Louis-Antoine
|
88c8049c77
|
Revert "Fix mouse being grabbed even when not used"
This reverts commit 6c85c4e1d3 .
|
2020-01-06 00:38:40 +01:00 |
|
James R
|
6af0249d01
|
Merge branch 'vgetcolorfixes' into 'master'
Fix usage of V_GetColor
See merge request STJr/SRB2!638
|
2020-01-05 17:12:21 -05:00 |
|
James R
|
fa690e2133
|
Merge branch 'appveyor-gcc-8.1' into 'master'
Use GCC 8.1 for AppVeyor 64-bit builds
See merge request STJr/SRB2!624
|
2020-01-05 17:12:06 -05:00 |
|
James R
|
e4f88d142e
|
Merge branch 'connect-ip-textbox' into 'master'
Add clipboard functionality to the Connect via IP textbox.
See merge request STJr/SRB2!597
|
2020-01-05 17:06:45 -05:00 |
|
Jaime Passos
|
d93adbacbb
|
Fix GetTextureUsed
|
2020-01-05 18:10:33 -03:00 |
|
Louis-Antoine
|
6c85c4e1d3
|
Fix mouse being grabbed even when not used
|
2020-01-05 18:39:16 +01:00 |
|
Jaime Passos
|
deee2a0d6f
|
I was using V_GetColor in a lot of places I shouldn't have, making the game look wrong with a non-default colour profile.
Though, I left R_RainbowColormap alone.
|
2020-01-05 03:20:05 -03:00 |
|
Jaime Passos
|
6d754821fb
|
AA trees are not needed at all for rotated patches
|
2020-01-05 03:10:03 -03:00 |
|
MascaraSnake
|
18ccdd855a
|
Merge branch 'remove-vertex-z-mk2' into 'next'
Remove "z" from "vertex_t"
See merge request STJr/SRB2!636
|
2020-01-04 19:31:16 -05:00 |
|
Alam Ed Arias
|
641ac72b3f
|
Copy and Paste error
|
2020-01-04 18:34:16 -05:00 |
|
Alam Ed Arias
|
3bcf6b4b7e
|
SpawnVertexSlops() is only used in p_slopes.c
|
2020-01-04 18:33:58 -05:00 |
|
Nev3r
|
72f23a1075
|
Add missing initialization on vertex heights for binary maps.
|
2020-01-04 23:01:01 +01:00 |
|
Nev3r
|
a161bfa619
|
Merge branch 'remove-vertex-z-mk2' into udmf-vslopes
# Conflicts:
# src/lua_maplib.c
# src/p_setup.c
# src/r_defs.h
|
2020-01-04 22:59:42 +01:00 |
|
James R
|
0a061616ef
|
Merge branch 'fix-nonslope-slopes' into 'next'
Provide a fix for "non-sloped" slopes launch/land behavior by checking the normal's components.
See merge request STJr/SRB2!634
|
2020-01-04 16:17:38 -05:00 |
|
Nev3r
|
9999be2d6e
|
Remove vertex_t's z variable.
|
2020-01-04 18:29:02 +01:00 |
|
Nev3r
|
91222f7527
|
Adapt P_ClosestPointOnLine3D() to be much like FV3_ClosestPointOnLine() and use vector3_t's as args, save for the hypotenuse calculation, which remains the same; the output should be the same as before.
Adapt the rope hang snapping to the new function's form.
|
2020-01-04 18:28:25 +01:00 |
|
fickleheart
|
f8a3e3b898
|
Merge remote-tracking branch 'origin/next' into next-newcontrols
|
2020-01-04 09:57:09 -06:00 |
|
fickleheart
|
f0e6a56b6b
|
Merge branch 'newcontrols' into next-newcontrols
|
2020-01-04 09:56:24 -06:00 |
|
fickleheart
|
34fe284416
|
Fix camera stuff in splitscreen
|
2020-01-04 09:54:56 -06:00 |
|
fickleheart
|
794d74c4d7
|
Merge remote-tracking branch 'origin/master' into newcontrols
|
2020-01-04 09:35:12 -06:00 |
|
Nev3r
|
f207048ab2
|
Add Lua support for vertex heights.
|
2020-01-04 11:40:21 +01:00 |
|
Nev3r
|
49667689c1
|
Provide a fix for "non-sloped" slopes launch/land behavior by checking the normal's components.
|
2020-01-04 11:27:31 +01:00 |
|
Nev3r
|
60999c7b84
|
Revert "Provide a fix for "non-sloped" slopes launch/land behavior by checking the normal's components."
This reverts commit c9294d1e32 .
|
2020-01-04 11:25:46 +01:00 |
|
Nev3r
|
c9294d1e32
|
Provide a fix for "non-sloped" slopes launch/land behavior by checking the normal's components.
|
2020-01-04 11:17:54 +01:00 |
|
MascaraSnake
|
1e42dc7ee5
|
Move P_ProcessLinedefsAfterSidedefs into P_LoadMapData, but move map data copying after everything else
|
2020-01-04 11:08:05 +01:00 |
|
Nev3r
|
faf127ff88
|
Add vertex slope spawning function.
Rename P_ResetDynamicSlopes() to P_SpawnSlopes().
|
2020-01-04 10:39:45 +01:00 |
|
Nev3r
|
0b21a34ddd
|
Add vertex height vars into the vertex struct, and their textmap parsing.
|
2020-01-04 10:24:42 +01:00 |
|
lachwright
|
5ce1695047
|
Merge branch 'next' into clear-sign-sprite
|
2020-01-04 14:50:17 +08:00 |
|
lachwright
|
6f5833f8b3
|
Randomize skin during signpost roulette
|
2020-01-04 14:49:44 +08:00 |
|
fickleheart
|
eac8732bc8
|
Make holding both turn keys freeze camera direction (broke in merge)
|
2020-01-03 23:26:31 -06:00 |
|
MascaraSnake
|
a6926e339f
|
Merge branch 'no-compress' into 'next'
Compressing sidedefs can break both special effects and netgame syncing, so let's get rid of it
See merge request STJr/SRB2!628
|
2020-01-03 16:38:42 -05:00 |
|
MascaraSnake
|
26bb0b3c67
|
Compressing sidedefs can break both special effects and netgame syncing, so let's get rid of it
|
2020-01-03 21:50:27 +01:00 |
|
Alam Ed Arias
|
a26c5f5428
|
Merge branch 'master' into next
|
2020-01-03 14:56:37 -05:00 |
|
Tatsuru
|
423d1af48d
|
I see trees of green
|
2020-01-03 16:39:39 -03:00 |
|
Tatsuru
|
5568e445ed
|
Colored title cards
|
2020-01-03 16:21:08 -03:00 |
|
MascaraSnake
|
7b5f2f09c0
|
Merge branch 'textmap-parser' into 'next'
Textmap parser
See merge request STJr/SRB2!604
|
2020-01-03 04:14:38 -05:00 |
|
lachwright
|
da226139f1
|
Add generic signpost sprite for skins that don't have one
|
2020-01-03 13:12:18 +08:00 |
|
LJ Sonic
|
a3396d6bd7
|
Merge branch 'fix-major-issue' into 'master'
Fix major issue
See merge request STJr/SRB2!625
|
2020-01-02 21:03:18 -05:00 |
|
Louis-Antoine
|
b45ee059e3
|
Fix major issue
|
2020-01-03 02:58:23 +01:00 |
|
James R
|
859bef9fa2
|
Merge branch 'dd-is-dead' into 'master'
Remove Direct Draw from AppVeyor config
See merge request STJr/SRB2!622
|
2020-01-02 20:54:56 -05:00 |
|
James R
|
12e87d58b4
|
Merge branch 'findvar' into 'next'
CV_FindVar for Lua
See merge request STJr/SRB2!583
|
2020-01-02 20:54:16 -05:00 |
|
LJ Sonic
|
ff8cb3ddb0
|
Merge branch 'do-not-save-netvars' into 'master'
Do not save netgame-synced console variables
See merge request STJr/SRB2!623
|
2020-01-02 20:50:00 -05:00 |
|
LJ Sonic
|
c6aec51d99
|
Merge branch 'ungrab-mouse-in-menus' into 'master'
Let the mouse move freely when a menu is open or game is paused
See merge request STJr/SRB2!617
|
2020-01-02 18:48:38 -05:00 |
|
James R
|
658b8dcfa9
|
Use GCC 8.1 for x86_64
|
2020-01-02 15:45:13 -08:00 |
|
Louis-Antoine
|
1845266bc8
|
Do not save netgame-synced console variables
This is a bad thing to do, because if you join a server,
your game will save the host's settings.
|
2020-01-03 00:40:49 +01:00 |
|
Louis-Antoine
|
49934007d7
|
Add a "alwaysgrabmouse" console variable
|
2020-01-03 00:25:58 +01:00 |
|
James R
|
945f50c273
|
Remove Direct Draw from AppVeyor config
|
2020-01-02 14:58:09 -08:00 |
|
MascaraSnake
|
dc0c17dbb8
|
P_LoadExtendedSubsectorsAndSegs: Print size_t with %s
|
2020-01-02 22:28:32 +01:00 |
|
Louis-Antoine
|
e0e5e83869
|
Revert "Ungrab mouse when watching a record"
This reverts commit 17636ccc01 .
|
2020-01-02 20:29:51 +01:00 |
|
MascaraSnake
|
5ba179ad7c
|
Fix two bugs in extended segs loading, and add some error checking while I'm at it
|
2020-01-02 09:51:07 +01:00 |
|