'
Endelinger (resolves #384).

Closes #384

See merge request STJr/SRB2Internal!569
2019-11-28 16:10:04 -05:00
MascaraSnake
ebcb17d607 Merge branch 'sleepwalkin' into 'master'
Sleepwalkin (resolves most of #382)

Closes #382

See merge request STJr/SRB2Internal!567
2019-11-28 16:08:40 -05:00
James R
ccbb122143 Holy shit 2019-11-28 12:10:57 -08:00
MascaraSnake
2495e58bdb Merge branch 'campokes' into 'master'
Camera pokes (resolves #359, #363, and #383).

Closes #359, #363, and #383

See merge request STJr/SRB2Internal!566
2019-11-28 14:21:18 -05:00
toaster
f5dd0c5c3b Update ending cutscene(s) to linger for an additional two seconds, so that the music can properly fade out (resolves #384). 2019-11-28 19:11:12 +00:00
MascaraSnake
546c54b390 Merge branch 'mpspecfix2' into 'master'
Counting spheres (resolves #378).

Closes #378

See merge request STJr/SRB2Internal!564
2019-11-28 13:54:47 -05:00
LJ Sonic
9146888ce7 Merge branch 'exit-move-fixes' into 'master'
Keep counting players as finished even after dying

See merge request STJr/SRB2Internal!568
2019-11-27 17:49:42 -05:00
Louis-Antoine
ec69195fc9 Keep counting players as finished even after dying 2019-11-27 17:32:02 +01:00
toaster
803b22a3e7 Change required for Tails' tails to behave like falling sprite. 2019-11-27 13:54:13 +00:00
toaster
7ff218efaf Change SPR_NFLT default to superised SPR2_FALL (resolves code side of #382). 2019-11-27 13:47:38 +00:00
toaster
ae84246721 Fix camera not being flipped when camera is stopped due to game design hack reasons (resolves #383). 2019-11-27 13:37:03 +00:00
LJ Sonic
c29540a201 Merge branch 'exit-move-lj' into 'master'
No more drowning with exitmove now.

See merge request STJr/SRB2Internal!563
2019-11-27 08:17:22 -05:00
toaster
bcbf5e7c38 Correct tutorialmode case doubling up on camerascale. 2019-11-27 12:54:00 +00:00
toaster
7ff4a9b1e7 Make camerascale have no effect in 2D mode (resolves #359 and resolves #363). 2019-11-27 12:31:23 +00:00
toaster
a3050063cd Resolve #378, because I knew as soon as I saw that issue name that it was my fault. 2019-11-27 09:03:21 +00:00
MascaraSnake
9a1dd06776 Merge branch 'continuequestionmark' into 'master'
Continue?

See merge request STJr/SRB2Internal!562
2019-11-26 17:24:25 -05:00
MascaraSnake
c8c52315fa Merge branch 'burningpoint' into 'master'
Burning points (resolves #373).

Closes #373

See merge request STJr/SRB2Internal!561
2019-11-26 17:24:22 -05:00
MascaraSnake
3aa72c5553 Merge branch 'ballstuck' into 'master'
BALL STUCK!! BALL!!!! STUCK!!!!!! (Resolve #374)

Closes #374

See merge request STJr/SRB2Internal!560
2019-11-26 17:24:20 -05:00
MascaraSnake
07afb52a2a Merge branch 'deadstuff' into 'master'
Matters of mortality

See merge request STJr/SRB2Internal!558
2019-11-26 17:24:17 -05:00
MascaraSnake
b98b56670e Merge branch 'bottweaks' into 'master'
Bot fixes

See merge request STJr/SRB2Internal!557
2019-11-26 17:24:15 -05:00
MascaraSnake
e49e91c355 Merge branch 'unslide' into 'master'
Unslide (resolves #369).

Closes #369

See merge request STJr/SRB2Internal!556
2019-11-26 17:24:12 -05:00
toaster
c55a6cb3f8 MascaraSnake is a bully and will make a pariah out of me in front of his doctoral student colleagues if I don't change this 2019-11-26 17:10:59 -05:00
toaster
d56a117a93 Now we have mixed case level title font, and since we had a question mark graphic in that for a while, make the continue screen a tad nicer. 2019-11-26 18:25:36 +00:00
toaster
fa01a32a7f Move the fireball despawn to later so its target/tracer isn't nulled until AFTER the enemy it touches is killed, allowing for correct point delivery (resolves #373). 2019-11-26 17:56:42 +00:00
toaster
613ae0c9f8 Resolve #374. 2019-11-26 17:06:30 +00:00
MascaraSnake
e48dea4291 Merge branch 'cc-jingles' into 'master'
Fix stuck closed captioning with no audio

See merge request STJr/SRB2Internal!555
2019-11-26 08:42:38 -05:00
toaster
f50feb1639 Change the default value of cv_coopstarposts (as per #321), and make it NOT a cheat to change since the other options are in effect more restrictive. (Leaving cv_cooplives at its current value for now, though.) 2019-11-26 12:37:57 +00:00
toaster
b71cf97cac * Prevent that GOD AWFUL random camera turn that happens sometimes during the fade after you die (when you input camera turn stuff after death) by locking the camera during PST_REBORN.
* Remove whitespace in P_DeathThink.
2019-11-26 12:33:56 +00:00
toaster
f1387a07a1 Instead of making conditions which check for death individually check for special stages to prevent lives loss, just set G_GametypeUsesLives to false in a special stage. 2019-11-26 12:30:32 +00:00
toaster
6ac44415fb Make P_CanPickupItem check whether Sonic is in a state to recieve it when Tailsbot tries to get it.
Specfically, this fixes the case where Sonic runs into something hazardous and spills his rings, but Tailsbot is immediately behind and ends up picking them all up the tic before they also get hurt.
2019-11-26 11:55:31 +00:00
toaster
e8b3f84741 Prevent Tailsbot from considering flight when Sonic is exiting. 2019-11-26 11:53:49 +00:00
toaster
1dee1da7e3 Fix issue where you can get stuck in pain frames after stepping up, or after sliding (resolves #369). 2019-11-26 10:11:52 +00:00