Commit graph

90 commits

Author SHA1 Message Date
LJ Sonic
379cc4207a Revert "Merge branch 'netcode-refactor' into merging"
This reverts merge request !1920
2023-01-15 17:57:23 +00:00
LJ Sonic
41fb0c8943 Merge branch 'netcode-refactor' into merging 2023-01-15 17:45:06 +01:00
LJ Sonic
05d232c029 Delete netcode
Just kidding, I just deleted NONET
2022-12-30 15:07:57 +01:00
spherallic
1964869c69 Remove redundant control axes & cleanup 2022-12-22 01:40:33 +01:00
Eidolon
696e2ab909 Merge branch 'gamepad-refactor' into next
Some hacks from the snake minigame patch have been removed as they are
no longer needed.

See STJr/SRB2!1870

# Conflicts:
#	src/g_game.c
#	src/g_input.c
2022-12-08 20:00:41 -06:00
LJ Sonic
28dba7f3c1 Add a separate control for switching to the previous viewpoint 2022-11-23 18:44:58 +01:00
Jaime Ita Passos
46f7fa406f Refactor gamepad code
Implements the SDL Game Controller API, haptics, and axis bindings.
2022-11-14 00:37:08 -03:00
sphere
70161ff52e Merge branch 'fancarry' into 'next'
Add carry type to fans (with fixed merge conflicts)

See merge request STJr/SRB2!1809
2022-09-30 13:07:19 +00:00
spherallic
2623649871 "That line shouldn't be there at all :v" -MascaraSnake 2022-09-28 22:57:34 +02:00
spherallic
612424e2e2 Merge branch 'next' into fancarry 2022-09-16 22:54:08 +02:00
MascaraSnake
8d4baace53 Add Lua backwards compatibility for FOF flags 2022-07-31 12:04:42 +02:00
MascaraSnake
5fbe5189ce Merge branch 'udmf-sector-fields' into udmf-full 2022-04-20 21:01:52 +02:00
MascaraSnake
faa7d89e3e Merge branch 'udmf-more-linedef-types' into udmf-sector-fields 2022-04-20 21:01:16 +02:00
MascaraSnake
54640a8664 Merge branch 'udmf-executor-triggers' into udmf-thing-types
# Conflicts:
#	extras/conf/udb/Includes/SRB222_things.cfg
2022-04-20 20:59:55 +02:00
MascaraSnake
39b7fb9ff8 Merge commit 'd624ee25' into udmf-thing-types
# Conflicts:
#	src/p_mobj.c
#	src/p_spec.c
2022-04-20 20:41:46 +02:00
MascaraSnake
f76b104c4a Merge commit 'c7050671' into udmf-thing-types 2022-04-20 19:42:03 +02:00
MascaraSnake
863b1e125a Merge branch 'udmf-lighting' into udmf-linedef-executors
# Conflicts:
#	src/p_spec.c
2022-04-19 22:31:57 +02:00
MascaraSnake
0b4bbacec0 Merge branch 'next' into udmf-fofs-mkii 2022-04-19 21:59:31 +02:00
MascaraSnake
a78e4e553c Merge branch 'next' into udmf-fofs-mkii 2022-03-18 07:29:02 +01:00
spherallic
6ef7221e38 A few drop shadow-related additions:
- Added A_SetShadowScale
- Added A_ShadowScream which combines the above with A_Scream, used for 
badnik explosions
- Gave flickies drop shadows
2022-03-09 00:49:24 +01:00
sphere
7e26377264 Merge branch 'state-changes' into 'next'
Update Nightopians & other state changes

See merge request STJr/SRB2!1744
2022-03-06 15:45:59 +00:00
sphere
ab711128c7 Merge branch 'tutorial-scenery' into 'next'
Tutorial scenery

See merge request STJr/SRB2!1722
2022-03-06 15:45:53 +00:00
spherallic
14295ac7de 2022 2022-03-03 20:24:46 +01:00
spherallic
a6c52f5bad Move MT_RAY to the very end of the mobj list. 2022-02-22 15:49:16 +01:00
spherallic
6e105a23f6 Update Nightopian states for the new sprites & fix another bug 2022-02-02 14:43:22 +01:00
James R
518de0ce10 Add P_CheckMove
Checks if P_TryMove would succeed without actually moving.
2022-02-01 03:37:03 -08:00
spherallic
be7f628e2c Add new plant object for the revamped tutorial. 2022-01-23 20:13:26 +01:00
MascaraSnake
13b8d1cf7e Merge branch 'udmf-more-linedef-types' into udmf-sector-fields 2022-01-14 21:09:11 +01:00
MascaraSnake
0833f0bd4f Merge branch 'udmf-executor-triggers' into udmf-thing-types
# Conflicts:
#	src/p_setup.c
#	src/p_spec.h
2022-01-14 21:01:39 +01:00
MascaraSnake
4b8f5bd7f3 Merge branch 'udmf-lighting' into udmf-linedef-executors
# Conflicts:
#	extras/conf/udb/Includes/SRB222_misc.cfg
#	src/doomdata.h
#	src/r_defs.h
2022-01-14 20:30:29 +01:00
MascaraSnake
6bb6dc88ca Merge branch 'next' into udmf-fofs-mkii
# Conflicts:
#	src/hardware/hw_main.c
#	src/lua_maplib.c
#	src/p_spec.c
#	src/p_user.c
2022-01-14 07:24:05 +01:00
MascaraSnake
5f97047b96 Rename linedef flags 2022-01-05 18:40:02 +01:00
spherallic
a08c7eac1f wip: staterange actions 2022-01-05 09:55:46 +01:00
MascaraSnake
ca1d844278 Merge branch 'blentran-update' into udmf-full 2022-01-04 19:36:20 +01:00
MascaraSnake
8c17bb57e6 Turn the fog wall linedef type into a blendmode 2022-01-04 14:26:03 +01:00
sphere
f9d2fd9ce5 blentran part 1: Flag changes & semibright support. 2022-01-04 14:26:03 +01:00
MascaraSnake
913731b4bc Merge branch 'blentran-update' into udmf-full
# Conflicts:
#	src/lua_maplib.c
#	src/p_setup.c
#	src/p_spec.c
2022-01-02 23:19:47 +01:00
MascaraSnake
2886a277d8 Turn the fog wall linedef type into a blendmode 2021-12-31 15:00:27 +01:00
MascaraSnake
2b4d32b372 Turn solid lava into a damagetype 2021-12-31 12:15:01 +01:00
MascaraSnake
208395214a Implement sector fields for linedef executor triggering 2021-12-31 11:39:34 +01:00
MascaraSnake
b3be8d1f44 Implement sector damagetype field 2021-12-31 08:53:00 +01:00
MascaraSnake
feaa4f1273 Replace most sector specials with sector special flags 2021-12-31 00:03:24 +01:00
MascaraSnake
570a6ab395 Turn "intangible to camera" sector special into a sector flag 2021-12-30 20:37:57 +01:00
MascaraSnake
b3863c57be Replace verticalflip in sector_t with a sector flag that's accessible via Lua and UDMF 2021-12-30 18:50:02 +01:00
MascaraSnake
f30b97ba93 Adapt heat wave effect to UDMF 2021-12-30 14:48:40 +01:00
MascaraSnake
2fd6eafbcf Expose sector flags to Lua and UDMF 2021-12-30 14:16:00 +01:00
MascaraSnake
1aa9ba1447 Delete removed mobj types from deh_tables.c 2021-12-29 08:31:47 +01:00
katsy
9b10473e0d add invert flashpal constant 2021-12-24 19:36:26 -06:00
MascaraSnake
7eee8b10a9 Add A_LinedefExecuteFromArg to deh_tables.c 2021-12-21 17:31:29 +01:00
MascaraSnake
f359151457 Merge branch 'trigger-bruh' into udmf-executor-triggers 2021-12-05 08:36:11 +01:00