Jaime Passos
53ddf19f94
Interpolation flag support
2019-09-03 22:57:54 -03:00
Jaime Passos
4760ff0963
Crash prevention
2019-09-03 21:31:32 -03:00
Jaime Passos
916bdeb880
3 digits frame number
2019-09-03 18:31:59 -03:00
Jaime Passos
1dca3338fd
Sprite2 support but I'm not a dumbass
2019-09-03 18:27:22 -03:00
Arthur
587ffa9ada
Removed gr_voodoocompatibility as even low-power mobile devices do not have this limitation
...
No longer using byte2float in DrawPolygon -- use the surface color data directly
Vertex Buffer Objects for non-interpolated model frames
Removed some old unused paletted texture stuff
2018-12-27 00:35:29 -05:00
mazmazz
b175629748
Fix floating point comparisons
2018-12-26 23:15:28 -05:00
mazmazz
6b2f4b5858
Buildbot fixes (changed byte types to char; mixed d&c)
2018-12-18 20:23:08 -05:00
mazmazz
3dbda54d3c
GCC compile fixes
2018-12-18 19:17:33 -05:00
Arthur
4276758491
Remove CONS_Printf message that isn't even doing what it says it is!
2018-12-18 17:52:53 -05:00
Arthur
3ed0edbcfe
Common model format, with MD2/MD3 loading
2018-12-18 17:52:45 -05:00