Commit graph

10004 commits

Author SHA1 Message Date
fickleheart
0eb65d0fa7 Fix tailsbot behavior that broke with Simple mode 2019-12-30 23:58:58 -06:00
James R
7af2533d23 Make the menu option for renderer switching transparent under NOHW 2019-12-30 21:45:19 -08:00
James R
38492073fa IT_PAIR for when you want to define both sides of a menu item 2019-12-30 21:40:13 -08:00
Tatsuru
b68a629a71 Small 2019-12-31 01:48:50 -03:00
James R
e8db39229c Don't let the user switch to OpenGL if NOHW 2019-12-30 20:29:41 -08:00
Tatsuru
2d0cdbe34f Appease the C90 entity 2019-12-31 01:20:11 -03:00
James R
36c5bb7b0d Fix NOHW compiling 2019-12-30 20:18:08 -08:00
James R
782bf8d31e Fix NOMIXER compiling 2019-12-30 20:08:29 -08:00
Tatsuru
47b096a357 Disable Minecart Spawners for players already riding a minecart 2019-12-31 00:38:09 -03:00
Nami
60928db0e0 I removed a hook I left behind and forgot to save the change before committing :upside_down: 2019-12-30 19:22:12 -08:00
James R
4bf3597116 Fix NOOPENMPT compiling 2019-12-30 19:19:17 -08:00
Nami
41c902b819 Move PreThinkFrame hook back a bit, now runs before PlayerThink 2019-12-30 19:11:49 -08:00
Nami
a36920808b Revert changes to searchBlockmap because on reflection, the benefits didn't outweigh breaking every current usage of it
Readd ThinkFrame in its original position
PostThinkFrame now runs at the end of P_Ticker, only MapEnd runs after it
2019-12-30 19:04:27 -08:00
James R
ff47f911dc Fix command not running if it was split by COM_BufAddText
(Looks at 4865a190578b900b48571e74e0bd97bef88ea71b...)
2019-12-30 18:47:21 -08:00
James R
ab410652ae Fix unclosed quotes leaving the escape character in 2019-12-30 18:44:13 -08:00
Jaime Passos
7b54846a02 Merge remote-tracking branch 'origin/master' into software-clownery 2019-12-30 23:21:42 -03:00
James R
5e94ca07bc Use gametypecount in G_GetGametypeByName 2019-12-30 17:57:38 -08:00
James R
e3fcd860de Merge remote-tracking branch 'origin/next' into local-lua-commands 2019-12-30 15:08:34 -08:00
Zachary McAlpin
ed5bf1ad9d
Merge branch 'next' into playerthink-hook 2019-12-30 16:35:50 -06:00
fickleheart
85e2e92ee0 Fix spying on simple mode players having dumb camera angles 2019-12-30 15:44:52 -06:00
Jaime Passos
181a366d4a Merge remote-tracking branch 'origin/next' into respawndelaygametyperule 2019-12-30 18:39:31 -03:00
fickleheart
2c45ecbaa5 Fix camera reset button 2019-12-30 15:34:43 -06:00
James R
fc8c0f8a9a Merge remote-tracking branch 'origin/master' into next 2019-12-30 13:16:53 -08:00
fickleheart
a51f2500e0 Update playstyle menu handling to use analog/directionchar combo 2019-12-30 15:15:37 -06:00
fickleheart
c3d14064e2 Convert simple movement to directionchar+analog
Analog + no directionchar is old analog (now known as
CS_LMAOGALOG because lmao if you still use it).
2019-12-30 15:05:24 -06:00
James R
80bb6fe7a0 Merge branch 'modid' into 'next'
Put a mod name in SERVERINFO

See merge request STJr/SRB2!577
2019-12-30 15:41:08 -05:00
James R
5e5f3c4fa7 Merge branch 'renderswitch' into 'master'
Renderer switching

See merge request STJr/SRB2!550
2019-12-30 15:36:17 -05:00
James R
d670139404 Revert revert revert
This reverts commit 6546e3c3bc.
This reverts commit 8a15e9abc4.
2019-12-30 12:31:53 -08:00
MascaraSnake
013f1f70d9 -Set defaults for vertex and mapthing fields in textmap
-Fix P_InitializeSector being called too early (band-aid fix for now, will reorganize this properly later)
2019-12-30 21:23:00 +01:00
fickleheart
e0f35d207f Convert analog/directionchar cvars into 2-long arrays 2019-12-30 14:01:14 -06:00
fickleheart
631b5ff883 Disable lock-on in Ringslinger 2019-12-30 12:13:41 -06:00
fickleheart
085c39128f Save separate camera settings for standard/simple modes 2019-12-30 12:10:38 -06:00
fickleheart
b46cbe76d6 Somehow miss committing the ACTUAL stickyhold part 2019-12-30 11:36:59 -06:00
fickleheart
d980d526c8 Change defaults to match my personal settings 2019-12-30 11:36:40 -06:00
fickleheart
7fa9eed573 Fix camera reset snap in simple controls 2019-12-30 11:22:54 -06:00
fickleheart
ebbe5938a8 Fix tailsbot flying weird with P1=standard P2=simple controls 2019-12-30 11:07:29 -06:00
fickleheart
f4e7227e11 Fix compilation errors 2019-12-30 11:01:56 -06:00
fickleheart
a9b80bf1f0 Merge branch 'master' into newcontrols
# Conflicts:
#	src/d_netcmd.c
#	src/g_game.c
#	src/g_game.h
#	src/m_menu.c
2019-12-30 10:47:09 -06:00
MascaraSnake
05a97530c1 Add support for flat offset and rotation fields in UDMF 2019-12-30 17:28:10 +01:00
MascaraSnake
72bb673209 Some minor refactoring of textmap loading code 2019-12-30 16:28:22 +01:00
Jaime Passos
7676f11112 Merge remote-tracking branch 'origin/next' into respawndelaygametyperule 2019-12-30 12:09:45 -03:00
Jaime Passos
a04834d1aa Fix alignment in R_ThickStepping 2019-12-30 12:02:09 -03:00
Jaime Passos
590d6729e6 Merge remote-tracking branch 'origin/master' into software-clownery 2019-12-30 11:49:12 -03:00
Nev3r
99aace19f5 Merge branch 'textmap-parser' of https://git.magicalgirl.moe/STJr/SRB2/ into textmap-parser 2019-12-30 14:48:10 +01:00
Nev3r
4a5498473c Make P_LoadMapData() a return a boolean as well as P_LoadMapFromFile(); if they fail to load, they return false, and thus P_SetupLevel() will also return false.
TextmapCount() also now returns false if brackets are left open inside a textmap.
2019-12-30 14:47:48 +01:00
Nev3r
f9d6e26558 Replace INT16_MAX with LUMPERROR in lump check. 2019-12-30 14:45:39 +01:00
Nev3r
7ae2143c91 Add a disclaimer when loading textmaps/UDMF. 2019-12-30 14:42:41 +01:00
MascaraSnake
ea87af0076 Refactor TextmapParse 2019-12-30 14:33:41 +01:00
Nev3r
c6c00aa7d5 Tweak TextmapCount()'s bracket detection to account for multiple levels, if that ever happens. 2019-12-30 13:46:37 +01:00
MascaraSnake
4aee4e3684 Refactor TextmapCount 2019-12-30 13:27:05 +01:00